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* | nvfx: so->sb: zsaLuca Barbieri2010-04-123-40/+36
* | nvfx: so->sb: rasterizerLuca Barbieri2010-04-123-52/+48
* | nvfx: so->RING_3D: screenLuca Barbieri2010-04-121-93/+89
* | nvfx: so->RING_3D: viewportLuca Barbieri2010-04-121-29/+25
* | nvfx: so->RING_3D: stippleLuca Barbieri2010-04-122-15/+11
* | nvfx: so->RING_3D: scissorLuca Barbieri2010-04-122-13/+10
* | nvfx: so->RING_3D: blendLuca Barbieri2010-04-121-7/+4
* | nvfx: so->RING_3D: fbLuca Barbieri2010-04-123-77/+117
* | nvfx: so->RING_3D: fragprogLuca Barbieri2010-04-124-34/+49
* | nvfx: so->RING_3D: fragtexLuca Barbieri2010-04-125-72/+83
* | nvfx: so->RING_3D: vboLuca Barbieri2010-04-124-118/+157
* | nvfx: stop using flush_notifyLuca Barbieri2010-04-123-4/+15
* | nouveau: add state buffers, lightweight replacement for state objectsLuca Barbieri2010-04-122-0/+28
* | nouveau: don't autobind in state objects relocationsLuca Barbieri2010-04-121-8/+4
* | nouveau: bind the 3D engine to subchannel 7 and add RING_3DLuca Barbieri2010-04-123-0/+17
* | nvfx: avoid flushes in primitivesLuca Barbieri2010-04-121-5/+20
* | r300/compiler: Comment code, add much better mirror maths.Corbin Simpson2010-04-122-29/+161
* | nvfx: fix bind flagsLuca Barbieri2010-04-122-3/+3
* | r300/compiler: Implement texcoord repeat and mirror for NPOT.Corbin Simpson2010-04-114-37/+140
* | r300g: Setup external state for wrap modes.Corbin Simpson2010-04-111-0/+26
* | r300g: Cleanup fragment program external state setup.Corbin Simpson2010-04-111-18/+16
* | r300/compiler: Add NPOT compatibility fields to external state.Corbin Simpson2010-04-111-2/+26
* | llvmpipe: Respect pipe_sampler_view::format.José Fonseca2010-04-123-4/+11
* | st/python: Fix regressions.José Fonseca2010-04-123-48/+117
* | trace: Fix several regressions introduced by recent interface changes.José Fonseca2010-04-126-76/+142
* | llvmpipe: pipe_target needs now 3 bits to be represented.José Fonseca2010-04-121-1/+1
* | stw: Update for pipe_resource interface changes.José Fonseca2010-04-121-15/+17
* | stw: Fix minor st_api migration glitches.José Fonseca2010-04-122-2/+6
* | st/wgl: Switch from st_public.h to st_api.h. [V2]Chia-I Wu2010-04-1212-197/+519
* | Fix build with --enable-32-bit.Török Edwin2010-04-112-2/+2
* | Revert "dri/drivers: fix 32bit builds on 64bit systems"Dan Nicholson2010-04-111-1/+1
* | nvfx: make NOUVEAU_NO_TRANSFER default offLuca Barbieri2010-04-121-1/+1
* | nvfx: always use M2MF instead of the blitterLuca Barbieri2010-04-121-10/+5
* | st/egl: Request the front buffer as needed.Chia-I Wu2010-04-121-7/+11
* | nvfx: add missing vtbl for shared texturesLuca Barbieri2010-04-121-0/+1
* | r300g: atomize FS constant bufferMarek Olšák2010-04-126-41/+37
* | r300g: atomize compiler's state variables for fragment shaderMarek Olšák2010-04-125-16/+15
* | r300g: atomize fragment shaderMarek Olšák2010-04-1210-59/+98
* | r300g: remove a false commentMarek Olšák2010-04-121-3/+0
* | r300g: emit FS depth output config with FS codeMarek Olšák2010-04-121-19/+20
* | r300g: FS constants emission reworkMarek Olšák2010-04-125-21/+156
* | r300g: Remove unnecessary headers.Vinson Lee2010-04-112-3/+0
* | r300g: Initialize base.bind member variable.Vinson Lee2010-04-111-0/+1
* | i915g: Fix possible null pointer deference in debug builds.Vinson Lee2010-04-111-1/+1
* | st/egl: Fix DRI2 on old X serversJakob Bornecrantz2010-04-121-1/+10
* | winsys/sw: Fix error pathsJakob Bornecrantz2010-04-122-3/+14
* | llvmpipe: Fix transfers after resource changeJakob Bornecrantz2010-04-121-0/+1
* | util: Remove unnecessary header.Vinson Lee2010-04-111-1/+0
* | i965g: Remove unnecessary header.Vinson Lee2010-04-111-1/+0
* | r300g: Add r300_resource.c to SCons build.Vinson Lee2010-04-111-0/+1