| Commit message (Collapse) | Author | Age | Files | Lines |
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In the direct rendered case, we need to convert DRI2 swap complete
events to GLX events for the client to consume. This path had what
looks like a stray "& 0x75" from some earlier debugging that prevented
clients from seeing the right event code.
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Fixes progs/demos/shadowtex under KMS
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Fixes #27521, broken menus in UT2004 and broken water refraction in Sauerbraten.
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When matching attributes using the 'mask' matching criteria, the spec
says that
"Only GLXFBConfigs for which the set bits of attribute include all
the bits that are set in the requested value are
considered. (Additional bits might be set in the attribute)."
The current test returns true if the two bit masks have bits in
common, specifically it matches even if the requested value has bits
set that are not set in the fbconfig attribute. For example, an
application asking for
GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT | GLX_PBUFFER_BIT,
as glxpbdemo does, will match fbconfigs that don't support pbuffer
rendering, as long as they support pixmap rendering.
Reviewed-by: Ian Romanick <[email protected]>
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We were looping over instructions but only looking at the 0th instruction's
opcode.
Fixes fd.o bug 27566.
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Commit 1454f20a991ddda35f1a2ffda953012078b407ba caused the regression.
When the vertex shader emitted both a texcoord and color we were grabbing
the wrong vertex attributes. Fix the draw_quad() code to put texcoords
in slot[1] and color in slot[2]. That's a bit cleaner than changing
the vertex shader code.
Tested with progs/tests/zreaddraw.c
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Make sure we have up to date buffers before we start looking at
the tiling bits to determine how to clear.
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piglit has a test called fbo-drawbuffers, this fails for me on r300g,
and fixing the texenv program to use the DATA outputs fixes it.
Signed-off-by: Dave Airlie <[email protected]>
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Need to check pipe_blend_state::independent_blend_enable to determine
which render target/index to use when checking blend enable and colormask
state.
This is part of the fix for piglit/fbo-drawbuffers
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It uses ctx->VertexProgram._Current.
Signed-off-by: Brian Paul <[email protected]>
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Fixes bug #27454.
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Add ifdef guards around variables of types defined only for
GLX_DIRECT_RENDERING.
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This fixes the "no rule to make target -lm" error on darwin, reported by
Jeremy Huddleston.
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The IDs will be the same in the case where an X window is used directly
as a GLX drawable, but will fail if a new GLX drawable is created
explicitly, as with glxgears_fbconfig.
Fixes fdo bug #27190.
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This reverts commit 9aadc793f3db64cefa0b08f18abad424a659dacc.
This reverts commit 69ea4e7718efb60b6b0d795a355cebd6712ceac1.
This reverts commit dbe8b013936d977ec63d6607bfd2fc6772d29787.
This reverts commit 23215ef4d60a86d9f3b3fdc08e3fdadc59e98890.
This reverts commit 9495e3703062d1ddaf3161f4efc23f0b51284d9b.
This reverts commit 0594cf70883b64692ba617d85f4f9b4e636e5c2b.
This reverts commit 86a7978d37393ee34f876569ac06ffdb8d7289ae.
This reverts commit 437902ce978cde9a0e1aa260f12dc232a8501c42.
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Signed-off-by: Jeremy Huddleston <[email protected]>
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Signed-off-by: Jeremy Huddleston <[email protected]>
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Signed-off-by: Jeremy Huddleston <[email protected]>
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Signed-off-by: Jeremy Huddleston <[email protected]>
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Signed-off-by: Jeremy Huddleston <[email protected]>
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driContext field for __GLXcontextRec struct is only defined if
GLX_DIRECT_RENDERING is set.
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Apparently the higher compiler optimization level in non-debug builds was
eliminating the unused functions referencing the unresolved DRI2 symbols...
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Also set the correct release date.
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This was missed in commit f7cbaae13d67c55abe81ac230de37f564365099f.
(cherry picked from commit 02ee7c29502966dffa44243bfc8c20c15907b880)
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(cherry picked from commit 535742d75f0096b22d1b8ff203ae561167af18f7)
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Fixes fd.o bug 27340.
(cherry picked from commit 8fe3b3f66ae57a1a6eca7f6dcb0455e14ad92075)
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Was broken since the endianness fixes.
(cherry picked from commit 4cf14fa80bda5f4ea65bef3a64e748e064d0bde1)
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This probably broke the swrast DRI driver when running X in depth 16.
(cherry picked from commit 6ec259eb17dfbb74972b8cffb4e02a9dbab288cc)
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Fixes piglit fbo-readdrawpix.
(cherry picked from commit 5782b2a968bb979b651e49bb5fc4162faa842050)
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fixes piglit fbo-copypix.
(cherry picked from commit a589da14dee0c2a32e6e529f1a390b01a3ee4001)
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Bug #26966: 945 miptree pitch disagreement with libdrm.
(cherry picked from commit da011faf48155a5c02ebc1fe1fa20a4f54b8c657)
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(cherry picked from commit 32f143b4327521a058dc05f0ab9087a5696b9618)
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If a non-zero src_y was used, this would break piglit
depth-level-clamp.
(cherry picked from commit e1e48ea15c1fe448f0b69e086b66c1123dc98bb7)
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If a GL function is called w/out a current rendering context, this stub
gets called. It should return 0 so that non-void-valued functions return
0/NULL instead of a random number.
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Spotted by Pauli Nieminen
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R300_PVS_MAX_CONST_ADDR field holds highest const addr, not
const count.
Fixes missing models and others rendering errors for vertex
program using 256 params.
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UMS will probably require some kernel work
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It may happen that the vertex attribute we were going to stuff
the wpos/fog attrs in was already written by vertex program.
In such cases we need to remove instruction accessing these
attributes, so they don't overwrite the wpos/fog related
instructions.
This fixes non-textured models in many wine games.
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removed FP during compilation
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We're still abusing the flags by putting them where our driver stores
ctx->NewState changes. Making them into more restricted state change
flags would be a project for later.
Fixes a failure where calling intel_draw_buffer() too often would trip
up Mesa assertions about when Mesa state could get changed, when it hadn't.
Bug #27034.
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We had fast paths for PIPE_FUNC_LESS and LEQUAL before. To satisfy
OpenGL invariance rules, all depth compare modes should produce the
same fragment Z values.
Fixes progs/demos/singlebuffer.c
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