| Commit message (Collapse) | Author | Age | Files | Lines |
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In the interest of softpipe preferring correctness over speed and passing more
piglit tests, set this to off by default. For speed you really want llvmpipe.
Signed-off-by: Dave Airlie <[email protected]>
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This patch remove the 32bits limitation. As a side effect, it bring the support for the GL_ARB_depth_buffer_float extension.
No regression have been found on piglit, and all tests for GL_ARB_depth_buffer_float pass successfully.
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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If glUniform1i and friends are going to dump data directly in
driver-allocated, the pointers have to be updated when the storage
moves. This should fix the regressions seen with commit 7199096.
I'm not sure if this is the only place that needs this treatment. I'm
a little uncertain about the various functions in st_glsl_to_tgsi that
modify the TGSI IR and try to propagate changes about that up to the
gl_program. That seems sketchy to me.
Signed-off-by: Ian Romanick <[email protected]>
v2:
Revalidate when shader_program is not NULL.
Update the pointers for all _LinkedShaders.
Init glsl_to_tgsi_visitor::shader_program to NULL in the
get_pixel_transfer_visitor & get_bitmap_visitor.
Signed-off-by: Vadim Girlin <[email protected]>
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A lot of tests in 'make check' will fail under these circumstances,
but at least the build should work.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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fixes some warnings in GL3.0 tests.
Signed-off-by: Dave Airlie <[email protected]>
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This adds a new tests directory at the top-level and some extra build
infrastructure. The tests use the Google C++ Testing Framework, and
they will only be built if configure can detect its availability. The
tests are automatically wired-in to run with 'make check'.
Signed-off-by: Ian Romanick <[email protected]>
Acked-by: Chad Versace <[email protected]>
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Using 'new' as a function parameter name prevents including
glxclient.h the unit tests (future patch) that use the Google C++
Testing Framework.
Signed-off-by: Ian Romanick <[email protected]>
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This extension is only enabled if the underlying driver advertises
support for OpenGL ES 2.0. This happens either through the getAPIMask
function in version 2 of the DRI2 extension or implicity through
version 2 of the DRISW extension.
Since there is no OpenGL ES 2.0 protocol, this extension is marked as
only available with direct-rendering.
Signed-off-by: Ian Romanick <[email protected]>
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This adds support for DRI_DRI2 version 3 to all of the DRI2 drivers.
Signed-off-by: Ian Romanick <[email protected]>
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This also enables GLX_ARB_create_context and
GLX_ARB_create_context_profile if the driver supports DRI_DRISW
version 3 or greater.
Signed-off-by: Ian Romanick <[email protected]>
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This converts all of the GLX data from glXCreateContextAttribsARB to
the values expected by the DRI driver interfaces.
Signed-off-by: Ian Romanick <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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This adds the function and modifies dri2CreateNewContextForAPI to call
it. At this point only version 2 of the DRI2 API is advertised to the
loader.
Signed-off-by: Ian Romanick <[email protected]>
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GLX_ARB_create_context_profile
Note that these extensions are not automatically enabled for screens
capable of direct-rendering.
Signed-off-by: Ian Romanick <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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This also enables GLX_ARB_create_context and
GLX_ARB_create_context_profile if the driver supports DRI_DRI2 version
3 or greater.
Signed-off-by: Ian Romanick <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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__glX_send_client_info only supports XCB, so use that instead of
__glXClientInfo when USE_XCB is defined.
Signed-off-by: Ian Romanick <[email protected]>
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This function picks the correct client-info protocol (based on the
server's GLX version and set of extensions) and sends it to the
server.
Signed-off-by: Ian Romanick <[email protected]>
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This code was generating the gcc warning:
variable ‘clearValue’ set but not used [-Wunused-but-set-variable]
Reviewed-by: Brian Paul <[email protected]>
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The were always zero. When doing a sub-texture replacement we account
for the dstX/Y/Zoffsets when we map the texture image. So no need to
pass them into the texstore code anymore.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Buffers for shader based decoding can now be
released without its component still being around.
Signed-off-by: Christian König <[email protected]>
Acked-by: Maarten Lankhorst <[email protected]>
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Changing pipe_resource was wrong, because it can be used by other contexts
at the same time. This fixes the last possible race condition in r300g
that I know of.
This also fixes blitting NPOT compressed textures. Random pixels sometimes
appeared at the right-hand edge of the texture.
Finally, this removes r300_texture_desc::stride_in_pixels. It makes little
sense with sampler views and surfaces being able to override width0, height0,
and the format entirely.
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And more importantly, don't call u_sampler_view_default_template etc.
it was a source of bugs.
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this fixes a bunch of interpolation tests on softpipe at least.
Signed-off-by: Dave Airlie <[email protected]>
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This reorders the LIT operation like the r600 one to fix the
fp-lit-src-equals-dst piglit test.
Signed-off-by: Dave Airlie <[email protected]>
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This fixes the piglit fbo-blending-formats test for standard, ARB_texture_float
and EXT_texture_snorm.
Signed-off-by: Dave Airlie <[email protected]>
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This fixes a regresssion (broken cube maps) caused by the
ctx->Driver.TexImage parameter simplification commit. The target var
is always GL_TEXTURE_CUBE_MAP at this point so the Face field was always
getting set to zero.
These field assignments aren't needed anyway since core Mesa sets them.
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This fixes the latc fetches for llvmpipe, fixes
fbo-generatemipmap-formats GL_ARB_texture_compression
fbo-generatemipmap-formats GL_ATI_texture_compression_3dc
fbo-generatemipmap-formats GL_EXT_texture_compression_latc
Signed-off-by: Dave Airlie <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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This fixes fbo-generatemipmap-formats GL_EXT_texture_compression_rgtc
on llvmpipe.
Signed-off-by: Dave Airlie <[email protected]>
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Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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Fixes https://bugs.freedesktop.org/show_bug.cgi?id=44234
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Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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As with previous commits, the target, level and texObj info can be
obtained through the texImage pointer.
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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As with TexSubImage(), the target, level and texObj values can be obtained
through the texImage pointer.
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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There's no need to pass the target, level and texObj parameters since
they can be easily obtained from the texImage pointer.
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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