summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Collapse)AuthorAgeFilesLines
* llvmpipe: (trivial) drop "unswizzled" from some function namesRoland Scheidegger2014-05-312-28/+30
| | | | | | | This made sense when swizzled storage layout was used for rendering to tiles. But nowadays the name just adds confusion (and makes for long lines). Reviewed-by: Jose Fonseca <[email protected]>
* llvmpipe: fix crash when not all attachments are populated in a fbRoland Scheidegger2014-05-311-3/+9
| | | | | | | | | | | | Framebuffers can have NULL attachments since a while. llvmpipe handled that properly for lp_rast_shade_quads_mask but it seems the change didn't make it to lp_rast_shade_tile. This fixes piglit fbo-drawbuffers-none test (though I need to increase the FB_SIZE from 32 to 256 so the tris cover some tiles fully). https://bugs.freedesktop.org/show_bug.cgi?id=79421 Cc: "10.1 10.2" <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* softpipe: honor the render_condition_enable bit in blits.Roland Scheidegger2014-05-311-0/+3
| | | | | Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* llvmpipe: honor the render_condition_enable bit in blits.Roland Scheidegger2014-05-311-0/+3
| | | | | | | This fixes piglit nv_conditional_render-blitframebuffer. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* gallium/docs: improve documentation of render condition wrt blits.Roland Scheidegger2014-05-312-5/+9
| | | | | Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* svga: use svga_shader_too_large() in compile_vs()Brian Paul2014-05-311-8/+36
| | | | | | And rework the dummy shader code to match the fragment shader case. Reviewed-by: José Fonseca <[email protected]>
* svga: use svga_shader_too_large() in compile_fs()Brian Paul2014-05-311-3/+1
| | | | Reviewed-by: José Fonseca <[email protected]>
* svga: added svga_shader_too_large() helperBrian Paul2014-05-311-0/+21
| | | | | | | To check if a shader bytcode exceeds the device limit. There's no limit when using GBS. Reviewed-by: José Fonseca <[email protected]>
* darwin: Remove extra kCGLPFAColorSize attribute when requesting an offscreen ↵Jeremy Huddleston Sequoia2014-05-311-2/+0
| | | | | | | | context https://xquartz.macosforge.org/trac/ticket/650 Signed-off-by: Jeremy Huddleston Sequoia <[email protected]>
* util: Do not use __builtin_clrsb with Intel C++ Compiler.Vinson Lee2014-05-301-1/+1
| | | | | | | | | | | This patch fixes this build error with icc 14.0.2. In file included from state_tracker/st_glsl_to_tgsi.cpp(63): ../../src/gallium/auxiliary/util/u_math.h(583): error: identifier "__builtin_clrsb" is undefined return 31 - __builtin_clrsb(i); ^ Signed-off-by: Vinson Lee <[email protected]>
* i915: add a missing NULL pointer checkLubomir Rintel2014-05-301-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | mesaVisual can be NULL with configless context since this commit: commit 551d459af421a2eb937e9e16301bb64da4624f89 Author: Neil Roberts <[email protected]> Date: Fri Mar 7 18:05:47 2014 +0000 Add the EGL_MESA_configless_context extension ... Previously the i965 and i915 drivers were explicitly creating a zeroed visual whenever 0 is passed for the EGLConfig. We attempt to dereference the visual in i915 and now we don't create a zeroed-out one one it crashes, breaking at least weston in an i915. There's no point in doing so as it would be zero anyway. v2: Fixed a typo in commit message. Added some tags. Signed-off-by: Lubomir Rintel <[email protected]> Bugzilla: https://bugzilla.redhat.com/show_bug.cgi?id=1100967 Cc: "10.2" <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glapi: Duplicate GLES1 prototypes in glapi_dispatch.cIan Romanick2014-05-301-0/+57
| | | | | | | | | | | | | | | These prototypes are necessary because GLES1 library builds will create dispatch functions for them. We can't directly include GLES/gl.h because it would conflict the previously-included GL/gl.h. Since GLES1 ABI is not expected to every add more functions, the path of least resistance is to just duplicate the prototypes for the functions that aren't already in desktop OpenGL. Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79294 Acked-by: Matt Turner <[email protected]> Tested-by: Andreas Boll <[email protected]> Cc: "10.2" <[email protected]>
* i965/vec4: Allow writemasking on math instructions on Gen7+.Matt Turner2014-05-301-2/+2
| | | | | | | | | | The math instruction was Align1-only on Gen6 and we never updated this to let it use Align16 features like writemasking on newer platforms. total instructions in shared programs: 1686120 -> 1685507 (-0.04%) instructions in affected programs: 48593 -> 47980 (-1.26%) Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Fix Line Stipple enable bit in 3DSTATE_SF for Haswell.Pavel Popov2014-05-301-1/+1
| | | | | | Cc: "10.1 10.2" <[email protected]> Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Pavel Popov <[email protected]>
* st/wgl: use _debug_printf() instead of fprintf()Brian Paul2014-05-301-7/+3
| | | | | | | | This should print output both for debug and release builds. Suggested by Jose. Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* st/wgl: formatting fixes in stw_framebuffer.cBrian Paul2014-05-301-82/+70
| | | | | | And remove some unneeded #includes and INLINE qualifiers. Reviewed-by: Charmaine Lee <[email protected]>
* st/wgl: make stw_lookup_context_locked() an inline functionBrian Paul2014-05-302-15/+9
| | | | Reviewed-by: Charmaine Lee <[email protected]>
* st/wgl: fix implementation of wglCreateContextAttribsARB()Brian Paul2014-05-303-22/+136
| | | | | | | | | | | | | | | | | | | | wglCreateContextAttribsARB() didn't work previously since it returned a context ID that wasn't allocated by OPENGL32.DLL. So if that context ID was later passed to wglMakeCurrent(), etc. it was rejected. Now when wglCreateContextAttribsARB() is called we actually call wglCreateContext() in order to get a valid context ID. Then we replace the context data which was created with new context data which reflects the arguments passed to wglCreateContextAttribsARB(). If there were a DrvCreateContextAttribs() function in the ICD this work-around wouldn't be necessary. Reviewed-by: Charmaine Lee <[email protected]> Conflicts: src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c src/gallium/state_trackers/wgl/stw_getprocaddress.c
* st/wgl: add debug code to check that pixel format initialization workedBrian Paul2014-05-301-3/+9
| | | | | | | If the assertion fails, it means something is really broken. Before, if this happened we reverted to the GDI renderer without any warning. Reviewed-by: Matthew McClure <[email protected]>
* st/wgl: change PFD_SWAP_COPY to PFD_SWAP_EXCHANGE.Brian Paul2014-05-301-1/+1
| | | | | | | | To reflect our actual SwapBuffers implementation. See stw_st_swap_framebuffer_locked(). This fixes various rendering issues with SolidEdge. Reviewed-by: Jose Fonseca <[email protected]>
* scons: add common.c as part of glcpp buildTapani Pälli2014-05-301-1/+1
| | | | | | | | to have _mesa_error_no_memory function available Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79440 Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Juha-Pekka Heikkila <[email protected]>
* mesa: Add missing null checks into prog_hash_table.cJuha-Pekka Heikkila2014-05-301-0/+8
| | | | | | | | Check calloc return values in hash_table_insert() and hash_table_replace() Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glcpp: link with tests/common.cTapani Pälli2014-05-301-0/+1
| | | | | | | So that prog_hash_table can use _mesa_error_no_memory function. Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Juha-Pekka Heikkila <[email protected]>
* mesa/main: Add missing null check in _mesa_CreatePerfQueryINTEL()Juha-Pekka Heikkila2014-05-301-0/+5
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Petri Latvala <[email protected]>
* mesa/drivers: Add extra null check in blitframebuffer_texture()Juha-Pekka Heikkila2014-05-301-0/+3
| | | | | | | | If texObj == NULL here it mean there is already GL_INVALID_VALUE or GL_OUT_OF_MEMORY error set to context. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glsl: Add null check in loop_analysis.cppJuha-Pekka Heikkila2014-05-301-2/+4
| | | | | | | Check return value from hash_table_find before using it as a pointer Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: add missing null check in _mesa_NewHashTable()Juha-Pekka Heikkila2014-05-301-0/+10
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* loader: add optional /sys filesystem method for PCI identification.Gary Wong2014-05-291-0/+112
| | | | | | | | | | | | Introduce a simple PCI identification method of looking up the answer the /sys filesystem (available on Linux). Attempted after libudev, but before DRM. Disabled by default (available only when the --enable-sysfs configure option is specified). Signed-off-by: Gary Wong <[email protected]> Acked-by: Emil Velikov <[email protected]>
* loader: allow attempting more than one method of PCI identification.Gary Wong2014-05-291-18/+46
| | | | | | | | | | | loader_get_pci_id_for_fd() and loader_get_device_name_for_fd() now attempt all available strategies to identify the hardware, instead of conditionally compiling in a single test. The existing libudev and DRM approaches have been retained, attempting first libudev (if available) and then DRM (if necessary). Signed-off-by: Gary Wong <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* st/egl: do not link against libloaderEmil Velikov2014-05-291-1/+0
| | | | | | | | | | | | | | | | | Move the link to the final targets, like any other place in mesa/gallium. This allows better visibilty and will prevent us from including the library archive twice. Resolves multiple definition of `loader_get_pci_id_for_fd' multiple definition of `loader_get_pci_id_for_fd' Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79263 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79382 Cc: Chia-I Wu <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Chia-I Wu <[email protected]> Tested-by: Michel Dänzer <[email protected]>
* egl_dri2: fix wayland_platform when drm_platform is not setEmil Velikov2014-05-291-4/+6
| | | | | | | | | | | | The build fails with implicit delaration of drmGetCap (xf86drm.h) Were we're including the header only when building the DRM_PLATFORM. Wayland backend can operate without DRM_PLATFORM so replace the guard, and fold in drmGetCap() usage to silence compiler warnings. Cc: Chad Versace <[email protected]> Cc: Kristian Høgsberg <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* i965/fs: Set correct number of regs_written for MCS fetches.Matt Turner2014-05-291-3/+3
| | | | | | | regs_written is in units of virtual GRFs. Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glx: load dri driver with RTLD_LOCAL so dlclose never fails to unloadJerome Glisse2014-05-291-5/+5
| | | | | | | | | | | There is no reason anymore to load with RTLD_GLOBAL and for some driver this even result in dlclose failing to unload leading to catastrophic failure with swrast fallback. Cc: "10.1 10.2" <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Jérôme Glisse <[email protected]>
* i915g: Support B5G5R5A1 render targets and texturesStéphane Marchesin2014-05-281-0/+2
|
* i915g: Support R4G4B4A4 render targets and texturesStéphane Marchesin2014-05-281-0/+2
|
* i915g: Fix copy region codeStéphane Marchesin2014-05-281-34/+14
| | | | This fixes a few issues with it, also cleans up the code.
* glsl/tests: remove generated tests from the repoConnor Abbott2014-05-2849-696/+2
| | | | | | | | They were made unneccesary by the last commit. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glsl/tests: call create_test_cases.py in optimization-testConnor Abbott2014-05-281-0/+8
| | | | | | | | | | | | | | This way, when someone modifies create_test_cases.py and forgets to commit their changes again, people will notice. v2: make sure we parse the right directories and check for existance the right way. v3 (Ken): Use $PYTHON2 instead of calling python directly. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glsl/tests/lower_jumps: fix generated sexpr's for loopsConnor Abbott2014-05-281-1/+1
| | | | | | | | | | | | | | In 088494aa (as well as other commits in the series) Paul Berry modified the tests for lower_jumps to account for the fact that the s-expression for the loop IR instruction changed from (loop () () () () (statements...)) to (loop (statements...)), but he forgot to update create_test_cases.py which he used to create the tests. Fix that, so that now create_test_cases.py is synced with the generated tests. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glsl: be more consistent about printing constantsConnor Abbott2014-05-2823-48/+40
| | | | | | | | | | | | Make sure that we print the same number of digits when printing 0.0 as any other floating-point number. This will make generating expected output files for tests easier. To avoid breaking "make check," update the generated tests for lower_jumps before the next commit which will bring create_test_cases.py in line with them. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glsl: replace strncmp("gl_") calls with new is_gl_identifier() helperBrian Paul2014-05-285-9/+17
| | | | | | Makes things a little easier to read. Reviewed-by: Ian Romanick <[email protected]>
* glsl: fix use-after free bug/crash in ast_declarator_list::hir()Brian Paul2014-05-281-1/+5
| | | | | | | | | | | | | | The call to get_variable_being_redeclared() may delete 'var' so we can't reference var->name afterward. We fix that by examining the var's name before making that call. Fixes valgrind warnings and possible crash when running the piglit tests/spec/glsl-1.30/execution/clipping/vs-clip-distance-in-param.shader_test test (and probably others). Cc: "10.1 10.2" <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965: Fix repeated usage of rectangle texture coordinate scaling.Kenneth Graunke2014-05-281-7/+20
| | | | | | | | | | | | | | | | | | Previously, we set up new entries in the params[] array on every access of a rectangle texture. Unfortunately, we only reserve space for (2 * MaxTextureImageUnits) extra entries, so programs which accessed rectangle textures more times than that would write off the end of the array and likely crash. We don't really have a decent mapping between the index returned by _mesa_add_state_reference and our index into the params array, so we have to manually search for it. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78691 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Cc: [email protected]
* egl-static: Fix undefined reference to `loader_*'José Fonseca2014-05-281-0/+1
| | | | Trivial. Better than a broken build.
* meta/blit: Use gl_FragColor also in the msaa blit shaderTopi Pohjolainen2014-05-281-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes framebuffer_blit_functionality_multisampled_to_singlesampled_blit es3 cts test on bdw. Also fixes this on ivb when ivb is forced to use the meta path. No piglit regressions on IVB. Further input from Ken: "Unfortunately, this doesn't fix MRT for integer data. In the single-sampled case, since we're directly copying data, we were read/copy/write data as "float" values, which actually contained the integer bits. Here, we can't do that since we need to process the actual integer data. I do wonder if we could use intBitsToFloat/uintBitsToFloat to stuff the integer bits in the float gl_FragColor output. Just a crazy idea. In the long term (post 10.2), I think we should draft an extension that allows you to do "layout(location = all)" on user-defined fragment shader outputs. (Or some similar syntax.)" Signed-off-by: Topi Pohjolainen <[email protected]> Cc: "10.2" <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* nvc0/ir: use SM35 ISA with GK20AAlexandre Courbot2014-05-273-7/+12
| | | | | | | | GK20A is mostly compatible with GK104, but uses the SM35 ISA. Use the GK110 path when this chip is detected. Signed-off-by: Alexandre Courbot <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0: add GK20A 3D classAlexandre Courbot2014-05-272-1/+9
| | | | | | | | | GK20A is mostly compatible with GK104, but features a new 3D class. Add it to the relevant header and use it when GK20A is detected. Signed-off-by: Alexandre Courbot <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* i965/sf: Replace push/pop in brw_emit_anyprim_setup.Kenneth Graunke2014-05-271-15/+11
| | | | | | | | | | | | | | Each of the subroutine emitters alter the predication state, but otherwise don't change anything (or put it back when they do). Resetting predication at the end makes these functions idempotent with regard to the default instruction state - which is a nice property. With that in place, push/pop is no longer necessary. v2: Improve whitespace (requested by Matt). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/sf: Drop unnecessary push/pop in copy_z_inv_w.Kenneth Graunke2014-05-271-4/+0
| | | | | | | | brw_MOV doesn't alter the default instruction state, so this does nothing. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/sf: Drop unnecessary push/pop in flatshading code.Kenneth Graunke2014-05-271-8/+0
| | | | | | | | brw_JMPI sets predicate_control to BRW_PREDICATE_NONE, but that's already the value coming in. Otherwise, nothing changes state. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>