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* i965/vs: Set the PreferDP4 shader compiler option.Kenneth Graunke2013-05-121-0/+2
* mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.Kenneth Graunke2013-05-128-28/+11
* glsl: Pass struct shader_compiler_options into do_common_optimization.Kenneth Graunke2013-05-128-9/+21
* glsl: Initialize ctx->ShaderCompilerOptions in standalone scaffolding.Kenneth Graunke2013-05-121-0/+12
* glsl: Copy _mesa_shader_type_to_index() to standalone scaffolding.Kenneth Graunke2013-05-121-0/+17
* mesa: Add comments about bit-ordering of new XRGB/XBGR formats.Kenneth Graunke2013-05-121-15/+15
* st/mesa: remove dependency on _NEW_BUFFER_OBJECT for vertex arraysMarek Olšák2013-05-112-3/+3
* st/mesa: don't check for _NEW_PROGRAM when binding UBOsMarek Olšák2013-05-111-2/+2
* st/mesa: fix a couple of issues in st_bind_ubosMarek Olšák2013-05-111-4/+16
* st/mesa: restore the transfer_inline_write path for BufferDataMarek Olšák2013-05-111-0/+15
* st/mesa: initialize Const.MaxColorAttachmentsMarek Olšák2013-05-111-7/+3
* gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GLMarek Olšák2013-05-1112-2/+23
* st/mesa: consolidate setting MaxTextureImageUnitsMarek Olšák2013-05-111-15/+11
* st/mesa: initialize all program constants and UBO limitsMarek Olšák2013-05-111-21/+43
* glsl: fix the value of gl_MaxFragmentUniformVectorsMarek Olšák2013-05-111-1/+1
* mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECTMarek Olšák2013-05-1113-14/+41
* mesa: skip _MaxElement computation unless driver needs strict bounds checkingMarek Olšák2013-05-112-4/+26
* mesa: remove unused gl_array_object::NewArrayMarek Olšák2013-05-114-10/+0
* mesa: remove unused gl_constants::MaxColorTableSizeMarek Olšák2013-05-113-6/+0
* mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponentsMarek Olšák2013-05-115-9/+5
* mesa: move max texture image unit constants to gl_program_constantsMarek Olšák2013-05-1127-63/+61
* mesa: consolidate definitions of max texture image unitsMarek Olšák2013-05-113-9/+5
* ilo: Initialize read_back in transfer_map_sys.Vinson Lee2013-05-101-1/+1
* r600g: increase array size for shader inputs and outputsMarek Olšák2013-05-102-2/+4
* targets/dri-i915: Force c++ linker in all casesChí-Thanh Christopher Nguyễn2013-05-091-8/+2
* i965: Actually use the user timeout in glClientWaitSync.Ben Widawsky2013-05-091-9/+1
* i965: make GT3 machines work as GT3 instead of GT2Paulo Zanoni2013-05-092-37/+41
* i965: Add chipset limits for the Haswell GT3 variant.Kenneth Graunke2013-05-091-0/+6
* i965: Update URB partitioning code for Haswell's GT3 variant.Kenneth Graunke2013-05-091-8/+17
* i965: Delete dead intel_span.c symlink.Kenneth Graunke2013-05-091-1/+0
* i965/vs: Make virtual grf live intervals actually cover their used range.Eric Anholt2013-05-094-63/+31
* i965/fs: Make virtual grf live intervals actually cover their used range.Eric Anholt2013-05-096-72/+38
* ilo: Add support for HW primitive restart.Courtney Goeltzenleuchter2013-05-103-2/+194
* svga: misc whitespace and comment fixes in svga_cmd.cBrian Paul2013-05-091-82/+82
* st/mesa: generate GL_OUT_OF_MEMORY if we can't create the index bufferBrian Paul2013-05-091-1/+1
* ilo: add support for PIPE_FORMAT_ETC1_RGB8Chia-I Wu2013-05-092-5/+61
* ilo: support mapping with a staging system bufferChia-I Wu2013-05-091-0/+77
* ilo: allow for different mapping methodsChia-I Wu2013-05-091-115/+187
* ilo: allow bo format to differ from that requestedChia-I Wu2013-05-092-14/+22
* draw/llvm: Add additional llvm optimization passesStéphane Marchesin2013-05-081-0/+3
* i965: Sync brw_format_for_mesa_format() table with new Mesa formats.Eric Anholt2013-05-081-1/+31
* i965: Update the surface formats table from the current specs.Eric Anholt2013-05-081-0/+65
* i965: Add surface format defines from the public specs.Eric Anholt2013-05-081-0/+45
* mesa/program: Don't copy propagate from swizzles.Fabian Bieler2013-05-081-0/+2
* mesa/st: Don't copy propagate from swizzles.Fabian Bieler2013-05-081-0/+2
* i965: Fix hangs on HSW since the gen6 blorp fix.Eric Anholt2013-05-081-2/+101
* egl/android: Fix error condition for EGL_ANDROID_image_native_bufferChad Versace2013-05-081-2/+14
* i915: Use Y tiling for texturesStéphane Marchesin2013-05-081-2/+7
* i915g: Optimize batchbuffer sizesStéphane Marchesin2013-05-082-4/+6
* i915g: Add more PIPE_CAP_* supportStéphane Marchesin2013-05-081-0/+9