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* nvc0: Add support for NV_fill_rectangle for the GM200+Lyude2017-03-314-2/+13
* st/mesa: Add support for NV_fill_rectangleLyude2017-03-312-0/+3
* gallium: Add NV_fill_rectangle to pipe stateLyude2017-03-311-0/+1
* gallium: Add a cap to check if the driver supports fill_rectangleLyude2017-03-3117-0/+20
* mesa: Add support for GL_NV_fill_rectangleLyude2017-03-314-2/+26
* glapi: Add GL_NV_fill_rectangleLyude2017-03-311-0/+4
* gallium: remove support for predicates from TGSI (v2)Marek Olšák2017-04-0136-694/+26
* radv: enable tessellation shaders.Dave Airlie2017-04-012-9/+10
* radv/ac: setup lds for tessellationDave Airlie2017-04-011-0/+12
* radv: add ia_multi_vgt_param tessellation support.Dave Airlie2017-04-011-2/+30
* radv/cmd: emit tessellation state.Dave Airlie2017-04-011-4/+109
* radv/pipeline: handle tessellation shader compilationDave Airlie2017-04-011-0/+142
* radv/ac: handle writing out tess factors.Dave Airlie2017-04-011-0/+238
* radv/ac: add support for TCS/TES inputs/outputs.Dave Airlie2017-04-011-10/+508
* radv/ac: add clip support for tess eval shader.Dave Airlie2017-04-011-0/+5
* radv/ac: hook up tessellation intrinsics.Dave Airlie2017-04-011-1/+34
* radv/ac: hook up shader information handling for tessellationDave Airlie2017-04-011-0/+26
* radv/pipeline: start calculating tess stage.Dave Airlie2017-04-012-9/+208
* radv: add tessellation support to variant code.Dave Airlie2017-04-011-6/+9
* radv: add tessellation support to shader namingDave Airlie2017-04-011-1/+3
* radv: add tess ctrl stage barrier workaround for SI.Dave Airlie2017-04-011-2/+10
* radv/ac: add support for patch inputs to unique index code.Dave Airlie2017-04-011-0/+8
* radv: port polaris vgt vertex reuse workaround.Dave Airlie2017-04-012-1/+18
* radv: configure tessellation distribution register.Dave Airlie2017-04-011-4/+12
* radv/ac: setup tessellation shader inputs.Dave Airlie2017-04-011-1/+81
* radv/ac: setup tess rings on compiler side.Dave Airlie2017-04-012-1/+14
* radv: add tessellation ring allocation support. (v2)Dave Airlie2017-04-013-13/+203
* radv: add support for some device specific tess information.Dave Airlie2017-04-012-0/+8
* radv/ac: add tess changes to shader keys/infoDave Airlie2017-04-011-0/+40
* radv: add tess shader stage user data support.Dave Airlie2017-04-011-7/+38
* radv: use defines for ring descriptor offsets.Dave Airlie2017-04-012-4/+11
* radv: add helper function to denote if tess is enabled on a pipeline.Dave Airlie2017-04-011-0/+5
* radv: handle clip dist in es outputs.Dave Airlie2017-04-011-2/+1
* radv: drop unneeded startDave Airlie2017-04-011-2/+2
* radv: fixup geometry clip emission since using the geom passDave Airlie2017-04-011-1/+2
* radeonsi/gfx9: allow CMASK fast clear with RB+Marek Olšák2017-03-311-5/+5
* radeonsi/gfx9: don't compare src_va w/ dst_va for CP_DMA_CLEARMarek Olšák2017-03-311-1/+2
* radeonsi/gfx9: fix 1D array fetches with derivs, bias, or Z compare valueMarek Olšák2017-03-311-1/+1
* radeonsi/gfx9: fix and enable single-sample CMASK fast clearMarek Olšák2017-03-312-4/+11
* radeonsi/gfx9: fix and enable MSAA compressionMarek Olšák2017-03-313-6/+4
* radeonsi/gfx9: disable CEMarek Olšák2017-03-311-1/+4
* radeonsi/gfx9: fix linear mipmap CPU accessMarek Olšák2017-03-313-8/+6
* radeonsi: add tests verifying that VM faults don't hangMarek Olšák2017-03-315-4/+52
* radeonsi: unify HS max_offchip_buffers workaroundsMarek Olšák2017-03-311-3/+3
* radeonsi: adjust checking for SC bug workaroundsMarek Olšák2017-03-313-4/+13
* glsl: use -O1 optimization for builtin_functions.cpp with MinGWBrian Paul2017-03-311-0/+20
* tnl: remove unused var to silence warningBrian Paul2017-03-311-2/+0
* st/wgl: Replace variable name hdc with hDrawDCNeha Bhende2017-03-312-10/+10
* st/wgl: add support for WGL_ARB_make_current_readBrian Paul2017-03-318-16/+107
* stw/wgl: add null context check in wglBindTexImageARB()Brian Paul2017-03-311-0/+6