summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
...
* mesa: consolidate the glTexSubImage1/2/3D() functionsBrian Paul2010-12-071-165/+86
* mesa: simplify proxy texture code in texture_error_check()Brian Paul2010-12-071-49/+51
* r300/compiler: remove at least unused immediates if externals cannot be removedMarek Olšák2010-12-083-8/+6
* r300/compiler: make lowering passes possibly use up to two less tempsMarek Olšák2010-12-081-63/+86
* r300/compiler: handle DPH and XPD in rc_compute_sources_for_writemaskMarek Olšák2010-12-081-0/+5
* r300/compiler: do not print pair/tex/presub program stats for vertex shadersMarek Olšák2010-12-081-16/+30
* r300/compiler: cleanup rc_run_compilerMarek Olšák2010-12-084-15/+36
* r300/compiler: add a function to query program stats (alu, tex, temps..)Marek Olšák2010-12-082-15/+39
* r300/compiler: don't terminate regalloc if we surpass max temps limitMarek Olšák2010-12-081-11/+6
* i965: Don't try to store gen6 (float) blend constant color in bytes.Eric Anholt2010-12-071-1/+1
* linker: Fix regressions caused by previous commitIan Romanick2010-12-071-12/+16
* linker: Ensure that unsized arrays have a size after linkingIan Romanick2010-12-071-1/+27
* i965: Fix flipped value of the not-embedded-in-if on gen6.Eric Anholt2010-12-071-1/+1
* glsl: Inherrit type of declared variable from initializerIan Romanick2010-12-071-0/+18
* i965: Work around gen6 ignoring source modifiers on math instructions.Eric Anholt2010-12-073-3/+26
* i965: Add disabled debug code for dumping out the WM constant payload.Eric Anholt2010-12-071-0/+15
* i965: Correctly emit constants for aggregate types (array, matrix, struct)Ian Romanick2010-12-071-19/+61
* r600g: fix userspace fence against lastest kernelJerome Glisse2010-12-072-0/+3
* r600g: remove dead codeJerome Glisse2010-12-076-268/+8
* i965: Always hand the absolute value to RSQ.Eric Anholt2010-12-072-1/+6
* glsl: Ensure that equality comparisons don't return a NULL IR treeIan Romanick2010-12-071-16/+19
* i965: Handle saturates on gen6 math instructions.Eric Anholt2010-12-071-0/+2
* i965: Fix comment about gen6_wm_constants.Eric Anholt2010-12-071-1/+1
* Refresh autogenerated glcpp parser.Kenneth Graunke2010-12-071-47/+46
* glcpp: Don't emit SPACE tokens in conditional_tokens production.Kenneth Graunke2010-12-071-1/+0
* r300g: also revalidate the SWTCL vertex buffer after its reallocationMarek Olšák2010-12-071-0/+1
* i965: upload WM state for _NEW_POLYGON on sandybridgeZhenyu Wang2010-12-071-1/+1
* r200: Silence uninitialized variable warning.Vinson Lee2010-12-071-0/+1
* i965: set minimum/maximum Point Width on SandybridgeXiang, Haihao2010-12-071-1/+3
* mesa: Clean up header file inclusion in viewport.h.Vinson Lee2010-12-071-1/+2
* mesa: Clean up header file inclusion in varray.h.Vinson Lee2010-12-071-1/+5
* mesa: Clean up header file inclusion in transformfeedback.h.Vinson Lee2010-12-071-1/+6
* mesa: Clean up header file inclusion in texrender.h.Vinson Lee2010-12-071-1/+3
* r300g: validate buffers only if any of bound buffers is changedMarek Olšák2010-12-077-13/+39
* r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possibleMarek Olšák2010-12-073-15/+65
* u_blitter: use util_is_format_compatible in the assertMarek Olšák2010-12-071-1/+2
* mesa: consolidate glTexImage1/2/3D() codeBrian Paul2010-12-061-294/+161
* mesa: set gl_texture_object::_Complete=FALSE in incomplete()Brian Paul2010-12-061-27/+5
* mesa: test for cube map completeness in glGenerateMipmap()Brian Paul2010-12-063-0/+49
* glsl: Properly add functions during lazy built-in prototype importing.Kenneth Graunke2010-12-063-7/+25
* symbol_table: Add support for adding a symbol at top-level/global scope.Kenneth Graunke2010-12-062-5/+84
* glsl: Factor out code which emits a new function into the IR stream.Kenneth Graunke2010-12-062-18/+26
* st/mesa: Unbind all constant buffersJakob Bornecrantz2010-12-061-2/+2
* r600g: remove useless flush mapJerome Glisse2010-12-062-30/+1
* r600g: avoid useless shader rebuild at draw callJerome Glisse2010-12-067-47/+108
* r600g: build fetch shader from vertex elementsJerome Glisse2010-12-0611-44/+619
* mesa: Bump the number of bits in the register index.José Fonseca2010-12-061-1/+1
* st/mesa: fix mipmap generation bugBrian Paul2010-12-062-1/+8
* gallium/util: minor formatting fixesBrian Paul2010-12-061-3/+3
* mesa: add error margin to clip mask debug/check codeBrian Paul2010-12-061-2/+29