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* broadcom/vc5: Update the UABI for in/out syncobjsEric Anholt2018-04-129-90/+55
* broadcom/vc5: Drop the finished_seqno optimization.Eric Anholt2018-04-122-11/+0
* broadcom/vc5: Drop the throttling code.Eric Anholt2018-04-121-9/+0
* broadcom/vc5: Move flush_last_load into load_general, like for stores.Eric Anholt2018-04-121-28/+29
* broadcom/vc5: Rename read_but_not_cleared to loads_pending.Eric Anholt2018-04-121-13/+13
* broadcom/vc5: Refactor the implicit coords/stores_pending logic.Eric Anholt2018-04-121-23/+13
* broadcom/vc5: Emit missing TILE_COORDINATES_IMPLICIT in separate z/s stores.Eric Anholt2018-04-121-5/+16
* broadcom/vc5: Add checks that we don't try to do raw Z+S load/stores.Eric Anholt2018-04-121-0/+8
* broadcom/vc5: Fix MSAA depth/stencil size setup.Eric Anholt2018-04-121-2/+4
* st/va: add VP9 config to enable profile2Leo Liu2018-04-122-1/+5
* radeonsi: use PIPE_FORMAT_P016 format for VP9 profile2Leo Liu2018-04-121-1/+2
* radeon/vcn: add VP9 profile2 supportLeo Liu2018-04-121-0/+16
* vl: add VP9 profile2 supportLeo Liu2018-04-122-1/+3
* st/va: add VP9 config to enable profile0Leo Liu2018-04-122-1/+5
* st/va: parse VP9 uncompressed frame headerLeo Liu2018-04-123-1/+239
* st/va: add slice parameter handling for VP9Leo Liu2018-04-121-1/+24
* st/va: add picture parameter handling for VP9Leo Liu2018-04-121-1/+51
* st/va: add handles for VP9 buffersLeo Liu2018-04-125-2/+54
* st/va: add VP9 picture to contextLeo Liu2018-04-122-0/+5
* radeonsi: cap VP9 support to progressive bufferLeo Liu2018-04-121-0/+2
* radeonsi: cap VP9 support to RavenLeo Liu2018-04-121-0/+4
* radeon/vcn: add VP9 context bufferLeo Liu2018-04-121-0/+26
* radeon/vcn: get VP9 msg bufferLeo Liu2018-04-122-1/+176
* radeon/vcn: fill probability table to prob buffersLeo Liu2018-04-121-0/+38
* radeon/vcn: add VP9 message buffer interfaceLeo Liu2018-04-121-0/+134
* radeon/vcn: add VP9 prob table bufferLeo Liu2018-04-122-18/+37
* vl: add VP9 probability tablesLeo Liu2018-04-123-1/+588
* radeon/vcn: add VP9 dpb buffer sizeLeo Liu2018-04-121-0/+6
* radeon/vcn: add VP9 stream type for decoderLeo Liu2018-04-122-0/+4
* vl: add VP9 picture descriptionLeo Liu2018-04-121-0/+94
* vl: add VP9 profile0 and formatLeo Liu2018-04-122-2/+7
* radv: fix radv_layout_dcc_compressed() when image doesn't have DCCSamuel Pitoiset2018-04-121-1/+1
* radv: add radv_decompress_resolve_{subpass}_src() helpersSamuel Pitoiset2018-04-124-54/+73
* radv: add radv_init_dcc_control_reg() helperSamuel Pitoiset2018-04-121-32/+52
* glsl: fix compat shaders in GLSL 1.40Timothy Arceri2018-04-121-0/+2
* mesa: Silence remaining unused parameter warnings in teximage.cIan Romanick2018-04-111-21/+21
* mesa: Silence unused parameter warning in compressedteximage_only_formatIan Romanick2018-04-113-10/+10
* blorp: Silence unused function warningsNanley Chery2018-04-113-4/+4
* nir/vars_to_ssa: Simplify node matching codeCaio Marcelo de Oliveira Filho2018-04-111-36/+31
* nir/vars_to_ssa: Remove an unnecessary deref_arry_type checkCaio Marcelo de Oliveira Filho2018-04-111-4/+5
* nir/vars_to_ssa: Rework register_variable_uses()Caio Marcelo de Oliveira Filho2018-04-111-28/+23
* nir: Use nir_builder in lower_io_to_temporariesJason Ekstrand2018-04-111-19/+16
* radv: Enable RB+ on Raven.Bas Nieuwenhuizen2018-04-111-1/+2
* vulkan: fix build issue on android (both anv/radv)Tapani Pälli2018-04-112-5/+5
* radeonsi: correctly parse disassembly with labelsNicolai Hähnle2018-04-111-31/+32
* radeonsi: pass -O halt_waves to umr for hang debuggingNicolai Hähnle2018-04-112-3/+3
* vulkan: Drop vk_android_native_buffer.xmlJason Ekstrand2018-04-1012-109/+26
* nir/lower_atomics: Rework the main walker loop a bitJason Ekstrand2018-04-101-8/+16
* radv: Enable RB+ where possible.Bas Nieuwenhuizen2018-04-113-6/+151
* nir: Check if u_vector_init() succeedsTopi Pohjolainen2018-04-111-2/+9