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* ac/nir: fix lsb emissionConnor Abbott2017-08-011-1/+11
| | | | | | | | | | | This makes it match radeonsi. The LLVM backend itself will emit the correct instruction, but LLVM might do incorrect optimizations since it thinks the output is undefined when the input is 0, even though it's not supposed to be. We really need a new intrinsic, or for the backend to become smarter and recognize this pattern. Cc: [email protected] Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* nir: fix algebraic optimizationsConnor Abbott2017-08-011-2/+2
| | | | | | | | The optimizations are only valid for 32-bit integers. They were mistakenly firing for 64-bit integers as well. Cc: [email protected] Reviewed-by: Matt Turner <[email protected]>
* anv: Autogenerate extension query and lookupJason Ekstrand2017-08-016-154/+142
| | | | | | | | | | | | | | | | | | | | | | | As time goes on, extension advertising is going to get more complex. Today, we either implement an extension or we don't. However, in the future, whether or not we advertise an extension will depend on kernel or hardware features. This commit introduces a python codegen framework that generates the anv_EnumerateFooExtensionProperties functions as well as a pair of anv_foo_extension_supported functions for querying for the support of a given extension string. Each extension has an "enable" predicate that is any valid C expression. For device extensions, the physical device is available as "device" so the expression could be something such as "device->has_kernel_feature". For instance extensions, the only option is VK_USE_PLATFORM defines. This mechanism also means that we have a single one-line-per-entry table for all extension declarations instead of the two tables we had in anv_device.c and the one we had in anv_entrypoints_gen.py. The Python code is smart and uses the XML to determine whether an extension is an instance extension or device extension. Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* anv: Add a new centralized extensions fileJason Ekstrand2017-08-013-26/+72
| | | | | | | | This will allow us to keep everything in one place when it comes to declaring what extensions are supported. Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* egl/drm: Fix misused x and y offsets in swrast_get_image()Gwan-gyeong Mun2017-08-011-4/+19
| | | | | | | | | | | | | It fixes misused x and y variables on the calculation of the memory copy regions. Cc: Giovanni Campagna <[email protected]> Fixes: 8430af5ebe1ee8119e14 "Add support for swrast to the DRM EGL platform" Signed-off-by: Mun Gwan-gyeong <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]> [Eric: use gbm_bo_get_bpp() instead of local function, split clamp patch] Signed-off-by: Eric Engestrom <[email protected]>
* egl/drm: Fix misused x and y offsets in swrast_put_image2()Gwan-gyeong Mun2017-08-011-2/+17
| | | | | | | | | | | | | It fixes misused x and y variables on the calculation of the memory copy regions. Cc: Giovanni Campagna <[email protected]> Fixes: 8430af5ebe1ee8119e14 "Add support for swrast to the DRM EGL platform" Signed-off-by: Mun Gwan-gyeong <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]> [Eric: use gbm_bo_get_bpp() instead of local function, split clamp patch] Signed-off-by: Eric Engestrom <[email protected]>
* gbm: add gbm_bo_get_bpp()Eric Engestrom2017-08-013-0/+70
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: remove unnecessary empty array elementEric Engestrom2017-08-011-3/+2
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: split enums to make use of -WswitchEric Engestrom2017-08-011-10/+8
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: use designated initaliser for _eglGlobalEric Engestrom2017-08-011-9/+9
| | | | | | | | Turn comments into actual code, that the compiler can check for us :) (Speaking of, one of the comments had a typo. Challenge: find it) Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: make platform's SwapInterval() optionalEric Engestrom2017-08-012-12/+1
| | | | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* loader: remove clamp_swap_interval()Eric Engestrom2017-08-014-23/+0
| | | | | | | | | | As of last commit, no invalid swap interval can be stored, so there's no need to sanitize the values when reading them anymore. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* egl: deduplicate swap interval clamping logicEric Engestrom2017-08-014-40/+14
| | | | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* glsl: xfb_stride applies to buffers, not block membersJuan A. Suarez Romero2017-08-011-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When we have an interface block like: layout (xfb_buffer = 0, xfb_offset = 0) out Block { vec4 var1; layout (xfb_stride = 48) vec4 var2; vec4 var3; }; According to ARB_enhanced_layouts spec: "The *xfb_stride* qualifier specifies how many bytes are consumed by each captured vertex. It applies to the transform feedback buffer for that declaration, whether it is inherited or explicitly declared. It can be applied to variables, blocks, block members, or just the qualifier out. [ ...] While *xfb_stride* can be declared multiple times for the same buffer, it is a compile-time or link-time error to have different values specified for the stride for the same buffer." This means xfb_stride actually applies to the buffer, and not to the individual components. In the above example, it means that var2 consumes 16 bytes, and var3 is at offset 32. This has been confirmed also by John Kessenich, the main contact for the ARB_enhanced_layouts specs, and also because this commit fixes: GL45.enhanced_layouts.xfb_block_member_stride This commit is in practice a revert of 598790e8564 (glsl: apply xfb_stride to implicit offsets for ifc block members). Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* build: Convert git_sha1_gen script to Python (part2).Jose Fonseca2017-08-012-2/+2
| | | | | | Things pointed out by Emil. Reviewed-by: Emil Velikov <[email protected]>
* st/dri: don't set PIPE_BIND_SHARED for privately-allocated renderbuffersMarek Olšák2017-08-011-2/+3
| | | | | | which are MSAA and depth/stencil buffers. Reviewed-by: Eric Anholt <[email protected]>
* radeonsi: don't print AMD twice in the renderer string with the marketing nameMarek Olšák2017-08-011-1/+2
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: print CE IBs into ddebug reportsMarek Olšák2017-08-017-10/+41
| | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: fix printing vertex buffer descriptors into ddebug reportsMarek Olšák2017-08-012-0/+8
| | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: don't flush sL1 conditionally in WAIT_ON_CE_COUNTERMarek Olšák2017-08-011-3/+3
| | | | | | | | I don't know the condition for the flush, but we better turn this off. The sL1 flush is used when CE dumps stuff into a ring buffer and the ring buffer wraps. Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: set up HTILE in descriptors only when level 0 is accessibleMarek Olšák2017-08-011-1/+1
| | | | | | Compression isn't enabled with non-zero levels. Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: fix various CLEAR_STATE issuesMarek Olšák2017-08-011-0/+22
| | | | | | | | | Fixes: 064550238ef0 ("radeonsi: use CLEAR_STATE to initialize some registers") Bugzilla: https://bugs.freedesktop.org/101969 Tested-by: Michel Dänzer <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* build: Convert git_sha1_gen script to Python.Jose Fonseca2017-08-013-3/+4
| | | | | | | | | Python is the scripting language we've been using for scripts that need to run across all supported platforms. Shell is *not* a portable language for scripts. Reviewed-by: Eric Engestrom <[email protected]>
* Fix SCons buildNicolai Hähnle2017-08-011-1/+1
| | | | | | Fixes: 601093f95ddf ("xmlconfig: move into src/util") Tested-by: Eric Engestrom <[email protected]> Tested-by: Roland Scheidegger <[email protected]>
* mesa: fix bad cast conversions in viewport()Samuel Pitoiset2017-08-011-3/+4
| | | | | | | | Fixes: ddc32537d6 ("mesa: clamp viewport values only once when using glViewport()") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101981 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101989 Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* i965/drm: Inline brw_bo_references.Kenneth Graunke2017-07-312-7/+6
| | | | | | | | | | It's a single atomic add, so it makes sense to inline it. Improves performance in Piglit's drawoverhead microbenchmark's "DrawArrays ( 1 VBO, 0 UBO, 0 ) w/ no state change" subtest by 0.400922% +/- 0.310389% (n=350) on my i7-7700HQ. Reviewed-by: Jason Ekstrand <[email protected]>
* Revert "st_glsl_to_tgsi: rewrite rename registers to use array fully."Dave Airlie2017-08-011-26/+29
| | | | | | | | | | | | | | This reverts commit 3008161d28e38336ba39aba4769a2deaf9732f55, which caused a regression for VMWare. The initial code had some recursion in it, that I removed by accident trying to add back the recursion broke lots of things, take the high road and revert for now. Fixes: 3008161d (st_glsl_to_tgsi: rewrite rename registers to use array fully.) Reviewed-by: Brian Paul <[email protected]> Tested-by: Brian Paul <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: handle 10-bit format clamping workaround.Dave Airlie2017-08-018-16/+51
| | | | | | | | | | | | | | | This fixes: dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.* for a2r10g10b10 formats as destination on SI/CIK hardware. This adds support to the meta program for emitting 10-bit outputs, and adds 10-bit support to the fragment shader key. It also only does the int8/10 on SI/CIK. Fixes: f4e499ec7 (radv: add initial non-conformant radv vulkan driver) Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium/targets: Fix d3dadapter9 build after xmlconfig move.Bas Nieuwenhuizen2017-07-311-0/+1
| | | | | | Signed-off-by: Bas Nieuwenhuizen <[email protected]> Fixes: 601093f95dd "xmlconfig: move into src/util" Reviewed-by: Emil Velikov <[email protected]>
* radv: Don't underflow non-visible VRAM size.Bas Nieuwenhuizen2017-07-311-2/+4
| | | | | | | | | | | | | | In some APU situations the reported visible size can be larger than VRAM size. This properly clamps the value. Surprisingly both CTS and spec seem to allow a heap type with size 0, so this seemed like the easiest option to me. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Fixes: 4ae84efbc5c "radv: Use enum for memory heaps." Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Michel Dänzer <[email protected]> Tested-by: Michel Dänzer <[email protected]>
* Android: fix xmlconfig buildRob Herring2017-07-311-0/+3
| | | | | | | | | | | | Commit 601093f95ddf ("xmlconfig: move into src/util") broke the Android build due to missing libexpat dependency: external/mesa3d/src/util/xmlconfig.c:34:10: fatal error: 'expat.h' file not found Fixes: 601093f95ddf ("xmlconfig: move into src/util") Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Rob Herring <[email protected]>
* util/ra: fix memory leakEric Engestrom2017-07-311-0/+2
| | | | | | | | | CID: 1415909 Fixes: 7a34a0e8903249c41fae "ra: Add a callback for selecting a register from what's available." Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa: drop unnecessary GLAPIENTRY to _mesa_init_line()Samuel Pitoiset2017-07-312-2/+2
| | | | | | | Noticed randomly. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* mesa: only check errors when the state change in glClipControl()Samuel Pitoiset2017-07-311-14/+16
| | | | | | | | When this GL call is a no-op, it should be a little faster in the errors path only. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa: only check errors when the state change in glPointSize()Samuel Pitoiset2017-07-311-10/+9
| | | | | | | | When this GL call is a no-op, it should be a little faster in the errors path only. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa: only check errors when the state change in glCullFace()Samuel Pitoiset2017-07-311-9/+10
| | | | | | | | When this GL call is a no-op, it should be a little faster in the errors path only. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa: only check errors when the state change in glProvokingVertex()Samuel Pitoiset2017-07-311-3/+3
| | | | | | | When this GL call is a no-op, it should be a little faster. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* ac/common: always build NIR translationNicolai Hähnle2017-07-311-7/+2
| | | | | | radeonsi needs it now, and we require LLVM 3.9 anyway. Fixes a build with radeonsi but not radv.
* Android: fix compile error for DRI2 loader getCapabilityRob Herring2017-07-311-1/+1
| | | | | | | | | | Fix compile failure from commit 1bf703e4ea5c ("dri_interface,egl,gallium: only expose RGBA visuals on Android"). Fixes: 1bf703e4ea5c ("dri_interface,egl,gallium: only expose RGBA visuals on Android") Cc: 17.2 <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Rob Herring <[email protected]>
* Attempt to fix AppVeyor build, round 2Nicolai Hähnle2017-07-311-5/+7
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* Revert "st/mesa: release sampler views when redefining a texture in ↵Marek Olšák2017-07-311-2/+0
| | | | | | | | | | st_context_teximage" This reverts commit 5c1241268ba9b240cb79ab9a30c5255b176c83c9. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101961 Cc: 17.2 <[email protected]>
* Attempt to fix the AppVeyor buildNicolai Hähnle2017-07-312-4/+1
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* xmlconfig: move into src/utilNicolai Hähnle2017-07-3153-110/+124
| | | | | | | | v2: attempt to fix Android build (Emil) v3: add missing include path Reviewed-by: Marek Olšák <[email protected]> (v1)
* xmlconfig: remove GL type dependenciesNicolai Hähnle2017-07-311-6/+4
| | | | Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: ensure that temp array allocas are in the entry blockNicolai Hähnle2017-07-311-1/+1
| | | | | | | | | Otherwise, code generation fails. This has become necessary since some shaders are wrapped in control flow. Fixes: 081ac6e5c6d2 ("radeonsi/gfx9: always wrap GS and TCS in an if-block (v2)") Cc: [email protected] Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: enable R600_DEBUG=nir for vertex and fragment shadersNicolai Hähnle2017-07-313-1/+8
| | | | | | | | | Also, disable geometry and tessellation shaders. Mixing and matching NIR and TGSI shaders should work (and I've tested it for the VS/PS interface), but geometry and tessellation requires VS-as-ES/LS, which isn't implemented yet for NIR. Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: VS as ES/LS are not yet supported with R600_DEBUG=nirNicolai Hähnle2017-07-311-0/+2
| | | | Reviewed-by: Marek Olšák <[email protected]>
* radeonsi/nir: lower uniforms to UBO loadsNicolai Hähnle2017-07-311-0/+10
| | | | Reviewed-by: Marek Olšák <[email protected]>
* ac/nir: implement load_frag_coord intrinsicNicolai Hähnle2017-07-311-0/+10
| | | | Reviewed-by: Marek Olšák <[email protected]>
* radeonsi/nir: lower txp instructionsNicolai Hähnle2017-07-311-0/+5
| | | | Reviewed-by: Marek Olšák <[email protected]>