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* glx: add a line of Emacs helping variablesRALOVICH, Kristóf2008-10-1543-0/+43
* glx: No need to zero a local variable.RALOVICH, Kristóf2008-10-151-1/+0
* glx: make INIT_MESA_SPARC more robustRALOVICH, Kristóf2008-10-151-8/+8
* i915: Texture instructions use r/t/oC/oD register as texture coordinate.Xiang, Haihao2008-10-151-0/+13
* intel: Add acceleration for glDrawPixels(GL_STENCIL_INDEX).Eric Anholt2008-10-151-1/+196
* cell: initial bits for 3D texture supportBrian Paul2008-10-145-6/+20
* cell: replace FREE() with align_free()Brian Paul2008-10-141-1/+1
* cell: fix incorrect parameter typeBrian Paul2008-10-142-2/+2
* cell: support for cubemapsBrian Paul2008-10-148-41/+214
* cell: fall-through case for TGSI_OPCODE_TXBBrian Paul2008-10-141-0/+2
* cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoordsBrian Paul2008-10-143-42/+117
* cell: fix npot texture tiling bugsBrian Paul2008-10-141-4/+12
* cell: fix broken negative texcoord conversionBrian Paul2008-10-141-4/+4
* cell: use minify vs magnify filtersBrian Paul2008-10-143-21/+53
* cell: fix assertionsBrian Paul2008-10-141-5/+5
* cell: basic mipmap filtering works nowBrian Paul2008-10-145-61/+79
* cell: fix tex image stride bugsBrian Paul2008-10-141-5/+9
* cell: now do texture twiddling in the right way, at the right time.Brian Paul2008-10-144-148/+83
* cell: remove old code, clean-ups, etc.Brian Paul2008-10-144-44/+35
* dri: don't check the number of cliprects before swap, letAlan Hourihane2008-10-141-3/+0
* cell: more clean-up in spu_tri.cBrian Paul2008-10-131-84/+16
* cell: remove dead code, clean-up, reformattingBrian Paul2008-10-131-90/+24
* cell: finish-up perspective-corrected interpolationBrian Paul2008-10-131-45/+82
* cell: initial work for mipmap texture filteringBrian Paul2008-10-1310-77/+176
* cell: remove old texture-related fieldsBrian Paul2008-10-132-5/+0
* cell: use fewer memory references in sample_texture4_bilinear_2()Brian Paul2008-10-131-25/+31
* cell: remove more old texture codeBrian Paul2008-10-131-26/+0
* cell: bilinear texture filtering using integer arithmeticBrian Paul2008-10-132-0/+149
* cell: remove old texture codeBrian Paul2008-10-136-181/+7
* cell: do texture sampling/filtering for four pixels at a time.Brian Paul2008-10-135-10/+161
* cell: added spu_unpack_A8R8G8B8_transpose4()Brian Paul2008-10-131-7/+42
* mesa: when emitting an address load instruction, forAlan Hourihane2008-10-131-1/+5
* cell: more instruction scheduling optimizations (MIN/MAX/LERP/etc)Brian Paul2008-10-101-61/+140
* Merge commit 'origin/master' into gallium-0.2Brian Paul2008-10-108-57/+35
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| * mesa: fix asst. issues in _mesa_texstore_argb8888()Brian Paul2008-10-101-40/+10
| * mesa: include needed headerBrian Paul2008-10-101-0/+1
| * mesa: remove unneeded includesBrian Paul2008-10-102-2/+0
| * mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861Brian Paul2008-10-101-1/+12
| * mesa: rename macro params to emphasize that there's no particular color orderingBrian Paul2008-10-101-12/+12
| * mesa: remove unneeded includesBrian Paul2008-10-102-2/+0
| * intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driverIan Romanick2008-10-101-0/+4
| * i965: Add missing intel_pixel_draw.c symlink to fix build.Eric Anholt2008-10-101-0/+1
* | cell: pass texture unit (sampler number) to txp() functionBrian Paul2008-10-102-2/+7
* | intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driverIan Romanick2008-10-101-0/+4
* | i965: Add missing intel_pixel_draw.c symlink to fix build.Eric Anholt2008-10-101-0/+1
* | cell: add emit_RI10s() which does range checking on the 10-bit signed immedia...Brian Paul2008-10-102-10/+30
* | cell: additional 'offset' checking in spe_lqd(), spe_stqd()Brian Paul2008-10-101-4/+14
* | cell: fix assertions in spe_lqd(), spe_stqd()Brian Paul2008-10-101-2/+2
* | cell: fix function prologue/epilogue code for large stack framesBrian Paul2008-10-101-7/+37
* | CELL: fixing stencil bugsRobert Ellison2008-10-102-20/+72