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* mesa: Unconditionally enable floating-point texturesTimothy Arceri2018-06-182-11/+0
* intel/fs: shuffle_64bit_data_for_32bit_write is not used anymoreJose Maria Casanova Crespo2018-06-162-36/+0
* intel/fs: Use new shuffle_32bit_write for all 64-bit storage writesJose Maria Casanova Crespo2018-06-161-7/+6
* intel/fs: shuffle_32bit_load_result_to_64bit_data is not used anymoreJose Maria Casanova Crespo2018-06-162-58/+0
* intel/fs: Use shuffle_from_32bit_read for 64-bit FS load_inputJose Maria Casanova Crespo2018-06-161-4/+4
* intel/fs: shuffle_from_32bit_read at load_per_vertex_input at TCS/TESJose Maria Casanova Crespo2018-06-161-14/+8
* intel/fs: Use shuffle_from_32bit_read at VS load_inputJose Maria Casanova Crespo2018-06-161-10/+5
* intel/fs: Use shuffle_from_32bit_read for 64-bit gs_input_loadJose Maria Casanova Crespo2018-06-161-5/+5
* intel/fs: shuffle_from_32bit_read for 64-bit do_untyped_vector_readJose Maria Casanova Crespo2018-06-161-10/+2
* intel/fs: Remove old 16-bit shuffle/unshuffle functionsJose Maria Casanova Crespo2018-06-162-73/+0
* intel/fs: Use shuffle_for_32bit_write for 16-bits store_ssboJose Maria Casanova Crespo2018-06-161-5/+2
* intel/fs: Use shuffle_from_32bit_read to read 16-bit SSBOJose Maria Casanova Crespo2018-06-161-4/+2
* intel/fs: Use shuffle_from_32bit_read at VARYING_PULL_CONSTANT_LOADJose Maria Casanova Crespo2018-06-161-15/+2
* intel/fs: New shuffle_for_32bit_write and shuffle_from_32bit_readJose Maria Casanova Crespo2018-06-162-0/+54
* intel/fs: general 8/16/32/64-bit shuffle_src_to_dst functionJose Maria Casanova Crespo2018-06-161-0/+101
* ac: Clear meminfo to avoid valgrind warning.Bas Nieuwenhuizen2018-06-161-1/+1
* radv: fix emitting the TCS regs on GFX9Samuel Pitoiset2018-06-161-1/+0
* nir: Document a couple instances of parent_instrIan Romanick2018-06-151-0/+2
* i965/fs: Propagate conditional modifiers from not instructionsIan Romanick2018-06-151-1/+61
* i965/fs: Rearrange code to remove most of the gotosIan Romanick2018-06-151-11/+3
* i965/fs: Refactor propagation of conditional modifiers from compares to addsIan Romanick2018-06-151-57/+80
* i965/vec4: Optimize OR with 0 into a MOVIan Romanick2018-06-151-0/+8
* i965/vec4: Don't register coalesce into source of VS_OPCODE_UNPACK_FLAGS_SIMD4X2Ian Romanick2018-06-151-0/+9
* i965/fs: Optimize OR with 0 into a MOVIan Romanick2018-06-151-1/+2
* v3d: Handle a no-intersection scissor even if it's outside of the VP.Eric Anholt2018-06-151-10/+8
* v3d: Use the proper depth texture type for sampling.Eric Anholt2018-06-151-3/+3
* v3d: Limit shader threading according to our maximum TMU fifo usage.Eric Anholt2018-06-151-10/+24
* v3d: Fix shaders using pixel center W but no varyings.Eric Anholt2018-06-154-16/+9
* intel/aubinator: Use int to store getopt_long flags.Rafael Antognolli2018-06-151-2/+2
* Revert "radv: always set/load both depth and stencil clear values"Samuel Pitoiset2018-06-151-5/+28
* radv: don't check for linear images in emit_fast_color_clear()Samuel Pitoiset2018-06-151-2/+0
* radv: allow RADV_PERFTEST=dccmsaa on GFX9Samuel Pitoiset2018-06-151-2/+2
* radv: add RADV_DEBUG=checkirSamuel Pitoiset2018-06-155-3/+11
* radv: update ZRANGE_PRECISION in radv_update_bound_fast_clear_ds()Samuel Pitoiset2018-06-151-31/+15
* radv: clean up radv_{set,load}_depth_clear_regs() helpersSamuel Pitoiset2018-06-153-32/+44
* radv: always set/load both depth and stencil clear valuesSamuel Pitoiset2018-06-151-28/+5
* radv: update the fast ds clear values only if the image is boundSamuel Pitoiset2018-06-151-5/+32
* radv: clean up radv_{set,load}_color_clear_regs() helpersSamuel Pitoiset2018-06-153-33/+47
* radv: update the fast color clear values only if the image is boundSamuel Pitoiset2018-06-151-3/+32
* util/bitset: include util/macro.hChristian Gmeiner2018-06-151-0/+1
* nvc0: add support for programmable sample locationsRhys Perry2018-06-1410-46/+299
* st/mesa: add support for ARB_sample_locationsRhys Perry2018-06-148-7/+129
* gallium: add support for programmable sample locationsRhys Perry2018-06-1424-2/+120
* mesa: add support for ARB_sample_locationsRhys Perry2018-06-1412-28/+455
* v3d: Fix polygon offset for Z16 buffers.Eric Anholt2018-06-143-2/+14
* v3d: Fix configuration setup of mixed f32 and f16 render targets.Eric Anholt2018-06-141-1/+1
* v3d: Don't set the first_ez_state to DISABLED if after only UNDECIDED draws.Eric Anholt2018-06-141-1/+2
* v3d: Use the right size for v3d 4.x TEXTURE_SHADER_STATE BO.Eric Anholt2018-06-141-2/+2
* v3d: Add static asserts for other packed packet sizes.Eric Anholt2018-06-142-0/+7
* v3d: Fix the size of the packed attribute state.Eric Anholt2018-06-141-1/+1