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* llvmpipe: Centralize all position interpolation in lp_bld_interp.c.José Fonseca2010-06-023-51/+43
* r300g: use the stored GEM domain in add_buffer/write_relocMarek Olšák2010-06-022-27/+27
* r300g: store the GEM domain in buffer and texture structsMarek Olšák2010-06-024-21/+17
* r300g: use r300_buffer_domain everywhereMarek Olšák2010-06-028-44/+63
* r300g: blit directly to/from GTT when transfering texturesMarek Olšák2010-06-021-2/+5
* r300g: let the driver determine the GEM domain for buffer_createMarek Olšák2010-06-027-30/+26
* r300g: make texture transfers more pipelinedMarek Olšák2010-06-023-7/+23
* r300g: better describe another flush and move it closer to the real problemMarek Olšák2010-06-021-6/+11
* r300g: remove one flushMarek Olšák2010-06-021-5/+0
* llvmpipe: Obey color interpolation.José Fonseca2010-06-011-16/+17
* llvmpipe: Use struct lp_shader_input in the interpolator.José Fonseca2010-06-016-110/+160
* intel: Fallback to meta if we're asked to CopyTexImage2D from RGB to RGBAKristian Høgsberg2010-06-011-0/+8
* st/xorg, vmware: Make throttling configurable.Thomas Hellstrom2010-05-3110-26/+160
* svga: Add a winsys callback to get the svga_winsys_contextThomas Hellstrom2010-05-312-0/+8
* tgsi: Drop uses_fogcoord and uses_frontfacing from tgsi_scan.José Fonseca2010-06-012-16/+0
* tgsi: Remove tgsi-instruction-set.txt.José Fonseca2010-06-011-1127/+0
* llvmpipe: Don't waste time interpolating unused input channels.José Fonseca2010-06-016-49/+47
* tgsi: Determine which shader input channels are effectively.José Fonseca2010-06-014-7/+177
* gallium/docs: Update FRAC -> FRC.José Fonseca2010-06-011-1/+1
* mesa: use split_location_offset() in GetUniform() functionsBrian Paul2010-06-011-47/+54
* st/xorg: Fix Xv cliprect scaling.Thomas Hellstrom2010-05-313-9/+9
* st/xorg Avoid advertizing rotation / reflection support.Thomas Hellstrom2010-05-311-3/+6
* vgapi: Generate PIC objects.Chia-I Wu2010-06-011-1/+1
* glapi: Generate PIC objects.José Fonseca2010-05-311-1/+1
* llvmpipe: Show fs's TGSI when LP_DEBUG=tgsi is set.José Fonseca2010-05-311-1/+2
* st/egl: Use stamps only to avoid unnecessary geometry update.Chia-I Wu2010-05-312-20/+16
* mesa: Fix excess initializers in get.c table.Chia-I Wu2010-05-311-2/+2
* swrast: add TFP support to swrast.Dave Airlie2010-05-311-0/+69
* gallium: fix TFP on galliumDave Airlie2010-05-312-0/+3
* st/egl: Update KMS backend to use resource_surface.Chia-I Wu2010-05-312-50/+28
* st/egl: Update GDI backend to use resource_surface.Chia-I Wu2010-05-311-146/+51
* st/egl: Update ximage backend to use resource_surface.Chia-I Wu2010-05-311-186/+52
* st/egl: Add helper functions for use by backends.Chia-I Wu2010-05-313-0/+306
* intel: Initialize batch->reserved_space on allocationChris Wilson2010-05-311-2/+1
* targets/egl: Add SConscript for egl-apis.Chia-I Wu2010-05-312-0/+34
* st/vega: Use SConscript for Windows build.Chia-I Wu2010-05-315-9/+62
* gallium/util: Define isfinite and isnan for MSVC.Chia-I Wu2010-05-311-0/+3
* mapi/vgapi: Add SConscript for Windows build.Chia-I Wu2010-05-312-0/+56
* st/egl: Use OS-specific module suffices.Chia-I Wu2010-05-311-6/+17
* targets/egl: Add SConscript for egl_gdi_swrast.Chia-I Wu2010-05-313-6/+35
* st/egl: Add GDI backend.Chia-I Wu2010-05-314-1/+557
* egl: Use SConscript for Windows build.Chia-I Wu2010-05-319-17/+84
* Define PUBLIC to dllexport on MSVC.Chia-I Wu2010-05-313-6/+12
* Always define int32_t in compiler headers.Chia-I Wu2010-05-312-6/+2
* glapi: Update SConscript for Windows.Chia-I Wu2010-05-311-5/+15
* Update OpenGL ES headers.Chia-I Wu2010-05-312-5/+2
* mesa: Fix/add feature test to shader.c.Chia-I Wu2010-05-311-1/+3
* r300g: set correct pitch in libdrmMarek Olšák2010-05-312-12/+12
* r300g: remove texture usage transfer flagMarek Olšák2010-05-311-10/+1
* r600g: remove unused struct r600_stateMarek Olšák2010-05-312-20/+0