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Author
Age
Files
Lines
*
i965/fs: Rework representation of fragment output locations in NIR.
Francisco Jerez
2016-08-25
3
-10
/
+55
*
i965: Fix undefined signed overflow in INTEL_MASK for bitfields of 31 bits.
Francisco Jerez
2016-08-25
1
-1
/
+1
*
i965/fs: Special-case nir_intrinsic_store_output for the fragment shader.
Francisco Jerez
2016-08-25
1
-0
/
+15
*
i965/fs: Implement non-coherent framebuffer fetch using the sampler unit.
Francisco Jerez
2016-08-25
2
-0
/
+94
*
i965/fs: Emit interpolation setup if non-coherent framebuffer fetch is in use.
Francisco Jerez
2016-08-25
1
-1
/
+2
*
i965/fs: Force per-sample dispatch if the shader reads from a multisample FBO.
Francisco Jerez
2016-08-25
1
-1
/
+2
*
i965: Allocate space in the binding table for non-coherent FB fetch.
Francisco Jerez
2016-08-25
4
-7
/
+16
*
i965/fs: Add brw_wm_prog_key bit specifying whether FB reads should be coherent.
Francisco Jerez
2016-08-25
2
-0
/
+7
*
i965/fs: Get rid of fs_visitor::do_dual_src.
Francisco Jerez
2016-08-25
3
-26
/
+14
*
nir: Handle FB fetch outputs correctly in nir_lower_io_to_temporaries.
Francisco Jerez
2016-08-25
1
-0
/
+21
*
nir: Pass through fb_fetch_output and OutputsRead from GLSL IR.
Francisco Jerez
2016-08-25
2
-0
/
+11
*
vc4: Add support for fddx/fddy
Eric Anholt
2016-08-25
1
-0
/
+52
*
vc4: Add register allocation support for MUL output rotation.
Eric Anholt
2016-08-25
2
-0
/
+14
*
vc4: Add support for MUL output rotation.
Eric Anholt
2016-08-25
6
-0
/
+51
*
vc4: Add support for the 2-bit LOAD_IMM variants.
Eric Anholt
2016-08-25
6
-0
/
+58
*
vc4: Add QPU scheduling to handle MUL rotate sources.
Eric Anholt
2016-08-25
1
-0
/
+13
*
vc4: Add disassembly for constant MUL rotates
Eric Anholt
2016-08-25
1
-9
/
+11
*
vc4: Add real validation for MUL rotation.
Eric Anholt
2016-08-25
2
-10
/
+43
*
vc4: Add a QIR value for the QPU element register.
Eric Anholt
2016-08-25
4
-0
/
+8
*
i965: Respect miptree offsets in intel_readpixels_tiled_memcpy()
Chad Versace
2016-08-25
1
-17
/
+4
*
i965: Fix miptree layout for EGLImage-based renderbuffers
Chad Versace
2016-08-25
1
-0
/
+13
*
intel: Flatten the makefile structure
Jason Ekstrand
2016-08-25
8
-182
/
+189
*
isl/tests: Use a longer path for isl.h
Jason Ekstrand
2016-08-25
1
-2
/
+2
*
intel/isl/gen9: Only use the magic 1D alignment for GEN9_1D surfaces
Jason Ekstrand
2016-08-25
1
-1
/
+1
*
intel/isl: Pass the dim_layout into choose_alignment_el
Jason Ekstrand
2016-08-25
11
-13
/
+24
*
intel/isl: Use DIM_LAYOUT_GEN4_2D for tiled 1-D surfaces on SKL
Jason Ekstrand
2016-08-25
1
-5
/
+23
*
nir/phi_builder: Don't recurse in value_get_block_def
Jason Ekstrand
2016-08-25
1
-29
/
+36
*
nir: Walk blocks in source code order in lower_vars_to_ssa.
Matt Turner
2016-08-25
2
-106
/
+106
*
radeonsi: don't use allocas for arrays with LLVM 3.8
Marek Olšák
2016-08-25
1
-1
/
+3
*
gallium/radeon: unify and simplify checking for an empty gfx IB
Marek Olšák
2016-08-25
3
-27
/
+23
*
meta: Always do GenerateMipmaps in linear colorspace.
Kenneth Graunke
2016-08-25
1
-2
/
+10
*
swrast: fix incorrectly positioned putImage() in swrast driver
Brian Paul
2016-08-25
1
-2
/
+2
*
radeonsi: disable SDMA texture copying on Carrizo
Marek Olšák
2016-08-25
1
-0
/
+6
*
gallium/noop: use 3-space indentation
Marek Olšák
2016-08-25
2
-292
/
+292
*
gallium: add a pipe_context parameter to resource_get_handle
Marek Olšák
2016-08-25
21
-16
/
+46
*
st/mesa: fix sRGB BlitFramebuffer regression
Nicolai Hähnle
2016-08-25
1
-16
/
+18
*
loader/dri3: Overhaul dri3_update_num_back
Michel Dänzer
2016-08-25
1
-9
/
+6
*
anv: Include the pipeline layout in the shader hash
Jason Ekstrand
2016-08-24
4
-4
/
+40
*
anv: Add a --disable-vulkan-icd-full-driver-path option
Jason Ekstrand
2016-08-25
2
-2
/
+8
*
i965/fs: Don't consider the stencil output to be a color output.
Francisco Jerez
2016-08-24
1
-1
/
+2
*
glsl: Keep track of the set of fragment outputs read by a GL program.
Francisco Jerez
2016-08-24
2
-0
/
+4
*
glsl: Don't consider read-only fragment outputs to be written to.
Francisco Jerez
2016-08-24
1
-1
/
+1
*
glsl/linker: Allow fragment output overlap for gl_LastFragData.
Francisco Jerez
2016-08-24
1
-0
/
+3
*
glsl/ast: Allow redeclaration of gl_LastFragData with different precision qua...
Francisco Jerez
2016-08-24
1
-0
/
+12
*
glsl: Don't attempt to do dead varying elimination on gl_LastFragData arrays.
Francisco Jerez
2016-08-24
1
-3
/
+4
*
glsl: Define a gl_LastFragData built-in for older GLSL versions.
Francisco Jerez
2016-08-24
1
-0
/
+10
*
glsl: Handle the inout qualifier in fragment shader output declarations.
Francisco Jerez
2016-08-24
2
-1
/
+16
*
glsl: Add support for representing framebuffer fetch in the GLSL IR.
Francisco Jerez
2016-08-24
2
-0
/
+9
*
glsl: Add parser state enables for the framebuffer fetch extensions.
Francisco Jerez
2016-08-24
2
-0
/
+14
*
mesa: Add blend barrier entry point and driver hook.
Francisco Jerez
2016-08-24
3
-0
/
+29
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