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Author
Age
Files
Lines
*
svga: use more VGPU10 formats
Brian Paul
2015-11-18
1
-30
/
+67
*
svga: add/use new svga_sampler_format() function
Brian Paul
2015-11-18
3
-0
/
+30
*
radeon: count cs dwords separately for query begin and end
Nicolai Hähnle
2015-11-18
2
-15
/
+21
*
radeon: expose r600_query_hw functions for reuse
Nicolai Hähnle
2015-11-18
2
-14
/
+27
*
radeon: implement r600_query_hw_get_result via function pointers
Nicolai Hähnle
2015-11-18
2
-99
/
+94
*
radeon: split hw query buffer handling from cs emit
Nicolai Hähnle
2015-11-18
2
-81
/
+133
*
radeon: convert hardware queries to the new style
Nicolai Hähnle
2015-11-18
2
-148
/
+172
*
radeon: convert software queries to the new style
Nicolai Hähnle
2015-11-18
1
-172
/
+194
*
radeon: add query handler function pointers
Nicolai Hähnle
2015-11-18
2
-7
/
+62
*
radeon: move R600_QUERY_* constants into a new query header file
Nicolai Hähnle
2015-11-18
4
-15
/
+51
*
radeon: cleanup driver query list
Nicolai Hähnle
2015-11-18
1
-29
/
+55
*
radeon: move get_driver_query_info to r600_query.c
Nicolai Hähnle
2015-11-18
3
-45
/
+51
*
i965: Prevent fast clears for MSRTs on SKL
Neil Roberts
2015-11-18
1
-0
/
+7
*
vc4: Don't bother lowering uniforms when the same value is used twice.
Eric Anholt
2015-11-17
1
-13
/
+33
*
vc4: Fix uniform reordering to support reading the same uniform twice.
Eric Anholt
2015-11-17
1
-8
/
+18
*
vc4: Fix documentation on vc4_qir_lower_uniforms.c.
Eric Anholt
2015-11-17
1
-7
/
+3
*
vc4: Add support for nir_op_uge, using the carry bit on QPU_A_SUB.
Eric Anholt
2015-11-17
5
-0
/
+26
*
i965: Fix PIPE_CONTOL typo.
Kenneth Graunke
2015-11-17
1
-1
/
+1
*
i965: Add assertion for src_stencil payload size
Ben Widawsky
2015-11-17
1
-0
/
+6
*
i965: Implement ARB_pipeline_statistics_query tessellation counters.
Kenneth Graunke
2015-11-17
1
-8
/
+8
*
glsl: rename location layout helper
Timothy Arceri
2015-11-18
1
-5
/
+5
*
glsl: don't validate binding when its not needed
Timothy Arceri
2015-11-18
1
-2
/
+5
*
glsl: remove temp variable to make code easier to read
Timothy Arceri
2015-11-18
1
-10
/
+7
*
glsl: cleanup and fix validate matrix function for arrays
Timothy Arceri
2015-11-18
1
-10
/
+1
*
glsl: use better location in struct and block error messages
Timothy Arceri
2015-11-18
1
-7
/
+3
*
glsl: only do type and qualifier validation once per declaration
Timothy Arceri
2015-11-18
1
-99
/
+97
*
glsl: rename function that processes struct and iface members
Timothy Arceri
2015-11-18
1
-30
/
+30
*
glsl: move block validation outside function that validates members
Timothy Arceri
2015-11-18
1
-8
/
+8
*
glsl: move ast layout qualifier handling code into its own function
Timothy Arceri
2015-11-18
1
-202
/
+212
*
i965: Add INTEL_DEBUG=shader_time support for tessellation shaders.
Kenneth Graunke
2015-11-17
2
-0
/
+14
*
i965: Add INTEL_DEBUG=tcs,tes and hs,ds flags for tessellation shaders.
Kenneth Graunke
2015-11-17
2
-2
/
+8
*
i965: Add more MAX_*_URB_ENTRY_SIZE_BYTES #defines.
Kenneth Graunke
2015-11-17
1
-0
/
+6
*
i965: Add missing stdio.h include to brw_compiler.h.
Kenneth Graunke
2015-11-17
1
-0
/
+1
*
egl: make it clear which platform x11 backend is being used (dri2 or 3)
Martin Peres
2015-11-17
3
-9
/
+13
*
egl/x11_dri3: Implement EGL_KHR_image_pixmap
Boyan Ding
2015-11-17
2
-1
/
+78
*
loader/dri3: Expose function to create __DRIimage from pixmap
Boyan Ding
2015-11-17
2
-29
/
+58
*
egl/x11: Implement dri3 support with loader's dri3 helper
Boyan Ding
2015-11-17
6
-15
/
+705
*
egl_dri2: Add a function to let platform code return dri drawable from _EGLSu...
Boyan Ding
2015-11-17
6
-19
/
+38
*
glx/dri3: Convert to use dri3 helper in loader library
Boyan Ding
2015-11-17
3
-1372
/
+131
*
loader: Add dri3 helper
Boyan Ding
2015-11-17
4
-1
/
+1624
*
i965: Return the correct value type from brw_compile_gs()
Eduardo Lima Mitev
2015-11-17
1
-1
/
+1
*
glsl: copy each field's precision information in glsl_types's structure const...
Samuel Iglesias Gonsálvez
2015-11-17
1
-0
/
+1
*
glsl: copy each field's precision information from the old gl_PerVertex inter...
Samuel Iglesias Gonsálvez
2015-11-17
1
-0
/
+2
*
glsl: copy each field's precision information when generating varying variables
Samuel Iglesias Gonsálvez
2015-11-17
1
-0
/
+1
*
glsl: initialize data.precision value in ir_variable constructor
Samuel Iglesias Gonsálvez
2015-11-17
1
-0
/
+1
*
glsl/nir: initialize precision field in glsl_struct_field constructor
Samuel Iglesias Gonsálvez
2015-11-17
1
-1
/
+2
*
nir: reduce memory footprint of glsl_struct_field's precision
Samuel Iglesias Gonsálvez
2015-11-17
1
-1
/
+1
*
mesa: do runtime validation of precision varyings only on ES
Tapani Pälli
2015-11-17
1
-3
/
+13
*
glsl: initialize precision when adding per vertex record fields
Tapani Pälli
2015-11-17
1
-0
/
+1
*
i965: Set MaxCombinedUniformBlocks properly.
Kenneth Graunke
2015-11-16
1
-0
/
+1
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