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Age
Files
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...
*
mesa: build new s_renderbuffer.c file
Brian Paul
2011-12-08
2
-0
/
+2
*
swrast: remove core renderbuffer functions from s_renderbuffer.[ch]
Brian Paul
2011-12-08
2
-267
/
+49
*
swrast: add s_renderbuffer.[ch], copied from main/renderbuffer.[ch]
Brian Paul
2011-12-08
2
-0
/
+2318
*
mesa: remove unused functions in depthstencil.c
Brian Paul
2011-12-08
2
-171
/
+0
*
mesa: make some renderbuffer functions static
Brian Paul
2011-12-08
2
-76
/
+48
*
swrast: remove dead accum buffer context fields
Brian Paul
2011-12-08
2
-10
/
+1
*
mesa: remove dead swrast and state tracker accum buffer code
Brian Paul
2011-12-08
5
-1049
/
+0
*
mesa: rewrite accum buffer support
Brian Paul
2011-12-08
10
-15
/
+434
*
mesa: new format_pack.c code
Brian Paul
2011-12-08
4
-0
/
+2596
*
mesa: remove the ctx->Driver.IsTextureResident() hook
Brian Paul
2011-12-08
4
-30
/
+5
*
mesa: remove TextureMemCpy driver hook
Brian Paul
2011-12-08
4
-69
/
+2
*
st/mesa: Use util_blit_pixels_writemask() for depth blits as well in st_copy_...
Henri Verbeet
2011-12-08
1
-81
/
+89
*
st/xa: Update xa_yuv_planar_blit semantics
Thomas Hellstrom
2011-12-08
5
-12
/
+16
*
i965 gen6: Implement pass-through GS for transform feedback.
Paul Berry
2011-12-07
6
-46
/
+208
*
i965: Clean up misleading defines for DWORD 2 of URB_WRITE header.
Paul Berry
2011-12-07
5
-24
/
+59
*
i965 gs: Clean up dodgy register re-use, at the cost of a few MOVs.
Paul Berry
2011-12-07
2
-65
/
+111
*
i965 gen6: Allocate URB space for GS
Paul Berry
2011-12-07
3
-12
/
+63
*
i965: Set the maximum number of GS URB entries on Sandybridge.
Kenneth Graunke
2011-12-07
1
-0
/
+2
*
i965: Only convert if/else to conditional adds prior to Gen6.
Paul Berry
2011-12-07
1
-2
/
+28
*
i965 gs: Remove unnecessary mapping of key->primitive.
Paul Berry
2011-12-07
2
-16
/
+7
*
mesa: Track changes to transform feedback state.
Paul Berry
2011-12-07
2
-1
/
+9
*
glx: Fix indirect fallback when a non-Mesa GLX extension is present.
Aaron Plattner
2011-12-07
4
-15
/
+54
*
glsl: Fix samplerCubeShadow support in shader compiler
Anuj Phogat
2011-12-07
1
-1
/
+1
*
i965: Set Ivybridge's is_array SURFACE_STATE bit.
Kenneth Graunke
2011-12-07
1
-1
/
+2
*
i965: Return BRW_DEPTHBUFFER_D32_FLOAT as the null-depthbuffer format.
Kenneth Graunke
2011-12-07
1
-0
/
+3
*
intel: Update comment about how depth/stencil miptrees are handled.
Eric Anholt
2011-12-07
1
-6
/
+18
*
intel: Rely on miptree mapping for all renderbuffer maps.
Eric Anholt
2011-12-07
2
-202
/
+21
*
intel: Add support for LLC-cached reads of X-tiled miptrees using a blit.
Eric Anholt
2011-12-07
2
-0
/
+83
*
intel: Handle MapRenderbuffer of fake packed depth/stencil using miptree maps.
Eric Anholt
2011-12-07
1
-138
/
+2
*
intel: Track miptrees for fake packed depth/stencil renderbuffers.
Eric Anholt
2011-12-07
1
-0
/
+10
*
intel: Make the fake packed depth/stencil mappings use a cached temporary.
Eric Anholt
2011-12-07
2
-121
/
+129
*
intel: Make intel_region_map return void *.
Eric Anholt
2011-12-07
2
-4
/
+4
*
intel: Move separate-stencil s8 mapping logic to intel_miptree_map.
Eric Anholt
2011-12-07
2
-113
/
+112
*
intel: Move the gtt-particular texture mapping logic to a helper function.
Eric Anholt
2011-12-07
1
-49
/
+71
*
intel: Make mapping of texture slices track the region of interest.
Eric Anholt
2011-12-07
2
-5
/
+51
*
intel: Move the teximage mapping logic to a miptree level/slice mapping.
Eric Anholt
2011-12-07
3
-48
/
+109
*
intel: Only prefer separate stencil when we can do HiZ.
Eric Anholt
2011-12-07
2
-4
/
+14
*
st/dri: Use depth instead of bpp when communicating formats with the X server v3
Thomas Hellstrom
2011-12-07
1
-3
/
+38
*
i965: Set SURFACE_STATE vertical alignment bit on Ivybridge.
Kenneth Graunke
2011-12-06
1
-0
/
+7
*
nouveau/nvfx: Add more unsupported PIPE_CAP values
Patrice Mandin
2011-12-06
1
-1
/
+5
*
radeon: add original r100 to the always tiled depth list.
Dave Airlie
2011-12-06
1
-1
/
+1
*
vega: remove unused vars
Fabio Pedretti
2011-12-06
1
-20
/
+5
*
osmesa: remove unused bpc variable
Fabio Pedretti
2011-12-06
1
-8
/
+0
*
radeon/r200: add RV200 detiling + add an always tiled flag
Dave Airlie
2011-12-06
3
-37
/
+72
*
r200: add Z16 depth detiling.
Dave Airlie
2011-12-06
1
-0
/
+105
*
r200: handle Z24 depth buffers correctly
Dave Airlie
2011-12-06
1
-2
/
+2
*
r600g: check shaders presence in r600_draw_vbo
Vadim Girlin
2011-12-06
1
-0
/
+3
*
r200: fix cb microtile setup
Dave Airlie
2011-12-06
1
-0
/
+3
*
r200: enable tiling flags on blitter setup.
Dave Airlie
2011-12-06
1
-0
/
+10
*
swrast: Add depth cube map support.
Anuj Phogat
2011-12-05
1
-4
/
+14
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