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* mesa: use sizeof on the correct typeThomas Hindoe Paaboel Andersen2016-02-291-1/+1
* st/clover: Add libelf cflags to the buildKoop Mast2016-02-292-3/+1
* r600: Make enum alu_op_flags unsignedRob Herring2016-02-291-8/+8
* gallium/radeon: Add space between string literal and identifierRob Herring2016-02-291-1/+1
* freedreno: drop unnecessary -Wno-packed-bitfield-compatRob Herring2016-02-291-2/+2
* Android: clean-up and fix DRI module path handlingRob Herring2016-02-295-9/+7
* Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build systemRob Herring2016-02-291-0/+2
* Android: remove dependence on .SECONDEXPANSIONRob Herring2016-02-291-9/+13
* Android: fix build break from nir/glsl move to compiler/Rob Herring2016-02-2916-19/+29
* gallium/radeon: disable evergreen_do_fast_color_clear for BEOded Gabbay2016-02-291-0/+5
* gallium/r600: Don't let h/w do endian swap for colorformatOded Gabbay2016-02-291-0/+7
* gallium/radeon: remove separate BE path in r600_translate_colorswapOded Gabbay2016-02-291-12/+1
* nv50,nvc0: bump minimum texture buffer offset alignmentIlia Mirkin2016-02-292-2/+2
* egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamageDerek Foreman2016-02-291-3/+36
* st/nine: don't forget to bundle the nine_limits.h fileEmil Velikov2016-02-291-0/+1
* i965/fs: Don't CSE negated multiplies with saturation.Matt Turner2016-02-291-0/+2
* glsl: Consider ubo_load to be a horizontal operation.Matt Turner2016-02-291-0/+1
* gallium/radeon: return correct values for BE in r600_translate_colorswapOded Gabbay2016-02-291-4/+4
* st/mesa: fix frontbuffer glReadPixels regressionsBrian Paul2016-02-291-2/+11
* gallium/radeon: Correctly translate colorswaps for big endianOded Gabbay2016-02-291-0/+11
* tgsi/scan: handle holes between VS inputs, assert-fail in other casesMarek Olšák2016-02-291-1/+9
* nvc0/ir: add missing emission of locked load predicateSamuel Pitoiset2016-02-291-0/+7
* nouveau: update the Makefile.sources list11.2-branchpointEmil Velikov2016-02-221-2/+3
* radeonsi: implement binary shaders & shader cache in memory (v2)Marek Olšák2016-02-215-7/+259
* gallium/radeon: remove unused radeon_shader_binary_free_* functionsMarek Olšák2016-02-212-33/+0
* radeonsi: make radeon_shader_reloc name string fixed-sizedMarek Olšák2016-02-212-6/+3
* radeonsi: move some struct si_shader members to new struct si_shader_infoMarek Olšák2016-02-213-68/+71
* radeonsi: use smaller types for some si_shader membersMarek Olšák2016-02-212-3/+8
* radeonsi: enable compiling one variant per shaderMarek Olšák2016-02-213-1/+5
* radeonsi: print full shader name before disassemblyMarek Olšák2016-02-211-1/+33
* radeonsi: compile non-GS middle parts of shaders immediately if enabledMarek Olšák2016-02-213-18/+87
* radeonsi: rework polygon stippling for PS prologMarek Olšák2016-02-211-39/+110
* radeonsi: add PS prologMarek Olšák2016-02-215-2/+345
* radeonsi: add PS epilogMarek Olšák2016-02-214-2/+297
* radeonsi: add TCS epilogMarek Olšák2016-02-214-13/+155
* radeonsi: add VS epilogMarek Olšák2016-02-214-11/+171
* radeonsi: add VS prologMarek Olšák2016-02-214-1/+267
* radeonsi: first bits for non-monolithic shadersMarek Olšák2016-02-214-14/+45
* radeonsi: add code for dumping all shader parts together (v2)Marek Olšák2016-02-211-12/+34
* radeonsi: add code for combining and uploading shaders from 3 shader partsMarek Olšák2016-02-212-8/+36
* radeonsi: fail compilation if non-GS non-CS shaders have rodataMarek Olšák2016-02-211-0/+13
* radeonsi: separate 2 pieces of code from create_functionMarek Olšák2016-02-211-31/+51
* radeonsi: add samplemask parameter to si_export_mrt_colorMarek Olšák2016-02-211-3/+7
* radeonsi: add start_instance parameter to get_instance_index_for_fetchMarek Olšák2016-02-211-4/+6
* radeonsi: separate out shader key bits for prologs & epilogsMarek Olšák2016-02-214-100/+140
* radeonsi: compute how many input VGPRs fragment shaders haveMarek Olšák2016-02-212-0/+43
* radeonsi: compute how many input SGPRs and VGPRs shaders haveMarek Olšák2016-02-212-0/+34
* gallium/radeon: add basic code for setting shader return valuesMarek Olšák2016-02-214-8/+21
* nvc0: enable compute shaders on FermiSamuel Pitoiset2016-02-211-1/+3
* nv50/ir: add atomics support on shared memory for FermiSamuel Pitoiset2016-02-212-2/+102