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Author
Age
Files
Lines
*
nv50-: switch nv50_formats.c to updated g80_texture.xml.h
Ben Skeggs
2016-02-16
1
-206
/
+207
*
nv50: import updated g80_texture.xml.h from rnndb
Ben Skeggs
2016-02-16
1
-0
/
+451
*
nv50-: remove nv50_defs.xml.h
Ben Skeggs
2016-02-16
1
-263
/
+0
*
nv50-: switch nv50_formats.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-8
/
+8
*
nv50-: improved macros to handle format specification
Ben Skeggs
2016-02-16
1
-470
/
+359
*
nv50-: separate vertex formats from surface format descriptions
Ben Skeggs
2016-02-16
7
-67
/
+206
*
nvc0: remove unnecessary includes
Ben Skeggs
2016-02-16
5
-6
/
+0
*
nvc0: switch nvc0_tex.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-40
/
+40
*
nvc0: switch nvc0_surface.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-7
/
+7
*
nv50: remove unnecessary include
Ben Skeggs
2016-02-16
1
-1
/
+0
*
nv50: switch nv50_transfer.c to g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-3
/
+3
*
nv50: switch nv50_tex.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-3
/
+3
*
nv50: switch nv50_surface.c to updated g80_defs.xml.h
Ben Skeggs
2016-02-16
1
-8
/
+8
*
nv50: import updated g80_defs.xml.h from rnndb
Ben Skeggs
2016-02-16
1
-0
/
+279
*
st/mesa: count shader images in MaxCombinedShaderOutputResources
Nicolai Hähnle
2016-02-15
1
-0
/
+1
*
st/mesa: enable GL image extensions when backend supports them
Ilia Mirkin
2016-02-15
1
-0
/
+17
*
st/mesa: convert GLSL image intrinsics into TGSI
Ilia Mirkin
2016-02-15
2
-4
/
+211
*
st/mesa: allow st_format.h to be included from C++ files
Ilia Mirkin
2016-02-15
1
-0
/
+8
*
st/mesa: set pipe_image_view layers correctly for 3D textures
Nicolai Hähnle
2016-02-15
1
-7
/
+17
*
st/mesa: call st_finalize_texture from image atoms
Nicolai Hähnle
2016-02-15
1
-1
/
+5
*
st/mesa: add an image atom for shader images
Ilia Mirkin
2016-02-15
6
-0
/
+237
*
tgsi: show textual format representation
Ilia Mirkin
2016-02-15
2
-4
/
+11
*
gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
Ilia Mirkin
2016-02-15
13
-0
/
+18
*
gallium: make image views non-persistent objects
Ilia Mirkin
2016-02-15
7
-56
/
+7
*
st/mesa: empty buffer binding if the buffer's not really there
Ilia Mirkin
2016-02-15
1
-3
/
+5
*
vc4: Add missing braces in initializer
Rhys Kidd
2016-02-15
1
-1
/
+1
*
vc4: Correct typo setting 'handled_qinst_cond'
Rhys Kidd
2016-02-15
1
-1
/
+1
*
vc4: Don't treat conditional MOVs as raw MOV.
Eric Anholt
2016-02-15
1
-0
/
+1
*
glsl: warn in GL as well as ES when varying not written
Timothy Arceri
2016-02-16
1
-16
/
+7
*
mesa: need to check resource and set length even if bufSize is 0
Ilia Mirkin
2016-02-15
1
-4
/
+0
*
i965/bxt: Production thread counts
Ben Widawsky
2016-02-15
1
-10
/
+9
*
egl_dri2: NULL check for xcb_dri2_get_buffers_reply()
Daniel Czarnowski
2016-02-15
1
-0
/
+2
*
nv50,nvc0: Remove duplicate logic from nvc0_set_framebuffer_state()
Edward O'Callaghan
2016-02-14
2
-24
/
+4
*
nv50: add missing PIPE_SHADER_CAP_SUPPORTED_IRS
Samuel Pitoiset
2016-02-14
1
-0
/
+1
*
i965: Fix gl_DrawID in the vec4 backend.
Kenneth Graunke
2016-02-14
1
-5
/
+5
*
mesa: move assertion in _mesa_cube_face_target()
Brian Paul
2016-02-14
1
-3
/
+5
*
clover: fix build failure since bfd695e
Serge Martin
2016-02-14
1
-3
/
+3
*
glsl: Fix overflow of ImageAccess[] array.
Kenneth Graunke
2016-02-13
1
-3
/
+3
*
mesa: default FixedSampleLocations to true when using a dummy image
Ilia Mirkin
2016-02-13
1
-0
/
+1
*
nir/types: Add more type constructor functions
Jason Ekstrand
2016-02-13
2
-0
/
+58
*
nir/types: Add a few more glsl_type_is_ functions
Jason Ekstrand
2016-02-13
2
-0
/
+21
*
nir/types: Add helpers for working with sampler and image types
Jason Ekstrand
2016-02-13
2
-0
/
+75
*
nir/types: Add helpers for function types
Jason Ekstrand
2016-02-13
2
-0
/
+28
*
glsl/types: Expose glsl_struct_field and glsl_function_param to C
Jason Ekstrand
2016-02-13
1
-4
/
+6
*
glsl/types: Add a helper for getting image types
Jason Ekstrand
2016-02-13
2
-0
/
+89
*
glsl/types: Add support for function types
Jason Ekstrand
2016-02-13
11
-1
/
+140
*
glsl/types: Add a bare "sampler" type
Jason Ekstrand
2016-02-13
1
-0
/
+1
*
glsl/types: Rename sampler_type to sampled_type
Jason Ekstrand
2016-02-13
7
-14
/
+14
*
llvmpipe: Do not use barriers if not using threads.
Vinson Lee
2016-02-13
1
-2
/
+6
*
i965: Reupload push and pull constants when we get new shader image unit state.
Francisco Jerez
2016-02-13
1
-0
/
+5
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