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* fixed thread problemsBrian Paul1999-12-172-59/+43
* more tweaking of thread supportBrian Paul1999-12-171-3/+8
* don't free thread data in pthread_key_create()Brian Paul1999-12-171-6/+6
* minor clean-upBrian Paul1999-12-162-15/+2
* thread support now worksBrian Paul1999-12-162-35/+85
* initial revBrian Paul1999-12-162-0/+388
* minor changeBrian Paul1999-12-161-2/+4
* new threading, more functions addedBrian Paul1999-12-161-672/+447
* added more functionsBrian Paul1999-12-161-1/+6
* added more extension functionsBrian Paul1999-12-161-7/+206
* initial revBrian Paul1999-12-161-0/+786
* added _glapi_get_proc_name()Brian Paul1999-12-151-1/+5
* new thread codeBrian Paul1999-12-152-20/+55
* initial revBrian Paul1999-12-151-0/+59
* just include Makefile.X11Brian Paul1999-12-151-59/+1
* replaced 0 with 0.0 in sin, cos callsBrian Paul1999-12-151-3/+6
* removed _GLAPI_ extension testingBrian Paul1999-12-151-29/+16
* added many more extension entry pointsBrian Paul1999-12-154-420/+580
* Committing in .Jouk Jansen1999-12-131-2/+4
* removed unneeded code in gluBuild1DMipmaps()Brian Paul1999-12-121-7/+4
* bitmaps were vertically shifted by one pixelBrian Paul1999-12-121-2/+3
* added GLX_ARB_get_proc_address to extension listBrian Paul1999-12-111-3/+3
* implemented GL_ARB_tranpose_matrixBrian Paul1999-12-109-12/+327
* new depth buffer functionsBrian Paul1999-12-103-453/+64
* pass new args to gl_create_framebufferBrian Paul1999-12-101-1/+5
* applied Daryll's patchesBrian Paul1999-12-103-408/+409
* pass new args to gl_create_framebuffer()Brian Paul1999-12-101-3/+8
* changes in hardware depth buffer supportBrian Paul1999-12-106-360/+512
* applied Daryll's patchesBrian Paul1999-12-104-112/+146
* updated for hardware stencil supportBrian Paul1999-12-102-139/+400
* added stencil buffer functionsBrian Paul1999-12-101-1/+39
* code clean-upBrian Paul1999-12-101-32/+41
* added glXGetProcAddressARB()Brian Paul1999-12-101-1/+24
* removed gl_get_proc_address()Brian Paul1999-12-102-188/+3
* Committing in .Jouk Jansen1999-12-072-5/+16
* Merging in work from 3.1/3.2 branch. Tessellator is essentially fullyGareth Hughes1999-12-065-477/+555
* Clearing stencil buffer now observes the stencil write maskBrian Paul1999-12-041-79/+104
* minor stencil-related changesBrian Paul1999-12-041-3/+3
* test for null newCtx before newCtx->FirstTimeCurrentBrian Paul1999-12-021-2/+2
* added WM_SYSKEYDOWN case in __wglMonitor() (Eero Pajarre)Brian Paul1999-12-021-0/+1
* gl_BindTexture was broken when target==GL_TEXTURE_3DBrian Paul1999-12-011-10/+18
* fxInitPixelTables() change for Voodoo 1/2 vs 3Brian Paul1999-12-011-1/+16
* print debug info in gl_make_current() if MESA_INFO env var setBrian Paul1999-11-301-1/+19
* Committing in .Jouk Jansen1999-11-291-4/+2
* added missing functions in GLX_functions[] arrayBrian Paul1999-11-281-2/+5
* updated comments, removed obsolete functionsBrian Paul1999-11-281-93/+3
* removed include fakeglx.hBrian Paul1999-11-281-2/+1
* removed realglx.cBrian Paul1999-11-282-8/+2
* obsoleteBrian Paul1999-11-282-364/+0
* changes for new GLX dispatcherBrian Paul1999-11-281-88/+340