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Author
Age
Files
Lines
*
added 24bpp support
Shane Blackett
2008-09-11
1
-10
/
+217
*
Fixes for Mingw
Shane Blackett
2008-09-11
2
-2
/
+2
*
intel: track move of bo_exec from drivers to bufmgr.
Eric Anholt
2008-09-10
26
-218
/
+10
*
intel: track bufmgr move to libdrm_intel and bufmgr_fake irq emit/wait change.
Eric Anholt
2008-09-10
26
-196
/
+96
*
intel: Move the bufmgr back to the screen.
Eric Anholt
2008-09-10
6
-114
/
+132
*
mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()
Brian Paul
2008-09-05
1
-1
/
+1
*
mesa: replace MALLOC w/ CALLOC to fix valgrind warning
Brian Paul
2008-09-05
1
-1
/
+1
*
intel: only enable occlusion query if the drm has defines.
Dave Airlie
2008-09-05
1
-0
/
+8
*
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-09-04
10
-186
/
+241
*
intel: Fix depth_stencil texture.
Xiang, Haihao
2008-09-04
3
-3
/
+3
*
mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24
Xiang, Haihao
2008-09-04
1
-2
/
+2
*
mesa: Support for MESA_FORMAT_S8_Z24 texture
Jakob Bornecrantz
2008-09-04
5
-0
/
+134
*
intel: Fix prototype warning.
Eric Anholt
2008-09-03
1
-0
/
+2
*
intel: Fix refcounting on depth buffer initialization in DRI2.
Eric Anholt
2008-09-03
2
-16
/
+4
*
intel: Fix a crash if dri2 is disabled.
Xiang, Haihao
2008-09-03
1
-8
/
+8
*
fix BUFFER_DEPTH/BUFFER_ACCUM mix-up
Brian Paul
2008-09-02
1
-6
/
+6
*
fix no error generated when calling glLight{if}[v] inside begin/end (bug 17408)
Roland Scheidegger
2008-09-02
1
-0
/
+1
*
Fix build by removing #include of removed dri_sarea.h.
Michel Dänzer
2008-09-01
1
-1
/
+0
*
DRI2: Drop sarea, implement swap buffers in the X server.
Kristian Høgsberg
2008-08-29
17
-482
/
+386
*
i965: force thread switch after IF/ELSE/ENDIF. partial fix for #16882.
Xiang, Haihao
2008-08-29
1
-0
/
+5
*
i965: mask control for BREAK/CONT/DO/WHILE. partial fix fox #16882
Xiang, Haihao
2008-08-29
1
-4
/
+4
*
i965: Push/pop instruction state. partial fix for #16882
Xiang, Haihao
2008-08-29
1
-2
/
+2
*
mesa: bump MAX_INSN to 350
Brian Paul
2008-08-28
1
-1
/
+1
*
mesa: don't check for GLSL 1.2 to advertise GL 2.1
Brian Paul
2008-08-26
2
-11
/
+7
*
mesa: glsl: regenerated file
Brian Paul
2008-08-25
1
-552
/
+552
*
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-25
6
-83
/
+189
*
mesa: set version string to 7.3-devel
Brian Paul
2008-08-25
1
-4
/
+4
*
Revert "Revert "Merge branch 'drm-gem'""
Dave Airlie
2008-08-24
76
-4275
/
+1736
*
Revert "Merge branch 'drm-gem'"
Dave Airlie
2008-08-24
76
-1736
/
+4275
*
965: Fix incorrect backface culling
Krzysztof Czurylo
2008-08-21
4
-15
/
+29
*
Call _ae_update_state when array enable state changes
Krzysztof Czurylo
2008-08-21
1
-0
/
+4
*
965: Fix color clamping issues
Krzysztof Czurylo
2008-08-21
1
-0
/
+21
*
Formatting changes to ease application of patches
Ian Romanick
2008-08-21
1
-4
/
+5
*
i965: use dri_bo_subdata in vertex upload to get pwrite used.
Eric Anholt
2008-08-21
1
-26
/
+25
*
Flush vertices when updating texObj->GenerateMipmap state.
Eric Anholt
2008-08-21
1
-0
/
+1
*
Report damage before modifying the area, not after.
Peter Hutterer
2008-08-21
1
-2
/
+2
*
intel: Fix SGIS_generate_mipmap after a miptree had been validated.
Eric Anholt
2008-08-20
3
-35
/
+62
*
glx: free driScreen in FreeScreenConfigs()
Kristof Ralovich
2008-08-20
1
-0
/
+3
*
glx: free context in driDestroyContext()
Kristof Ralovich
2008-08-20
1
-0
/
+1
*
glx: free vertex array state when context is destroyed
Kristof Ralovich
2008-08-20
3
-2
/
+30
*
fix mem leak (free psc->visuals)
Kristof Ralovich
2008-08-20
1
-3
/
+6
*
mesa: fix float blend bug
Mark Anderson
2008-08-20
1
-3
/
+4
*
i965: fixup format for TFP zero copy
Dave Airlie
2008-08-20
1
-2
/
+12
*
i965: make tex offset override work..
Dave Airlie
2008-08-20
1
-15
/
+30
*
i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. (bug...
Xiang, Haihao
2008-08-20
2
-6
/
+4
*
r5xx: Final fog option fix.
Corbin Simpson
2008-08-19
1
-2
/
+4
*
r5xx: Don't squish GL context when using FogOption
Corbin Simpson
2008-08-19
1
-5
/
+3
*
r5xx: Enable fog options.
Corbin Simpson
2008-08-18
1
-0
/
+8
*
fix byte vs. pixel offset bug for 3D textures (see bug 17170)
Henri Verbeet
2008-08-18
1
-3
/
+3
*
mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...
Brian Paul
2008-08-18
1
-42
/
+59
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