Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Convert depth_stencil state to the new semantics. | Zack Rusin | 2007-09-20 | 14 | -66/+88 |
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* | Switch fragment/vertex shaders to the new caching semantics. | Zack Rusin | 2007-09-20 | 18 | -120/+181 |
| | | | | | Allow driver custom allocation within cached objects. The shaders are currently twiced (by cso layer and by the program itself). | ||||
* | Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics. | Brian | 2007-09-19 | 22 | -234/+580 |
| | | | | | | | | TGSI_ATTRIB_x tokens still present and used in a few places. Expanded set of TGSI_SEMANTIC_x tokens for describing the meaning of inputs/outputs. These tokens are in a crude state ATM. Lots of #if 0 / disabled code to be removed yet, etc... Softpipe and i915 drivers should be in working condition but not heavily tested. | ||||
* | Fix a really stupid mistake that Michel hit. Return proper hash. | Zack Rusin | 2007-09-19 | 1 | -0/+6 |
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* | Fix window resizes. | Michel Dänzer | 2007-09-19 | 1 | -1/+4 |
| | | | | The memcmp is insufficient for eliminating redundant framebuffer state changes. | ||||
* | Pad surface dimensions to multiples of 2. | Michel Dänzer | 2007-09-19 | 1 | -0/+4 |
| | | | | Avoids an assertion failure with softpipe if requested width or height is odd. | ||||
* | Adding proper includes often helps with the warnings, | Zack Rusin | 2007-09-19 | 1 | -0/+1 |
| | | | | or so i hear.. | ||||
* | Avoid redundant reallocation of the template. | Zack Rusin | 2007-09-19 | 2 | -7/+6 |
| | | | | | | cso already allocated the template for us. Returning 0 means we have no driver specific representation and just want the template on the bind. | ||||
* | Convert the rasterizer cso to the new semantics. | Zack Rusin | 2007-09-19 | 15 | -66/+90 |
| | | | | | Basically make cso hold the driver specific struct, while managing the template. | ||||
* | Convert the i915 driver blend state to the new semantics. | Zack Rusin | 2007-09-19 | 4 | -82/+88 |
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* | Redo the cso cache to map driver data in a lot more pleasing way. | Zack Rusin | 2007-09-19 | 14 | -51/+91 |
| | | | | | | Drivers can now create whatever they want from the state template. We use cso_state object to store the template (necessary during lookups), and the driver data. Convert blend state to the new semantics. | ||||
* | grab vertex program pointer after state validation | Brian | 2007-09-19 | 1 | -2/+3 |
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* | Only generate vertex shader code when necessary. | Michel Dänzer | 2007-09-19 | 1 | -4/+5 |
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* | Finish up conversions of shaders to immutable objects. | Zack Rusin | 2007-09-19 | 11 | -27/+67 |
| | | | | | Create/Delete calls should be split since in create we'll be compiling them so we want to know which one it is (vertex/fragment). | ||||
* | Checkpoint: rework shader input/output register mapping. | Brian | 2007-09-18 | 12 | -106/+260 |
| | | | | | | | This is a step toward removing TGSI_ATTRIB_ tokens. Basically, when translating Mesa programs to TGSI programs, pass in input and output register re-maps, plus interpolation info. There's some known breakage (cubemap.c) so more to be done... | ||||
* | temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabled | Brian | 2007-09-18 | 1 | -0/+1 |
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* | intel_winsys: Disable scheduled buffer swaps for now. | Michel Dänzer | 2007-09-18 | 1 | -1/+2 |
| | | | | | | They don't work with private back buffers yet. This gets vsync working. | ||||
* | Fix linux-dri-x86 target. | Michel Dänzer | 2007-09-18 | 1 | -5/+2 |
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* | Fix some issues with perspective-corrected interpolation. | Brian | 2007-09-18 | 3 | -6/+6 |
| | | | | | | | | | | In mesa_to_tgsi.c, use TGSI_INTERPOLATE_PERSPECTIVE by default (to match post-transform vertex info convention). More to be done there... In sp_quad_fs.c, interpolate W in addition to Z. This fixes the divide by zero happening in perspective_interpolation() tgsi_exec.c As it was, we were only getting perspective correction of texture coords used by the TGSI_TEX instruction since it does a homogeneous divide. Other coords/varyings were incorrect. | ||||
* | additional comments for tri_persp_coeff() | Brian | 2007-09-18 | 1 | -0/+4 |
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* | Convert shader to an immutable state object. | Zack Rusin | 2007-09-18 | 27 | -85/+176 |
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* | Finishing up rename of the setup state to the rasterizer state. | Zack Rusin | 2007-09-18 | 12 | -21/+21 |
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* | move cso cache to the pipe directory | Zack Rusin | 2007-09-18 | 7 | -5/+5 |
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* | Fix a silly bug on setting samplers. | Zack Rusin | 2007-09-18 | 1 | -1/+1 |
| | | | | | Bind when the currently bound state is /not/ the one we just found/created. | ||||
* | converting the setup state to immutable object and renaming it to rasterizer ↵ | Zack Rusin | 2007-09-18 | 36 | -159/+245 |
| | | | | state | ||||
* | Combing depth and stencil objects and making them immutable. | Zack Rusin | 2007-09-18 | 30 | -384/+337 |
| | | | | | Converting depth and stencil objects into a single state object (d3d10 like) and making it immutable. | ||||
* | Fix the warning. | Zack Rusin | 2007-09-18 | 1 | -1/+1 |
| | | | | | | The const is there to enforce the immutable state of the object, which is in reality owned by the pipe so just cast away the constness. | ||||
* | Make sampler an immutable state object. | Zack Rusin | 2007-09-18 | 18 | -53/+133 |
| | | | | Switch the sample to be an immutable state object. | ||||
* | Implementing a better hash, removing state_tracker dependency from the cache. | Zack Rusin | 2007-09-18 | 10 | -116/+627 |
| | | | | | Replacing mesa's main hash with one that handles collisions, moving state_tracker related caching to the state tracker to keep cso cache independent of it. Cleanups. | ||||
* | First stab at immutable state objects (create/bind/delete) | Zack Rusin | 2007-09-18 | 23 | -59/+382 |
| | | | | | | | We want our state objects to be immutable, handled via the create/bind/delete calls instead of struct propagation. Only implementing the blend state to see how it would look like and work. | ||||
* | Replace GL_TEXTURE_* tokens with PIPE_TEXTURE_* | Brian | 2007-09-17 | 1 | -2/+6 |
| | | | | Must have missed this a while back. This fixes cube mapping. | ||||
* | Plug in selection/feedback code. | Brian | 2007-09-17 | 5 | -9/+205 |
| | | | | | | | Not quite finished yet. Selection/feedback are done with a private instance of the 'draw' module in the state tracker. Not quite all the draw context's state is set yet, namely vertex format info. Hold off on that for a bit... | ||||
* | selection/feedback support | Brian | 2007-09-17 | 2 | -0/+343 |
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* | s/bugmgr/bufgr/ | Brian | 2007-09-17 | 1 | -1/+1 |
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* | Merge branch 'softpipe_0_1_branch' of ↵ | Brian | 2007-09-17 | 6 | -41/+2 |
|\ | | | | | | | git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch | ||||
| * | Remove non-meaningful region_idle() interface | Keith Whitwell | 2007-09-17 | 5 | -39/+0 |
| | | | | | | | | This is already handled by the semanics of map(), etc. | ||||
| * | Fix linux-dri-x86 build. | Michel Dänzer | 2007-09-17 | 1 | -2/+2 |
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* | | silence warning | Brian | 2007-09-17 | 1 | -0/+1 |
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* | | update begin/end_query() functions | Brian | 2007-09-17 | 1 | -4/+4 |
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* | intel_winsys: Fix intel_buffer_reference. | Michel Daenzer | 2007-09-14 | 1 | -3/+5 |
| | | | | | Correctly clear the pointer to the old buffer (not sure how this could build at all before...) and only reference the new one when its pointer is non-NULL. | ||||
* | intel_winsys: Adapt to recent drm changes (s/pipes/planes/). | Michel Daenzer | 2007-09-14 | 2 | -20/+20 |
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* | Implement query object interface. | Brian | 2007-09-11 | 14 | -84/+232 |
| | | | | | | This replaces the temporary occlusion counter functions we had before. Added new ctx->Driver.WaitQuery() function which should block until the result is ready. Sketch out some code for vertex transformation feedback counters. | ||||
* | vertex feedback functions | Brian | 2007-09-10 | 1 | -0/+72 |
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* | merge buffer_unreference(), buffer_reference() | Brian | 2007-09-10 | 9 | -46/+45 |
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* | clean-ups, comments | Brian | 2007-09-10 | 1 | -6/+14 |
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* | s/xm_softpipe.c/xm_winsys.c/ | Brian | 2007-09-10 | 1 | -1/+1 |
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* | Rename | Brian | 2007-09-10 | 1 | -0/+0 |
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* | More work on vertex feedback / glRasterPos. Basic rasterpos works now. | Brian | 2007-09-10 | 10 | -7/+69 |
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* | added st_cb_rasterpos.c | Brian | 2007-09-10 | 1 | -0/+1 |
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* | plug in rasterpos/feedback code | Brian | 2007-09-10 | 2 | -0/+3 |
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