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* mesa: remove unused IsShaderStorage fieldTimothy Arceri2016-04-062-6/+0
| | | | Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* glsl: fully split apart buffer block arraysTimothy Arceri2016-04-0611-296/+270
| | | | | | | | | | | | With this change we create the UBO and SSBO arrays separately from the beginning rather than putting them into a combined array and splitting it apart later. A bug is with UBO and SSBO stage reference querying is also fixed as we now use the block index to lookup the references in the separate arrays not the combined buffer block array. Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* freedreno/ir3: insert extra move into phiRob Clark2016-04-051-0/+10
| | | | | | | | | | | | | | | | | We had an implicit assumption that the phi src was assigned in it's source (pred) block leading into the phi. But this is not true with NIR, so we can't just ignore the source block specified in the nir_phi_src. Insert an extra mov in the source block. If it is not required the CP pass will take it back out again. Fixes: ./tests/spec/glsl-1.10/execution/vs-call-in-nested-loop.shader_test ./tests/spec/glsl-1.10/execution/vs-inner-loop-modifies-outer-loop-var.shader_test and probably others. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: eliminate unnecessary absneg'sRob Clark2016-04-052-3/+26
| | | | | | | | | | | | | | | | The frontend inserts (abs) and (neg)'s to convert between NIR boolean (~0/0) and native boolean (1/0). So we'd end up with things like: cmps.s.ge r1.x, ... absneg.s r1.x, (neg)r1.x absneg.s r1.x, (abs)r1.x sel.b32 r2.x, r0.x, r1.x, r0.y The (neg) already gets collapsed due to the following (abs). Now by realizing that r1.x comes from a cmps.s instruction, we can drop the (abs) as well. Signed-off-by: Rob Clark <[email protected]>
* clover: Fix build against clang SVN >= r265359Michel Dänzer2016-04-051-0/+3
| | | | | Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeonsi: use bounded indexing for samplersBas Nieuwenhuizen2016-04-051-1/+4
| | | | | Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: use bounded indexing for constant buffersBas Nieuwenhuizen2016-04-051-2/+3
| | | | | Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: allow multiple exports of the same texture with different usageMarek Olšák2016-04-051-21/+33
| | | | | | | | | Instead of failing an assertion, disable DCC and CMASK on the first export that needs it, and merge the external usage flags. v2: clear the EXPLICIT_FLUSH flag if it's not set; whitespace fixes Reviewed-by: Michel Dänzer <[email protected]>
* egl: add EGL_KHR_reusable_sync to egl_driDongwon Kim2016-04-054-8/+206
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch enables an EGL extension, EGL_KHR_reusable_sync. This new extension basically provides a way for multiple APIs or threads to be excuted synchronously via a "reusable sync" primitive shared by those threads/API calls. This was implemented based on the specification at https://www.khronos.org/registry/egl/extensions/KHR/EGL_KHR_reusable_sync.txt v2 - use thread functions defined in C11/threads.h instead of using direct pthread calls - make the timeout set with reference to CLOCK_MONOTONIC - cleaned up the way expiration time is calculated - (bug fix) in dri2_client_wait_sync, case EGL_SYNC_CL_EVENT_KHR has been added. - (bug fix) in dri2_destroy_sync, return from cond_broadcast call is now stored in 'err' intead of 'ret' to prevent 'ret' from being reset to 'EGL_FALSE' even in successful case - corrected minor syntax problems v3 - dri2_egl_unref_sync now became 'void' type. No more error check is needed for this function call as a result. - (bug fix) resolved issue with duplicated unlocking of display in eglClientWaitSync when type of sync is "EGL_KHR_REUSABLE_SYNC" Signed-off-by: Dongwon Kim <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* freedreno/ir3: deal with duplicate phi sourcesRob Clark2016-04-041-5/+20
| | | | | | | | | | | | | Otherwise we end up with funny things like: mov.f32f32 r0.x, r1.y mov.f32f32 r0.x, r1.y (It doesn't happen as much after fixing the problem w/ CP into phi src, but it can still happen since we aren't too clever about generating phi sources in the first place.) Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: fix silly brain-fart in RARob Clark2016-04-041-2/+1
| | | | | | | We want to consider all the vars, not 1/32nd of them, when extending live-ranges. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: don't cp into phi'sRob Clark2016-04-041-0/+6
| | | | | | | | The block defining a phi source might not have been executed. If we allow copy propagation, we could end up pointing to a src instruction in the wrong block. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: we can't store immediate valuesRob Clark2016-04-041-0/+13
| | | | | | | | Fixes some transform-feedback piglits, like: bin/ext_transform_feedback-nonflat-integral Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: add dumping for use/def/live-in/live-outRob Clark2016-04-043-10/+42
| | | | | | Turned out to be useful to debug an issue in RA. Let's keep it. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: drop unused instr category argRob Clark2016-04-045-114/+108
| | | | | | No longer used, so drop the extra arg to ir3_instr_create() Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: remove ir3_instruction::categoryRob Clark2016-04-0410-93/+84
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: encode instruction category in opc_tRob Clark2016-04-045-192/+201
| | | | | | | | | | | | | Been on my TODO list for a while. If nothing else this will make gdb properly grok the opc_t enum. This first step preserves ir3_instruction::category (with an added assert that category matches what is encoded in opc_t). Next step is to drop the category field (and arg to ir3_instr_create()), but that is split into next commit for bisectability and so that we can run piglit in the intermediate state to flush out any problems. Signed-off-by: Rob Clark <[email protected]>
* i965/fs: Move the code for load/store_shared to emit_cs_intrinsicJason Ekstrand2016-04-041-76/+76
| | | | | | | They are compute-shader only and that's where the code for doing atomics on shared variables lives so it seemes to make sense. Reviewed-by: Jordan Justen <[email protected]>
* i965/nir: Provide a default LOD for buffer texturesJason Ekstrand2016-04-042-0/+8
| | | | | | | | | Our hardware requires an LOD for all texelFetch commands even if they are on buffer textures. GLSL IR gives us an LOD of 0 in that case, but the LOD is really rather meaningless. This commit allows other NIR producers to be more lazy and not provide one at all. Reviewed-by: Jordan Justen <[email protected]>
* nir: Use PRIi64 and PRIu64 instead of %ld and %lu.Kenneth Graunke2016-04-041-2/+3
| | | | | | | | | %ld and %lu aren't the right format specifiers for int64_t and uint64_t on 32-bit (x86) systems. They're %zu on Linux and %Iu on Windows. Use the standard C99 macros in hopes that they work everywhere. Signed-off-by: Kenneth Graunke <[email protected]>
* i965: Fix invalid pointer read in dead_control_flow_eliminate().Kenneth Graunke2016-04-041-0/+4
| | | | | | | | | | | There may not be a previous block. In this case, there's no real work to do, so just continue on to the next one. v2: Update for bblock->prev() API change. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965: Make bblock_t::next and friends return NULL at sentinels.Kenneth Graunke2016-04-042-1/+13
| | | | | | | | | The bblock_t::prev/prev_const/next/next_const API returns bblock_t pointers, rather than exec_nodes. So it's a bit surprising. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glsl: Lower variable indexing of system value arrays unconditionally.Kenneth Graunke2016-04-041-0/+20
| | | | | | | | | | | | | | | | | | | lower_variable_index_to_cond_assign() did not handle system values. gl_SampleMaskIn[] is a system value, and also an array. Accessing it with a variable index would trigger an unreachable() assert. Rather than adding a new EmitNoIndirectSystemValues flag, we simply lower unconditionally. There is exactly one case where this occurs, and for all current drivers, lowering produces optimal code. Even for future drivers with 32x MSAA, it produces reasonable code. Fixes Piglit's new samplemaskin-indirect test. Also fixes many ES31-CTS tests when OES_sample_variables is enabled. Cc: [email protected] Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965/peephole_ffma: Only match a mul+add if none of the ops are exactJason Ekstrand2016-04-041-0/+11
| | | | Reviewed-by: Ian Romanick <[email protected]>
* nir/search: Don't match inexact expressions with exact subexpressionsJason Ekstrand2016-04-041-5/+18
| | | | | | | | | | | | | | | | | | | | In the first pass of implementing exact handling, I made a mistake with search-and-replace. In particular, we only reallly handled exact/inexact on the root of the tree. Instead, we need to check every node in the tree for an exact/inexact match. As an example of this, consider the following GLSL code precise float a = b + c; if (a < 0) { do_stuff(); } In that case, only the add will be declared "exact" and an expression that looks for "b + c < 0" will still match and replace it with "b < -c" which may yield different results. The solution is to simply bail if any of the values are exact when matching an inexact expression. Reviewed-by: Ian Romanick <[email protected]>
* i965: Add an INTEL_PRECISE_TRIG=1 option to fix SIN/COS output range.Kenneth Graunke2016-04-044-4/+36
| | | | | | | | | | | | | | | | | | | | | | | | | | The SIN and COS instructions on Intel hardware can produce values slightly outside of the [-1.0, 1.0] range for a small set of values. Obviously, this can break everyone's expectations about trig functions. According to an internal presentation, the COS instruction can produce a value up to 1.000027 for inputs in the range (0.08296, 0.09888). One suggested workaround is to multiply by 0.99997, scaling down the amplitude slightly. Apparently this also minimizes the error function, reducing the maximum error from 0.00006 to about 0.00003. When enabled, fixes 16 dEQP precision tests dEQP-GLES31.functional.shaders.builtin_functions.precision. {cos,sin}.{highp,mediump}_compute.{scalar,vec2,vec4,vec4}. at the cost of making every sin and cos call more expensive (about twice the number of cycles on recent hardware). Enabling this option has been shown to reduce GPUTest Volplosion performance by about 10%. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* i965: Allow 8x MSAA on >= 64bpp formats on Gen8+.Kenneth Graunke2016-04-041-1/+2
| | | | | | | | | | | See commit 3b0279a69 - this restriction is documented in the "Surface Format" field of RENDER_SURFACE_STATE. Looking at newer documentation, this restriction appears to exist on Haswell, but no longer applies on Gen8+. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
* mesa/get: fix MAX_GEOMETRY_SHADER_STORAGE_BLOCKSDave Airlie2016-04-041-1/+1
| | | | | | | this was returning the fragment shader value. Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* nvc0: add hardware ETC2 and ASTC support on GK20A and GM107+Ilia Mirkin2016-04-043-2/+64
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* mesa: expose EXT_base_instance in ES3 contextsIlia Mirkin2016-04-034-1/+41
| | | | | | | | This extension is identical to ARB_base_instance. Reuse the same entrypoints. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa: expose EXT_polygon_offset_clamp in ES contextsIlia Mirkin2016-04-034-5/+11
| | | | | | | | The extension spec was extended to also support ES. This functionality is provided all the way back to ES 1.0. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* glsl: Print "precise" on ir_variable nodes.Kenneth Graunke2016-04-031-2/+3
| | | | | Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eduardo Lima Mitev <[email protected]>
* gallivm: Introduce lp_format_intrinsic.Jose Fonseca2016-04-043-14/+54
| | | | | | | | | | For adding .v4f32 like suffixes to intrinsics, taking special care for scalar case, which was being often neglected. This fixes invalid IR when doing mipmap filtering on SSE2 (the only case where we'd use intrinsics with scalars.) Reviewed-by: Roland Scheidegger <[email protected]>
* glsl: make *sampler2DMSArray available in ESSL 3.20Ilia Mirkin2016-04-031-5/+7
| | | | | | | | Also avoid double-adding the *sampler2DMS types when the array ext is enabled. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* glsl: make ssbo predicate return true when in a GLSL 430 or ESSL 310 shaderIlia Mirkin2016-04-031-1/+2
| | | | | | | | | I can't tell whether this actually matters, but we're creating function signatures with this predicate, so it should probably match when SSBO's are available. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* glsl: allow conservative depth qualifiers in GLSL 420Ilia Mirkin2016-04-031-1/+3
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa: add always-false-for-now enables for GL 4.3, 4.4, 4.5.Ilia Mirkin2016-04-031-2/+49
| | | | | | | | | As the relevant extensions get implemented, the lines should be uncommented. I believe this is (almost) everything needed for those GL versions though. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* glsl: add ARB_ES3_1_compatibility supportIlia Mirkin2016-04-035-8/+18
| | | | | | | | Oddly a bunch of the features it adds are actually from ESSL 3.20. But the spec is quite clear, oh well. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa: add ES3_1_compatibility extension enableIlia Mirkin2016-04-032-0/+2
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* gallivm: Use llvm.fabs.Jose Fonseca2016-04-031-8/+3
| | | | | | Exactly the same code. Reviewed-by: Roland Scheidegger <[email protected]>
* gallivm: Prefer backend agnostic intrinsic for rounding.Jose Fonseca2016-04-031-7/+39
| | | | | | | | | We could unconditionally use these instrinsics, but performance with SSE2 would suck, as LLVM falls back to calling libm. lp_test_arit. Reviewed-by: Roland Scheidegger <[email protected]>
* gallivm: Add debug option to force SSE2.Jose Fonseca2016-04-031-11/+14
| | | | | | For simulating less capable machines. Reviewed-by: Roland Scheidegger <[email protected]>
* llvmpipe: Test abs.Jose Fonseca2016-04-031-0/+1
| | | | Trivial.
* llvmpipe: Build lp_test_arit on MSVC too.Jose Fonseca2016-04-031-3/+1
| | | | | | It builds fine now. Probably due to C99 support. Trivial.
* gallivm: Fix performance regressions due to vector selects.Jose Fonseca2016-04-031-22/+18
| | | | | | | | | LLVM often can't determine the mask elements are all ones/zeros, and there doesn't seem to be a good way to hint that. Thanks to Roland Scheidegger for spotting and analyzing the issue. Reviewed-by: Roland Scheidegger <[email protected]>
* gallivm: Remove lp_build_load_volatile.Jose Fonseca2016-04-032-12/+0
| | | | | | | No longer needed. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallivm: Use standard LLVMSetAlignment from LLVM 3.4 onwards.Jose Fonseca2016-04-039-27/+39
| | | | | | | | | Only provide a fallback for LLVM 3.3. One less dependency on LLVM C++ interface. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* mesa: remove unrequired elseTimothy Arceri2016-04-031-42/+39
| | | | | | The if always returns so no need for an else. Reviewed-by: Brian Paul <[email protected]>
* gm107/ir: add OP_SELP emission, used in DSQRT loweringIlia Mirkin2016-04-021-0/+30
| | | | | | | | The current DSQRT lowering code emits an OP_SELP, so we have to handle its emission. This will eventually go away, but no harm supporting this op. Signed-off-by: Ilia Mirkin <[email protected]>
* nv50/ir: we can't load local memory directly into an outputIlia Mirkin2016-04-021-1/+2
| | | | | | | | | | | This fixes piglit tests like tests/spec/glsl-1.10/execution/variable-indexing/vs-output-array-float-index-wr.shader_test and related ones. Signed-off-by: Ilia Mirkin <[email protected]> Cc: "11.1 11.2" <[email protected]>