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* isl: make locally used functions staticEmil Velikov2016-10-142-12/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl: trivial include-what-you-want cleanupsEmil Velikov2016-10-145-5/+5
| | | | | | | Noticed while skimming through the files. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl/gen7: remove unneeded ISL_DEV_GEN checkEmil Velikov2016-10-141-3/+3
| | | | | | | | | | | | The function gen7_format_needs_valign2 has two callers - the gen7 only gen7_choose_valign_el() and isl_gen6_filter_tiling(). The latter of which already guarding the invocation appropriately. To be extra cautious add a couple of asserts alongside the removal of the runtime check. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl: prefix non-static API with isl_Emil Velikov2016-10-1411-116/+116
| | | | | | | | The rest of ISL already follows this approach. Be consistent and resolve the final references. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl/gen6: correctly check msaa layout samples countEmil Velikov2016-10-141-1/+1
| | | | | | | | | | | Samples == 1 is a valid value, so returning false is plain wrong. Seeming copy/paste typo introduced since day 1. Fixes: afdadec77f5 ("isl: Implement isl_surf_init() for gen4-gen9") Cc: [email protected] Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* radv: move AMDGPU_LIBS later in the link chainEmil Velikov2016-10-141-1/+2
| | | | | | | | | | At the moment (albeit unlikely) one could get link-time issues, since libdrm_amdgpu.so is before it's users in the link chain. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]>
* radv: correct variable name VISIBILITY_{, C}FLAGSEmil Velikov2016-10-141-1/+2
| | | | | | | | | | | The letter C was missing, thus in turn all the internal symbols were exported. As a result we hide ~150 symbols and cut ~36K from libvulkan_radeon.so. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]>
* amd/addrlib: hide private symbols via VISIBILITY_CXXFLAGSEmil Velikov2016-10-141-0/+3
| | | | | | | | | Private/internal symbols should not be exported. Using the CXXFLAGS cuts ~300 exported symbols and ~23K from libvulkan_radeon.so. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* intel: automake: replace direct basename $@ invokation with $(@F)Emil Velikov2016-10-141-1/+1
| | | | | | | Use the shorthand make variable(s) as elsewhere in the build. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* gallium: annotate sw_driver_descriptor instance as const dataEmil Velikov2016-10-142-2/+2
| | | | | | | Already treated and handled as such. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: annotate drm_driver_descriptor instance as const dataEmil Velikov2016-10-141-2/+2
| | | | | | | Already treated and handled as such. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: rename drm_driver_descriptor::{, driver_}nameEmil Velikov2016-10-142-18/+18
| | | | | | | | Historically we use "device name" for the name of the kernel module and "driver name" for the dri/other driver. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: remove unused drm_driver_descriptor::driver_nameEmil Velikov2016-10-1410-28/+9
| | | | | | | | | | | | Likely unused since day 1, although I've only checked back until the st/dri unification with commit 29ca7d2c948 ("st/dri: merge dri/drm and dri/sw backends") Based on the comment, referencing drmOpenByName it's not something we want to bring back. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: fix drm_driver_descriptor::name commentEmil Velikov2016-10-141-1/+1
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* st/va: Fix H.264 PicOrderCnt valueMark Thompson2016-10-141-1/+1
| | | | | | | TopFieldPicOrderCnt is exactly the PicOrderCnt value for a frame - see H.264 section 8.2.1. Reviewed-by: Christian König <[email protected]>
* st/va: Baseline profile is not supportedMark Thompson2016-10-141-2/+2
| | | | | | | | Constrained baseline profile is supported, so use that instead. This matches what the encoder already does (constraint_set1_flag is always set in the output bitstream). Reviewed-by: Christian König <[email protected]>
* st/va: Return surface formats depending on config chroma formatMark Thompson2016-10-141-2/+10
| | | | | | | | | This makes the supported format actually match the configuration, and allows the user to observe that NV12 is supported for video processing where previously they couldn't (though it did always work if they blindly tried to use it anyway). Reviewed-by: Christian König <[email protected]>
* st/va: Save surface chroma format in configMark Thompson2016-10-142-1/+20
| | | | | | | Both YUV420 and RGB32 configurations are supported, so we need to be able to distinguish which is being used. Reviewed-by: Christian König <[email protected]>
* st/va: Return more useful config attributesMark Thompson2016-10-141-9/+38
| | | | | | | The encoder attributes are needed for a user of the encoder to be able to configure it sensibly without internal knowledge. Reviewed-by: Christian König <[email protected]>
* glx: Perform check for valid fbconfig against proper X-Screen.Mario Kleiner2016-10-141-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | Commit cf804b4455fac9e585b3600a8318caaced9c23de ('glx: fix crash with bad fbconfig') introduced a check in glXCreateNewContext() if the given config is a valid fbconfig. Unfortunately the check always checks the given config against the fbconfigs of the DefaultScreen(dpy), instead of the actual X-Screen specified in the config config->screen. This leads to failure whenever a GL context is created on a non-DefaultScreen(dpy), e.g., on X-Screen 1 of a multi-x-screen setup, where the default screen is typically 0. Fix this by using config->screen instead of DefaultScreen(dpy). Tested to fix context creation failure on a dual-x-screen setup. Signed-off-by: Mario Kleiner <[email protected]> Cc: "11.2 12.0" <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* swr: [rasterizer core] don't construct pArContext on non-ar buildsTim Rowley2016-10-131-0/+6
| | | | | | Stops debug directory being created on non-ar builds. Signed-off-by: Tim Rowley <[email protected]>
* swr: [rasterizer core] remove WorkerWaitForThreadEvent bucketTim Rowley2016-10-133-6/+0
| | | | | | Cause of bucket stop capture hang, as threads get stuck in level 1. Signed-off-by: Tim Rowley <[email protected]>
* swr: [rasterizer core] move binner functionality to separate fileTim Rowley2016-10-133-1392/+1444
| | | | Signed-off-by: Tim Rowley <[email protected]>
* swr: [rasterizer scripts] add DEBUG_OUTPUT_DIR knobTim Rowley2016-10-131-0/+7
| | | | Signed-off-by: Tim Rowley <[email protected]>
* swr: [rasterizer core] fix comment typoTim Rowley2016-10-131-1/+1
| | | | Signed-off-by: Tim Rowley <[email protected]>
* swr: [rasterizer core/sim] 8x2 backend + 16-wide tile clear/load/storeTim Rowley2016-10-1313-100/+1895
| | | | | | | | | Work in progress (disabled). USE_8x2_TILE_BACKEND define in knobs.h enables AVX512 code paths (emulated on non-AVX512 HW). Signed-off-by: Tim Rowley <[email protected]>
* swr: [rasterizer archrast] fix event file issue with saving dataTim Rowley2016-10-134-8/+22
| | | | | | | Also, tagging stats with draw id to correlate these events with draw/dispatch events. Signed-off-by: Tim Rowley <[email protected]>
* swr: [rasterizer common] fix assert indexEric Engestrom2016-10-131-1/+1
| | | | | | | | Fixes: b3bd8bb611bb465d2e5e ("swr: [rasterizer core] add support for "RAW" surface format") CovID: 1373647 Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Tim Rowley <[email protected]>
* nv50: enable ARB_enhanced_layoutsIlia Mirkin2016-10-131-1/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nvc0/ir: be more careful about preserving modifiers in SHLADD creationIlia Mirkin2016-10-131-7/+5
| | | | | | | | src2 was being given the wrong modifier, and we were not properly managing the modifier on the SHL source either. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: fix indentation in vertex_attrib_binding()Brian Paul2016-10-131-2/+2
| | | | Reviewed-by: Mathias Fröhlich <[email protected]>
* mesa: add sanity check assertion in update_array_formatBrian Paul2016-10-131-0/+3
| | | | | | At most, one of the normalized, integer, doubles bools can be true. Reviewed-by: Mathias Fröhlich <[email protected]>
* mesa: remove needless cast in update_array()Brian Paul2016-10-131-1/+1
| | | | Reviewed-by: Mathias Fröhlich <[email protected]>
* mesa: simplify update_array() with a vao local varBrian Paul2016-10-131-7/+7
| | | | Reviewed-by: Mathias Fröhlich <[email protected]>
* vbo: simplify some code in check_draw_elements_data()Brian Paul2016-10-131-5/+4
| | | | | | Use the 'vao' local var in more places. Reviewed-by: Mathias Fröhlich <[email protected]>
* mesa: rename gl_vertex_attrib_array gl_array_attributesBrian Paul2016-10-138-31/+31
| | | | | | | The structure contains the attributes of a vertex array. The old name was kind of confusing. Reviewed-by: Mathias Fröhlich <[email protected]>
* mesa: rename gl_vertex_attrib_array::VertexBindingBrian Paul2016-10-135-26/+26
| | | | | | | | | Rename to gl_vertex_attrib_array::BufferBindingIndex because this field is an index into the array of buffer binding points. This makes some code a little easier to follow since there's also a "VertexBinding" field in gl_vertex_array_object. Reviewed-by: Mathias Fröhlich <[email protected]>
* mesa: rename some vars in arrayobj.cBrian Paul2016-10-131-24/+31
| | | | | | | Use 'vao' instead of 'obj' to be consistent with other code. Plus, add a comment. Reviewed-by: Mathias Fröhlich <[email protected]>
* tgsi: fix comment typo in tgsi_ureg.cBrian Paul2016-10-131-1/+1
| | | | Trivial.
* mesa: replace gl_framebuffer::_IntegerColor wih _IntegerBuffersBrian Paul2016-10-137-10/+15
| | | | | | | | | | | Use a bitmask to indicate which color buffers are integer-valued, rather than a bool. Also, the old field was mis-computed. If an integer buffer was followed by a non-integer buffer, the _IntegerColor field was wrongly set to false. This fixes the new piglit gl-3.1-mixed-int-float-fbo test. Reviewed-by: Marek Olšák <[email protected]>
* mesa: remove 'params' parameter from ctx->Driver.TexParameter()Brian Paul2016-10-138-37/+20
| | | | | | | | | | | None of the drivers which implement this hook do anything with the texture parameter value. Drivers just look at the pname and set a dirty flag if needed. We were doing some ugly casting and type conversion to setup the argument so that all goes away. Reviewed-by: Marek Olšák <[email protected]>
* vc4: Avoid loading from the texture during non-utile-aligned glTexImage().Eric Anholt2016-10-131-12/+34
| | | | | | | | | | | | | Previously, the plan was "if the width/height we have to load/store isn't the size the user is planning on writing, then we need to load the old contents out beforehand to prevent writing back undefined". However, when we're doing glTexImage() we often end up aligning the width/height into the padding of the texture, and we don't actually need to read out that padding. Improves x11perf -aatrapezoid100 performance from ~460/sec to ~700/sec.
* st/nine: Fix possible segfault in surface ctorAxel Davy2016-10-131-2/+2
| | | | | | | | | | | | | | | | Regression introduced by ba0274c7d6c3b77a36bbe1b444f427b0c873e2f3 Check the resource exists before assigning it a flag (and use This->base.resource instead of pResource, since the former may have a newly allocate resource, while the latter would be NULL). This should reintroduce the behaviour of previous code. Signed-off-by: Axel Davy <[email protected]>
* st/nine: Remove useless code in nine_shaderAxel Davy2016-10-131-5/+0
| | | | | | | | | | | | | Since 1604efa6fda9b780e8537a131ad77f3e83e5a67a, lconsti and lconstb don't need to be initialized. Remove some leftovers from the previous code (which has now invalid use of ARRAY_SIZE on a pointer instead of an array). Reported by Coverity. Signed-off-by: Axel Davy <[email protected]>
* gallium/os: Use unsigned integers for size computationAxel Davy2016-10-131-2/+2
| | | | | | | | Use uint64_t instead of int64_t in the calculation, as the result is uint64_t. Signed-off-by: Axel Davy <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* nvc0: enable ARB_enhanced_layoutsSamuel Pitoiset2016-10-131-1/+1
| | | | | | | | All ARB_enhanced_layouts piglit tests pass without any changes in our compiler. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* radv: fix the wayland wsi busy bitDave Airlie2016-10-141-1/+1
| | | | Signed-off-by: Dave Airlie <[email protected]>
* anv: fix the wayland wsi busy flag settingDave Airlie2016-10-141-1/+1
| | | | | Cc: "12.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: Use new image load/store intrinsic signatures v2Tom Stellard2016-10-141-25/+108
| | | | | | | | | | These were changed in LLVM r284024. v2: - Only use float types for vdata of llvm.amdgcn.image.store. LLVM doesn't support integer types for this intrinsic. Signed-off-by: Dave Airlie <[email protected]>
* radv: Fix incorrect commentTom Stellard2016-10-141-2/+2
| | | | Signed-off-by: Dave Airlie <[email protected]>