| Commit message (Collapse) | Author | Age | Files | Lines |
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Instead create a staging texture with pipe_buffer_create and
PIPE_USAGE_STAGING.
u_upload_mgr sets the usage of its staging buffer to PIPE_USAGE_STREAM.
But since 150ac07b855b5c5f879bf6ce9ca421ccd1a6c938 CPU -> GPU streaming buffers
are created in VRAM. Therefore the staging texture (in VRAM) does not offer any
performance improvements for buffer downloads.
Signed-off-by: Niels Ole Salscheider <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Recommended by hw people.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Nothing's changed for CIK here.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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This makes it easier to use.
Reviewed-by: Michel Dänzer <[email protected]>
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Rectangles are easier than triangles for the rasterizer.
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: [email protected]
Reviewed-by: Michel Dänzer <[email protected]>
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This hack isn't needed anymore because of the previous u_blitter commit.
Reviewed-by: Michel Dänzer <[email protected]>
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This is custom code used by some drivers.
Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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rbug-gui cannot display buffers, so it's pointless to add them.
Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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This sends the correct value for array textures.
Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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... and store the value in intel_winsys_info/ilo_dev_info.
Suggested-by: Chia-I Wu <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
olv: check for errors and report raw values
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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The loop over all instructions is now two-fold, over all of the blocks
and all of the instructions in each block.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Use this as an opportunity to rename 'block_num' to 'num'. block->num is
clear, and block->block_num has always been redundant.
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The next patch adds a foreach_block (block, cfg) macro, which works
better if it provides a direct bblock_t pointer, rather than a
bblock_link pointer that you have to use to find the actual block.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Doesn't use fewer instructions, but it does avoid writing the flag
register and if we want to switch the representation of true for Gen4/5
in the future, we can just delete the AND instruction.
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total instructions in shared programs: 4288650 -> 4282838 (-0.14%)
instructions in affected programs: 595018 -> 589206 (-0.98%)
Reviewed-by: Anuj Phogat <[email protected]>
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total instructions in shared programs: 4292303 -> 4288650 (-0.09%)
instructions in affected programs: 299670 -> 296017 (-1.22%)
Reviewed-by: Anuj Phogat <[email protected]>
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AND, OR, and XOR can generate the conditional code directly.
total instructions in shared programs: 4293335 -> 4292303 (-0.02%)
instructions in affected programs: 121408 -> 120376 (-0.85%)
Reviewed-by: Anuj Phogat <[email protected]>
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Reviewed-by: Anuj Phogat <[email protected]>
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Reviewed-by: Anuj Phogat <[email protected]>
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Reviewed-by: Anuj Phogat <[email protected]>
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Dead since the call to _mesa_generate_parameters_list_for_uniforms
was removed in commit 12751ef2. So this was why all of that code that
was supposed to fix up the value of a uniform bool to wasn't happening.
Reviewed-by: Anuj Phogat <[email protected]>
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Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Acked-by: Kenneth Graunke <[email protected]>
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JIP/UIP were previously in units of compacted instructions. On Gen8
they're in units of bytes.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Fredrik Höglund <[email protected]>
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Reviewed-by: Ilia Mirkin <[email protected]>
Signed-off-by: Tobias Klausmann <[email protected]>
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Fixes swapped colors on the copypix demo and some piglit tests like
pbo-teximage-tiling .
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The SWIZZLE_1 of the winsys destination was dereffing off the end of the
array, which surprisingly often worked out (since nobody reads the
rendered value anyway, so whatever junk was referenced in the QIR didn't
matter), but shader dumping would sometimes segfault.
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