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* targets/nine: remove vc4 targetEmil Velikov2015-11-251-2/+0
* gallium: remove unused function declarationsEmil Velikov2015-11-252-6/+0
* targets: use the non-inline sw helpersEmil Velikov2015-11-257-1/+8
* target-hepers: add non inline sw helpersEmil Velikov2015-11-252-0/+83
* pipe-loader: fix off-by one errorEmil Velikov2015-11-251-1/+1
* nir: include what we want/needEmil Velikov2015-11-251-1/+1
* i965: Fix scalar vertex shader struct outputs.Kenneth Graunke2015-11-252-8/+34
* i965: Fix fragment shader struct inputs.Kenneth Graunke2015-11-253-82/+84
* radeonsi/compute: Use the compiler's COMPUTE_PGM_RSRC* register valuesTom Stellard2015-11-252-31/+7
* radeonsi: Rename si_shader::ls_rsrc{1,2} to si_shader::rsrc{1,2}Tom Stellard2015-11-253-6/+6
* radeonsi: implement AMD_performance_monitor for CIK+Nicolai Hähnle2015-11-2510-3/+1486
* radeon: scale query buffer size to result sizeNicolai Hähnle2015-11-251-1/+1
* radeonsi/sid: add performance counter registersNicolai Hähnle2015-11-251-0/+1013
* radeonsi/sid: add hardware constants for COPY_DATA packetNicolai Hähnle2015-11-251-0/+3
* radeon: extend CIK_UCONFIG_REG_END for performance countersNicolai Hähnle2015-11-252-2/+2
* radeon: add perfcounter-related EVENT_TYPEsNicolai Hähnle2015-11-251-0/+3
* radeon: additional constants for WAIT_REG_MEM and EVENT_WRITE_EOPNicolai Hähnle2015-11-251-0/+8
* st/mesa: remove outdated commentNicolai Hähnle2015-11-251-2/+0
* st/mesa: delay initialization of performance countersNicolai Hähnle2015-11-253-13/+19
* mesa/main: allow delayed initialization of performance monitorsNicolai Hähnle2015-11-252-4/+36
* glsl: handle case where index is array deref in optimize_split_arraysTapani Pälli2015-11-251-0/+4
* nouveau: move interlaced assert down in nouveau_vp3_video_buffer_createJulien Isorce2015-11-251-1/+1
* i965: remove trailing spaces in various filesIago Toral Quiroga2015-11-2511-34/+29
* glsl: remove trailing spaces in various filesIago Toral Quiroga2015-11-254-9/+8
* i965: Pass brw_context pointer, not gl_context pointer.Matt Turner2015-11-241-2/+1
* glsl: only call dead code pass when new inputs/outputs demotedTimothy Arceri2015-11-251-10/+14
* glsl: move and reused code to find first and last shadersTimothy Arceri2015-11-251-18/+12
* mesa: Use unreachable() instead of a default case.Matt Turner2015-11-241-5/+5
* meta: Don't save or restore the active client textureIan Romanick2015-11-242-4/+0
* meta: Don't save or restore the VBO bindingIan Romanick2015-11-242-7/+0
* meta/TexSubImage: Don't pollute the buffer object namespaceIan Romanick2015-11-241-18/+24
* meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTexIan Romanick2015-11-244-38/+29
* meta: Use internal functions for buffer object and VAO access in _mesa_meta_D...Ian Romanick2015-11-241-12/+20
* meta: Track VBO using gl_buffer_object instead of GL API object handle in _me...Ian Romanick2015-11-242-6/+19
* meta: Partially convert _mesa_meta_DrawTex to DSAIan Romanick2015-11-241-6/+6
* meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_ob...Ian Romanick2015-11-241-14/+3
* meta: Use internal functions for buffer object and VAO accessIan Romanick2015-11-241-33/+43
* meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objectsIan Romanick2015-11-241-19/+24
* meta: Track VBO using gl_buffer_object instead of GL API object handleIan Romanick2015-11-245-48/+72
* meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objectsIan Romanick2015-11-245-21/+38
* i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objectsIan Romanick2015-11-241-3/+3
* meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _me...Ian Romanick2015-11-243-10/+8
* meta: Use DSA functions for PBO in create_texture_for_pboIan Romanick2015-11-241-19/+11
* i965: Don't pollute the buffer object namespace in brw_meta_fast_clearIan Romanick2015-11-241-5/+5
* i965: Use internal functions for buffer object accessIan Romanick2015-11-241-6/+18
* i965: Use DSA functions for VBOs in brw_meta_fast_clearIan Romanick2015-11-241-6/+7
* i965: Pass brw_context instead of gl_context to brw_draw_rectlistIan Romanick2015-11-241-4/+5
* mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_a...Ian Romanick2015-11-242-9/+22
* mesa: Refactor update_array_format to make _mesa_update_array_format_publicIan Romanick2015-11-242-19/+57
* mesa: Make bind_vertex_buffer avilable outside varray.cIan Romanick2015-11-242-14/+22