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*
2005-oct-19 3dlabs slang compiler, tweaked a little bit
Michal Krol
2005-01-17
59
-0
/
+22041
*
slang to mesa compatibility, tested only under Windows
Michal Krol
2005-01-17
2
-0
/
+178
*
add 3dlabs_shhandle interface
Michal Krol
2005-01-17
1
-41
/
+42
*
add [.slang] to INCDIR, fix comma in OBJECTS
Michal Krol
2005-01-17
1
-4
/
+4
*
add src/mesa/shader/slang to INCLUDE_DIRS
Michal Krol
2005-01-17
1
-1
/
+2
*
cleaned up warnings
Daniel Borca
2005-01-17
4
-44
/
+45
*
allow more internalFormat/format combinations (i hope i got it right)
Daniel Borca
2005-01-17
1
-2
/
+5
*
fix compilation error for fx/Mesa
Daniel Borca
2005-01-17
1
-1
/
+1
*
silence warning
Brian Paul
2005-01-17
1
-1
/
+1
*
clean up gl2 structs
Brian Paul
2005-01-17
1
-77
/
+85
*
silence a bunch of warnings
Brian Paul
2005-01-17
1
-47
/
+77
*
fix a few warnings
Brian Paul
2005-01-17
1
-1
/
+2
*
added getstring.c
Brian Paul
2005-01-16
1
-0
/
+3
*
_mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new
Brian Paul
2005-01-16
4
-4521
/
+4548
*
make tnl_clipspace_attr->insert field const, to silence warning
Brian Paul
2005-01-16
1
-1
/
+1
*
This fixes it but why mipmaps still work?
Aapo Tahkola
2005-01-16
2
-5
/
+2
*
I was wrong...
Aapo Tahkola
2005-01-16
1
-0
/
+3
*
Looks like masking masking t->filter isnt needed anymore.
Aapo Tahkola
2005-01-16
1
-5
/
+0
*
Added a fast path for emitting unclipped primitives directly to a
Felix Kuehling
2005-01-16
5
-173
/
+375
*
On the way to getting stencil working.
Vladimir Dergachev
2005-01-15
4
-4
/
+146
*
On the way to getting stencil and texture formats working.
Vladimir Dergachev
2005-01-15
8
-63
/
+179
*
Converted to use spantmp2.h.
Felix Kuehling
2005-01-15
1
-74
/
+32
*
Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span read
Felix Kuehling
2005-01-15
1
-6
/
+6
*
Use symbolic constants to describe pixel shader ALU instructions.
Vladimir Dergachev
2005-01-15
1
-5
/
+38
*
Added fixes for filter modes and support for anisotropy filters.
Aapo Tahkola
2005-01-14
5
-84
/
+94
*
Enable line stippling.
Alan Hourihane
2005-01-14
2
-11
/
+16
*
Fix previously un-noticed issue with flat-shaded points.
Keith Whitwell
2005-01-14
4
-30
/
+18
*
silence a warning
Alan Hourihane
2005-01-14
1
-1
/
+1
*
Get PolygonStipple working.. (or seemingly too). It seems to do the right
Alan Hourihane
2005-01-14
3
-44
/
+10
*
16bpp doesn't support masked clears, so fallback when they're enabled.
Alan Hourihane
2005-01-14
1
-0
/
+10
*
Populate WriteMonoDepthSpan in 24/8 modes.
Keith Whitwell
2005-01-14
1
-0
/
+1
*
changed coding style. made `glutTimerFunc' less accurate, but far more relia...
Daniel Borca
2005-01-14
3
-400
/
+356
*
changed coding style. added possibility to use default timer instead of PC/H...
Daniel Borca
2005-01-14
1
-130
/
+146
*
changed coding style. added a NULL pointer check.
Daniel Borca
2005-01-14
1
-27
/
+31
*
changed coding style
Daniel Borca
2005-01-14
12
-1022
/
+1049
*
Remove redundant register.
Vladimir Dergachev
2005-01-14
3
-27
/
+59
*
Reduce amount of stderr output.
Vladimir Dergachev
2005-01-14
3
-31
/
+16
*
Incorporate latest data from Wladimir van der Laan.
Vladimir Dergachev
2005-01-14
2
-24
/
+58
*
Sync with master copy.
Vladimir Dergachev
2005-01-13
1
-5
/
+5
*
remove some dead texture code
Alan Hourihane
2005-01-13
1
-44
/
+0
*
Make sure DMA buffers are released in savageDestroyContext. Usually
Felix Kuehling
2005-01-13
1
-1
/
+2
*
Fix loop for quads-as-triangles.
Keith Whitwell
2005-01-13
1
-2
/
+2
*
Rename via_fastrender_* to avoid confusion with similar functions in
Keith Whitwell
2005-01-13
1
-5
/
+5
*
Simplify viaChooseVertexState slightly.
Keith Whitwell
2005-01-13
1
-5
/
+1
*
Remove misleading comment.
Keith Whitwell
2005-01-13
1
-2
/
+0
*
Typo
Keith Whitwell
2005-01-13
1
-1
/
+1
*
Emit constant colors for texunit 1 blending.
Keith Whitwell
2005-01-13
3
-41
/
+56
*
add s_atifragshader.c, s_atifragshader.h
Michal Krol
2005-01-13
1
-0
/
+8
*
3dlabs glslang frontend
Michal Krol
2005-01-13
1
-0
/
+37
*
3dlabs glslang frontend, not complete
Michal Krol
2005-01-13
1
-0
/
+745
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