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* gallium: Add a pipe cap for whether primitive restart works for patches.Kenneth Graunke2016-05-2317-0/+18
* i965/fs: Mark UBO uniform pull constant loads as force_writemask_all.Francisco Jerez2016-05-232-1/+4
* i965/fs: Allow spilling of non-contiguous registers.Francisco Jerez2016-05-231-19/+2
* i965/fs: Calculate the (un)spill block size correctly.Francisco Jerez2016-05-231-3/+17
* i965/fs: Set exec_all on spills not matching the channel layout of the instru...Francisco Jerez2016-05-231-3/+16
* i965/fs: Set exec_all on unspills.Francisco Jerez2016-05-231-2/+10
* i965/fs: Move scratch block size calculation into the caller of emit_(un)spill.Francisco Jerez2016-05-231-21/+23
* i965/fs: Make emit_spill/unspill static functions taking builder as argument.Francisco Jerez2016-05-232-24/+21
* i965/fs: Apply execution controls from the instruction to scratch messages.Francisco Jerez2016-05-231-6/+5
* i965/fs: Fix signedness of local variables and arguments of emit_(un)spill.Francisco Jerez2016-05-232-8/+8
* i965/fs: Factor out calculation of the block of MRFs reserved for spilling.Francisco Jerez2016-05-231-9/+45
* egl: Add OpenGL_ES to API string regardless of GLES versionPlamena Manolova2016-05-231-7/+4
* freedreno/ir3: disable cp for indirect src'sRob Clark2016-05-231-0/+9
* nvc0: do not invalidate compute constbufs on KeplerSamuel Pitoiset2016-05-231-4/+6
* nir/validate: fix null deref coverity warningRob Clark2016-05-231-0/+1
* mesa: dri: Add shared glapi to LIBADD on AndroidNicolas Boichat2016-05-231-0/+8
* configure.ac: Add support for Android buildsNicolas Boichat2016-05-231-0/+5
* anv: remove define _DEFAULT_SOURCEEmil Velikov2016-05-233-6/+0
* gbm: remove define _DEFAULT_SOURCEEmil Velikov2016-05-231-2/+0
* gbm: remove define _BSD_SOURCEEmil Velikov2016-05-231-1/+0
* glxcmds: glXGetFBConfigs, fix screen boundsJiri Slaby2016-05-231-1/+1
* egl: add missing link against $(CLOCK_LIB)Emil Velikov2016-05-231-1/+1
* egl: android: remove explicit glFlush callEmil Velikov2016-05-231-6/+0
* egl: android: drop dri2_create_image_android_native_buffer argumentEmil Velikov2016-05-231-2/+2
* egl: android: directly use dri2_create_image_dma_buf()Emil Velikov2016-05-233-3/+6
* vl/drm: don't call close(-1) in vl_drm_screen_create error pathEmil Velikov2016-05-231-4/+5
* st/xa: don't call close(-1) in xa_tracker_create error pathEmil Velikov2016-05-231-3/+3
* st/dri: don't call close(-1) in dri{2, kms_}_init_screen error pathEmil Velikov2016-05-231-10/+20
* vk/intel: use negative VK_NO_PROTOTYPES schemeEric Engestrom2016-05-231-1/+0
* gbm: Add map/unmap functionsRob Herring2016-05-237-2/+165
* gbm: rename gbm_dri_bo_{map,unmap} to gbm_dri_bo_{map,unmap}_dumbRob Herring2016-05-233-8/+8
* st/dri: Add support for DRIimage extension mapImage/unmapImageRob Herring2016-05-231-1/+42
* gbm: Add Android build supportRob Herring2016-05-231-0/+44
* gbm: add Android gallium_dri.so library loading supportRob Herring2016-05-231-0/+9
* gbm: split out source file to Makefile.sourcesRob Herring2016-05-232-8/+15
* Android: Move setting DEFAULT_DRIVER_DIR to shared locationRob Herring2016-05-231-7/+0
* glsl/linker: dvec3/dvec4 consume twice input vertex attributesJuan A. Suarez Romero2016-05-231-0/+20
* i965/fs: do not depend on std140 alignment rules for UBO loadsFrancisco Jerez2016-05-231-46/+13
* nir: handle double-precision in fsign, fsat, fnot and frcpIago Toral Quiroga2016-05-231-4/+9
* nir: handle double-precision in fabs, frsq and fsqrtIago Toral Quiroga2016-05-231-3/+3
* glsl/parser: handle multiple layout sections with AST nodes.Dave Airlie2016-05-231-0/+2
* glsl: allow layout qualifier overrides with ARB_shading_language_420packDave Airlie2016-05-231-1/+6
* subroutines: handle explicit indexes properlyDave Airlie2016-05-235-19/+43
* mesa/subroutines: fix reset on bindpipelineDave Airlie2016-05-232-1/+7
* mesa/subroutines: count number subroutines properly.Dave Airlie2016-05-233-2/+4
* mesa/subroutines: don't generate error in GetSubroutineIndex.Dave Airlie2016-05-231-1/+0
* glsl/ast: for geom shaders allow stream flags in input flags.Dave Airlie2016-05-231-1/+4
* glsl/linker: skip inactive explicit locations.Dave Airlie2016-05-231-0/+3
* glsl: fix subroutine uniform .length().Dave Airlie2016-05-231-0/+8
* glsl/linker: link error on too many subroutine functions.Dave Airlie2016-05-231-0/+4