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* i965/fs: Lower SHADER_OPCODE_TXF_UMS/MCS_LOGICAL too on Gen7+.Francisco Jerez2015-07-291-5/+11
* i965/fs: Implement lowering of logical texturing opcodes on Gen7+.Francisco Jerez2015-07-291-1/+216
* i965/fs: Fix misleading comment regarding the message header in emit_texture_...Francisco Jerez2015-07-291-2/+3
* i965/fs: Pass a BAD_FILE header source to LOAD_PAYLOAD in emit_texture_gen7().Francisco Jerez2015-07-291-1/+1
* i965/fs: Fix opt_zero_samples() for texturing ops not matching dispatch_width.Francisco Jerez2015-07-291-3/+3
* i965/fs: Use exec_size instead of dispatch_width to determine the message var...Francisco Jerez2015-07-291-4/+4
* i965/fs: Define logical texture sampling opcodes.Francisco Jerez2015-07-293-0/+148
* i965/fs: Reimplement emit_single_fb_write() in terms of logical framebuffer w...Francisco Jerez2015-07-292-187/+21
* i965/fs: Implement lowering of logical framebuffer writes.Francisco Jerez2015-07-291-1/+136
* i965/fs: Hook up SIMD lowering to unroll FB writes of unsupported width.Francisco Jerez2015-07-291-0/+9
* i965/fs: Remove the FS_OPCODE_SET_OMASK pseudo-opcode.Francisco Jerez2015-07-294-42/+0
* i965/fs: Don't attempt to copy the useless half of oMask for SIMD8 FB writes.Francisco Jerez2015-07-291-8/+18
* i965/fs: Move up Gen6 no16 check to emit_fb_writes().Francisco Jerez2015-07-291-9/+11
* i965/fs: Move up prog_data->uses_omask assignment up to brw_codegen_wm_prog().Francisco Jerez2015-07-292-3/+2
* i965/fs: Simplify control flow in emit_single_fb_write().Francisco Jerez2015-07-291-12/+16
* i965/fs: Fix slight layering violation in emit_single_fb_writes().Francisco Jerez2015-07-291-12/+10
* i965/fs: Make sure that the type sizes are compatible during copy propagation.Francisco Jerez2015-07-291-0/+8
* i965/fs: Honour the instruction force_sechalf and exec_size fields for FB wri...Francisco Jerez2015-07-291-2/+2
* i965/fs: Define logical framebuffer write opcode.Francisco Jerez2015-07-294-1/+53
* i965/fs: Implement pass to lower instructions of unsupported SIMD width.Francisco Jerez2015-07-292-0/+144
* i965/fs: Fix return value of fs_inst::regs_read() for BAD_FILE.Francisco Jerez2015-07-291-0/+1
* i965/fs: Add builder emit method taking a variable number of source registers.Francisco Jerez2015-07-291-3/+12
* i965/fs: Add stub lowering pass for logical send-message opcodes.Francisco Jerez2015-07-292-1/+29
* i965/fs: Factor out source components calculation to a separate method.Francisco Jerez2015-07-292-10/+24
* i965/fs: Simplify instruction rewrite loop in the register coalesce pass.Francisco Jerez2015-07-291-14/+13
* i965/fs: Fix rewrite of the second half of 16-wide coalesced registers.Francisco Jerez2015-07-291-15/+12
* i965/fs: Detect multi-register MOVs correctly in register_coalesce.Francisco Jerez2015-07-291-1/+1
* radeon: add support for streams to the common streamout code. (v2)Dave Airlie2015-07-296-15/+50
* radeon: move streamout buffer config to streamout enable function. (v2)Dave Airlie2015-07-292-9/+15
* mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1Marta Lofstedt2015-07-292-1/+9
* mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1Marta Lofstedt2015-07-292-10/+16
* mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1Marta Lofstedt2015-07-292-2/+10
* mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1Marta Lofstedt2015-07-292-6/+14
* mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1Marta Lofstedt2015-07-292-9/+17
* mesa/es3.1: enable GL_ARB_shader_image_load_store for GLES 3.1Marta Lofstedt2015-07-292-6/+17
* mesa/es3.1: Add ES 3.1 handling to get.c and get_hash_generator.pyMarta Lofstedt2015-07-292-5/+12
* mesa: Return INVALID_ENUM in glClearBufferiv() when buffer is not color or st...Eduardo Lima Mitev2015-07-291-0/+12
* i965: Use real stage in "Unsupported form of variable indexing" warning.Kenneth Graunke2015-07-281-2/+3
* glsl: Fix a bug where LHS swizzles of swizzles were too small.Kenneth Graunke2015-07-281-2/+2
* glsl: verify location when dual source blendingTapani Pälli2015-07-291-0/+19
* glsl: move max_index calc to assign_attribute_or_color_locationsTapani Pälli2015-07-291-8/+15
* vc4: Skip re-emitting the shader_rec if it's unchanged.Eric Anholt2015-07-285-43/+158
* vc4: Drop unused vpm_offset value.Eric Anholt2015-07-281-3/+0
* vc4: Simplify vc4_use_bo and make sure it's not a shader.Eric Anholt2015-07-284-39/+26
* vc4: Keep the validated shader around for the simulator execution.Eric Anholt2015-07-283-13/+17
* vc4: Make the object be the return value from vc4_use_bo().Eric Anholt2015-07-283-23/+25
* vc4: Ensure that the bin CL is properly capped by increment/flush.Eric Anholt2015-07-283-26/+36
* vc4: Drop NV shader reloc validation.Eric Anholt2015-07-282-120/+60
* vc4: Fix raster surface shadow updates under DRI2.Eric Anholt2015-07-281-0/+6
* vc4: Fix bus errors on dumping CL on hardware.Eric Anholt2015-07-281-1/+1