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* ilo: add slice clear valueChia-I Wu2014-02-225-7/+78
* ilo: better readability and doc for texture flagsChia-I Wu2014-02-223-36/+58
* ilo: fix for stencil only rectlist opsChia-I Wu2014-02-222-2/+8
* ilo: fix a false assertion failure on GEN6Chia-I Wu2014-02-221-4/+12
* ilo: pipe_texture::usage is not a bitfieldChia-I Wu2014-02-221-1/+1
* ilo: set ILO_TEXTURE_CPU_WRITE for imported texturesChia-I Wu2014-02-221-3/+10
* nv50/ir/ra: fix SpillCodeInserter::offsetSlot usageChristoph Bumiller2014-02-221-7/+7
* Revert "i965/fs: Make fs_reg's type an enum for better debugging."Matt Turner2014-02-214-7/+6
* i965/fs: Drop the emit(fs_inst) overload.Kenneth Graunke2014-02-213-25/+17
* i965/fs: Pass fs_regs by constant reference where possible.Matt Turner2014-02-213-14/+19
* i965/fs: Move setting opcode = NOP to its one useful location.Matt Turner2014-02-211-1/+1
* i965/fs: Use a bitfield for fs_inst's bool fields.Matt Turner2014-02-211-7/+7
* i965/fs: Reorder fs_inst's fields for better packing.Matt Turner2014-02-211-9/+11
* i965/fs: Reduce the sizes of some fs_inst members.Matt Turner2014-02-211-6/+6
* i965/fs: Reorder fs_reg for better packing.Matt Turner2014-02-211-15/+15
* i965/fs: Make fs_reg's type an enum for better debugging.Matt Turner2014-02-214-6/+7
* i965/fs: Reduce the sizes of some fs_reg members.Matt Turner2014-02-211-3/+3
* i965: Mark brw_reg_type and register_file enums as PACKED.Matt Turner2014-02-212-2/+4
* i965: Reduce predicate field of backend_instruction to uint8_t.Matt Turner2014-02-211-1/+1
* libgl-xlib: Fix xlib_sw_winsys.h include path.Vinson Lee2014-02-211-1/+1
* mesa: Move declarations before code.Vinson Lee2014-02-211-4/+9
* pipe-loader: introduce pipe_loader_sw_probe_null helper functionEmil Velikov2014-02-222-0/+31
* pipe-loader: introduce pipe_loader_sw_probe_dri helperEmil Velikov2014-02-223-0/+37
* pipe-loader: introduce pipe_loader_sw_probe_xlib helperEmil Velikov2014-02-223-3/+45
* pipe-loader: use bool type for pipe_loader_drm_probe_fd()Emil Velikov2014-02-222-5/+5
* winsys/xlib: move xlib_create_sw_winsys within the winsysEmil Velikov2014-02-2210-15/+21
* pipe-loader: handle memory allocation failureEmil Velikov2014-02-222-0/+4
* pipe-loader: build pipe_loader_drm_x_auth whenever HAVE_PIPE_LOADER_XCB is de...Emil Velikov2014-02-221-1/+1
* pipe-loader: destroy sw_winsys on sw_releaseEmil Velikov2014-02-221-0/+3
* vl/winsys_dri: cleanup vl_screen_create error pathEmil Velikov2014-02-221-13/+19
* targets/pipe-loader: link pipe-nouveau against libdrmEmil Velikov2014-02-221-0/+1
* meta: Eliminate samplers[] array in favor of using vec4_prefix.Kenneth Graunke2014-02-211-10/+2
* i965: Delete the fabulous target_to_target() function.Kenneth Graunke2014-02-211-19/+2
* i965: Fix S8 and X8 reversal in brw_depthbuffer_format refactor.Kenneth Graunke2014-02-211-3/+3
* mesa: Move declarations before code.Vinson Lee2014-02-211-27/+20
* mesa/sso: Change CreateShaderProgramv return type from uint to GLuint.Vinson Lee2014-02-211-1/+1
* scons: Add main/pipelineobj.c to src/mesa/SConscript.Vinson Lee2014-02-211-0/+1
* mesa/sso: Fix typo of 'unsigned'.Vinson Lee2014-02-211-1/+1
* mesa/sso: Implement _mesa_GetProgramPipelineivGregory Hainaut2014-02-211-0/+58
* mesa/sso: Implement _mesa_ActiveShaderProgramGregory Hainaut2014-02-211-0/+28
* mesa/sso: Implement _mesa_CreateShaderProgramvGregory Hainaut2014-02-211-1/+6
* mesa/sso: Refactor implementation of _mesa_CreateShaderProgramEXTGregory Hainaut2014-02-211-8/+18
* mesa/sso: Add support for GL_PROGRAM_SEPARABLE queryGregory Hainaut2014-02-212-0/+31
* mesa/sso: Implement _mesa_IsProgramPipelineGregory Hainaut2014-02-212-1/+9
* mesa/sso: Implement _mesa_GenProgramPipelinesGregory Hainaut2014-02-211-0/+30
* mesa/sso: Implement _mesa_DeleteProgramPipelinesGregory Hainaut2014-02-211-0/+33
* mesa/sso: Add pipeline container/stateGregory Hainaut2014-02-214-3/+206
* mesa: Add a mutex and refcounting to gl_shader_stateGregory Hainaut2014-02-212-0/+12
* mesa: Make get_shader_flags publicly availableGregory Hainaut2014-02-212-3/+6
* mesa/sso: Add extension entry points for GL_ARB_separate_shader_objectsGregory Hainaut2014-02-2112-44/+1154