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* gallium/radeon: add r600_gfx_{write,wait}_fenceNicolai Hähnle2016-09-293-38/+60
| | | | | | | For bottom-of-pipe fences inside the gfx command stream. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/radeon: add barrier_flags to r600_common_screenNicolai Hähnle2016-09-293-0/+23
| | | | | | | | | | | There are driver-specific context flags for barriers that are not covered by the Gallium barrier interfaces. The R600 settings of these flags may not be optimal, but we're not going to use them yet anyway. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* glsl: remove remaining tabs from ast_type.cppTimothy Arceri2016-09-291-23/+16
| | | | Acked-by: Dave Airlie <[email protected]>
* glsl: remove remaining tabs from ast_to_hir.cppTimothy Arceri2016-09-291-40/+38
| | | | Acked-by: Dave Airlie <[email protected]>
* glsl: remove remaining tabs from ast_array_index.cppTimothy Arceri2016-09-291-37/+36
| | | | Acked-by: Dave Airlie <[email protected]>
* glsl: remove tabs from ast_expr.cppTimothy Arceri2016-09-291-1/+1
| | | | Acked-by: Dave Airlie <[email protected]>
* glsl: remove tabs from linker.{cpp,h}Timothy Arceri2016-09-292-408/+407
| | | | Acked-by: Dave Airlie <[email protected]>
* gallium/hud: Add support for block I/O, network I/O and lmsensor statsSteven Toth2016-09-288-0/+1264
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | V8: Feedback based on peer review convert if block into a switch Constify some func args V7: Increase precision when measuring lmsensors volts Flatten patch series. V6: Feedback based on peer review Simplify sensor initialization (arg passing). Constify some func args V5: Feedback based on peer review Convert sprintf to snprintf Convert char * to const char * int arg converted to bool Func changes to take a filename vs a larger struct. Omit the space between '*' and the param name. V4: Merged with master as of 2016/9/27 6pm V3: Flatten the entire patchset ready for the ML V2: Additional seperate patches based on feedback a) configure.ac: Add a comment related to libsensors b) HUD: Disable Block/NIC I/O stats by default. Implement configuration option --enable-gallium-extra-hud=yes and enable both statistics when this option is enabled. c) Configure.ac: Minor cleanup to user visible configuration settings d) Configure.ac: HUD stats - build system improvements Move the -lsensors out of a deeper Makefile, bring it into the configure.ac. Also, rename a compiler directive to more closely follow the standard. V1: Initial release to the ML Three new features: 1. Disk/block I/O device read/write stats MB/ps. 2. Network Interface RX/TX transfer statistics as a percentage of the overall NIC speed. 3. lmsensor power, voltage and temperature sensors. The lmsensor changes makes a dependency on libsensors so support for the change is opt out by default. Signed-off-by: Steven Toth <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* i965: Remove useless (harmful) assertionBen Widawsky2016-09-281-1/+1
| | | | | | | | | The code already skips doing the depth stall on gen >= 8, and as we enable new platforms this assertion will fail needlessly. Instead of changing the caller, make this simple change. Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* vc4: Emit perf debug when we fall back to quad clears.Eric Anholt2016-09-281-0/+2
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* nir: Optimize out discard_ifs with a constant 0 argument.Eric Anholt2016-09-281-0/+8
| | | | | | | | | I found this in a shader that was doing an alpha test when alpha is fixed at 1.0. v2: Rebase on master (now the const value is "u32" not "u"). Reviewed-by: Jason Ekstrand <[email protected]> (v1)
* gallium/radeon: Initialize pipe_resource::next to NULLMichel Dänzer2016-09-282-0/+2
| | | | | | | Fixes lots of piglit tests crashing due to using uninitialized memory. Fixes: ecd6fce2611e ("mesa/st: support lowering multi-planar YUV") Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* glsl: don't crash when dumping shaders if some come from cacheTimothy Arceri2016-09-282-6/+17
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* glsl: Add initial functions to implement an on-disk cacheTimothy Arceri2016-09-286-0/+1313
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This code provides for an on-disk cache of objects. Objects are stored and retrieved via names that are arbitrary 20-byte sequences, (intended to be SHA-1 hashes of something identifying for the content). The directory used for the cache can be specified by means of environment variables in the following priority order: $MESA_GLSL_CACHE_DIR $XDG_CACHE_HOME/mesa <user-home-directory>/.cache/mesa By default the cache will be limited to a maximum size of 1GB. The environment variable: $MESA_GLSL_CACHE_MAX_SIZE can be set (at the time of GL context creation) to choose some other size. This variable is a number that can optionally be followed by 'K', 'M', or 'G' to select a size in kilobytes, megabytes, or gigabytes. By default, an unadorned value will be interpreted as gigabytes. The cache will be entirely disabled at runtime if the variable MESA_GLSL_CACHE_DISABLE is set at the time of GL context creation. Many thanks to Kristian Høgsberg <[email protected]> for the initial implementation of code that led to this patch. In particular, the idea of using an mmapped file, (indexed by a portion of the SHA-1), for the efficent implementation of cache_has_key was entirely his idea. Kristian also provided some very helpful advice in discussions regarding various race conditions to be avoided in this code. Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* .gitignore: Ignore src/compiler/spirv2nirChad Versace2016-09-271-0/+1
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* glsl: Fix cut-and-paste bug in hierarchical visitor ir_expression::acceptIan Romanick2016-09-271-1/+1
| | | | | | | | | | | At this point in the code, s must be visit_continue. If the child returned visit_stop, visit_stop is the only correct thing to return. Found by inspection. Signed-off-by: Ian Romanick <[email protected]> Cc: [email protected] Reviewed-by: Kenneth Graunke <[email protected]>
* glsl: Add bit_xor builderIan Romanick2016-09-272-0/+7
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glsl/standalone: Enable GLSL 4.00 through 4.50Ian Romanick2016-09-271-0/+12
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glsl/standalone: Use API_OPENGL_CORE if the GLSL version is >= 1.40Ian Romanick2016-09-271-1/+5
| | | | | | | Otherwise extensions to 1.40 that are only for core profile won't work. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glsl: Update function parameter documentation for do_common_optimizationIan Romanick2016-09-271-3/+4
| | | | | | | max_unroll_iterations was moved into options a long, long time ago. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* swr: replace gallium->swr format enum conversionTim Rowley2016-09-271-51/+293
| | | | | | Replace old string comparison with a mapping table. Reviewed-by: Bruce Cherniak <[email protected]>
* gallium/radeon/winsyses: reduce the number of pb_cache bucketsNicolai Hähnle2016-09-273-9/+5
| | | | | | | Small buffers are now handled via the slabs code, so separate buckets in pb_cache have become redundant. Reviewed-by: Marek Olšák <[email protected]>
* winsys/radeon: enable buffer allocation from slabsNicolai Hähnle2016-09-274-2/+209
| | | | | | | Only enable for chips with GPUVM, because older driver paths do not take the required offset into account. Reviewed-by: Marek Olšák <[email protected]>
* winsys/radeon: add fine-grained fences for slab buffersNicolai Hähnle2016-09-275-11/+137
| | | | | | | | | | | | | | | Note the logic for adding fences is somewhat different than for amdgpu, because radeon has no scheduler and we therefore have no guarantee about the order in which submissions from multiple threads are processed. (Ironically, this is only an issue when "multi-threaded submission" is disabled, because "multi-threaded submission" actually means that all submissions happen from a single thread that happens to be separate from the application's threads. If we only supported "multi-threaded submission", the fence handling could be simplified by adding the fences in that thread where everything is serialized.) Reviewed-by: Marek Olšák <[email protected]>
* winsys/radeon: add slab buffer listNicolai Hähnle2016-09-275-12/+107
| | | | | | | Introducing radeon_bo::hash will reduce collisions between "real" buffers and buffers from slabs. Reviewed-by: Marek Olšák <[email protected]>
* winsys/radeon: separate adding a buffer from updating its reloc dataNicolai Hähnle2016-09-271-35/+17
| | | | Reviewed-by: Marek Olšák <[email protected]>
* winsys/radeon: add slab entry structures to radeon_boNicolai Hähnle2016-09-272-39/+78
| | | | | | Already adjust the map/unmap logic accordingly. Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: enable buffer allocation from slabsNicolai Hähnle2016-09-274-0/+201
| | | | Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: add fence and buffer list logic for slab allocated buffersNicolai Hähnle2016-09-273-45/+152
| | | | Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: add slab entry structures to amdgpu_winsys_boNicolai Hähnle2016-09-273-36/+74
| | | | | | Already adjust amdgpu_bo_map/unmap accordingly. Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: do not synchronize unsynchronized buffersNicolai Hähnle2016-09-273-45/+118
| | | | | | | | | | | | | | | | | | | | When a buffer is added to a CS without the SYNCHRONIZED usage flag, we now no longer add a dependency on the buffer's fence(s). However, we still need to add a fence to the buffer during flush, so that cache reclaim works correctly (and in the hypothetical case that the buffer is later added to a CS _with_ the SYNCHRONIZED flag). It is now possible that the submissions refererring to a buffer are no longer linearly ordered, and so we may have to keep multiple fences around. We keep the fences in a FIFO. It should usually stay quite short (# of contexts * 2, for gfx + dma rings). While we're at it, extract amdgpu_add_fence_dependency for a single buffer, which will make adding the distinction between real buffer and slab cases easier. Reviewed-by: Marek Olšák <[email protected]>
* gallium/radeon: add RADEON_FLAG_HANDLENicolai Hähnle2016-09-276-2/+11
| | | | | | | | | | | | | | | | When passed to winsys->buffer_create, this flag will indicate that we require a buffer that maps 1:1 with a kernel buffer handle. This is currently set for all textures, since textures can potentially be exported to other processes. This is not a huge loss, since the main purpose of this patch series is to deal with applications that allocate many small buffers. A hypothetical application with tons of tiny textures might still benefit from not setting this flag, but that's not a use case I'm worried about just now. Reviewed-by: Marek Olšák <[email protected]>
* gallium/radeon: add RADEON_USAGE_SYNCHRONIZEDNicolai Hähnle2016-09-275-13/+25
| | | | | | | | | | This is really the behavior we want most of the time, but having a SYNCHRONIZED flag instead of an UNSYNCHRONIZED one has the advantage that OR'ing different flags together always results in stronger guarantees. The parent BOs of sub-allocated buffers will be added unsynchronized. Reviewed-by: Marek Olšák <[email protected]>
* gallium/pipebuffer: add pb_slab utilityNicolai Hähnle2016-09-273-0/+409
| | | | | | | | | | | | | This is a simple framework for slab allocation from buffers that fits into the buffer management scheme of the radeon and amdgpu winsyses where bufmgrs aren't used. The utility knows about different sized allocations and explicitly manages reclaim of allocations that have pending fences. It manages all the free lists but does not actually touch buffer objects directly, relying on callbacks for that. Reviewed-by: Marek Olšák <[email protected]>
* gallium/u_math: add util_logbase2_ceilNicolai Hähnle2016-09-271-0/+12
| | | | | | For finding the exponent of the next power of two. Reviewed-by: Marek Olšák <[email protected]>
* i915g: add dma-buf support to i915_drm_buffer_get_handleNicholas Bishop2016-09-271-0/+6
| | | | | | | | | | | | | | | | The implementation of i915_drm_buffer_get_handle now handles DRM_API_HANDLE_TYPE_FD in the same way that intel_winsys_import_handle does, by calling drm_intel_bo_gem_create_from_prime. Tested by successfully running Chrome's ozone_demo [1] with the ozone-gbm backend on an Intel Pineview M machine. Without this change it fails while trying to create a DMA-BUF. [1] https://chromium.googlesource.com/chromium/src.git/+/master/ui/ozone/demo/ozone_demo.cc Signed-off-by: Nicholas Bishop <[email protected]> [Emil Velikov: Fix coding style] Signed-off-by: Emil Velikov <[email protected]>
* st/dri: check pipe_screen->resource_get_handle() return valueNicholas Bishop2016-09-271-2/+4
| | | | | | | | | | | | | | | | | | | | | Change dri2_query_image to check the return value of resource_get_handle and return GL_FALSE if an error occurs. For reference this is an example callstack that should propagate the error back to the user: i915_drm_buffer_get_handle i915_texture_get_handle u_resource_get_handle_vtbl dri2_query_image gbm_dri_bo_get_fd gbm_bo_get_fd Cc: [email protected] Signed-off-by: Nicholas Bishop <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> (v1) [Emil Velikov: Split from larger patch, polish coding style, cc stable] Signed-off-by: Emil Velikov <[email protected]>
* gbm: return appropriate error when queryImage() failsNicholas Bishop2016-09-272-2/+4
| | | | | | | | | | | | | | Change gbm_dri_bo_get_fd to check the return value of queryImage and return -1 (an invalid file descriptor) if an error occurs. Update the comment for gbm_bo_get_fd to return -1, since (apart from the above) we've already return -1 on error. Cc: [email protected] Signed-off-by: Nicholas Bishop <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> (v1) [Emil Velikov: Split from larger patch, polish coding style, cc stable] Signed-off-by: Emil Velikov <[email protected]>
* st/va Avoid VBR bitrate calculation overflow v2Andy Furniss2016-09-271-1/+1
| | | | | | | | | | VBR bitrate calc needs 64 bits at high rates. v2: use float. Signed-off-by: Andy Furniss <[email protected]> Reviewed-by: Christian König <[email protected]> Cc: [email protected]
* st/va: Fix vaSyncSurface with no outstanding operationMark Thompson2016-09-271-0/+7
| | | | | | Fixes crash if the application doesn't do what the state tracker expects. Reviewed-by: Christian König <[email protected]>
* glsl: remove remaining tabs in glsl_parser_extras.hTimothy Arceri2016-09-271-30/+30
| | | | Reviewed-by: Eric Engestrom <[email protected]>
* st/mesa: enable ARB_ES3_2_compatibility when enough availableIlia Mirkin2016-09-271-0/+20
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Marek Olšák <[email protected]>
* st/mesa: enable GL_ANDROID_extension_pack_es31a when availableIlia Mirkin2016-09-271-0/+18
| | | | | | | For now that's never since advanced blend hasn't been piped through. Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Marek Olšák <[email protected]>
* glsl: move some uniform linking code to new link_assign_uniform_storage()Timothy Arceri2016-09-271-63/+69
| | | | | | This makes link_assign_uniform_locations() easier to follow. Reviewed-by: Kenneth Graunke <[email protected]>
* glsl: move some uniform linking code to new link_setup_uniform_remap_tables()Timothy Arceri2016-09-273-162/+177
| | | | | | This makes link_assign_uniform_locations() easier to follow. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: create populate key functions for tcs and tesTimothy Arceri2016-09-274-68/+88
| | | | | | These will be used by the on disk shader cache. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: make gs key generation helper available to shader cacheTimothy Arceri2016-09-272-1/+5
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* glsl: use reproducible name for lowered const arraysTimothy Arceri2016-09-273-6/+19
| | | | | | | Otherwise we can end up with mismatching names between the cached binary and the cached metadata. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: make vs and fs key generation helpers available to shader cacheCarl Worth2016-09-274-2/+10
| | | | | Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
* glsl: Prepare standalone compiler to be able to use parameter listsCarl Worth2016-09-273-0/+23
| | | | | | | | | | | | | | | | | | | | | | | As part of the shader-cache work an upcoming change will add new references to _mesa_add_parameter and _mesa_new_parameter_list from the glsl code. To prepare for that, and to allow the standalone glsl_compiler to still link, here we add mesa/program/prog_parameter.c to the libglsl_util sources. Then, in order to get *that* to work, we also add to stubs to standalone_scaffolding: _mesa_program_state_flags _mesa_program_state_string These functions aren't actually used by the two functions in prog_parameter.c that we are actually calling. They are used in other functions in the same file. So we don't care what the implementation of these stubs is, (they won't be called by glsl_compiler). We just need the stubs present so that it can link. Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Eric Anholt <[email protected]>