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* st/mesa: Add checks for ST_SURFACE_x vs MESA_BUFFER_xBrian Paul2010-02-222-1/+9
| | | | | | | The ST_SURFACE_x values should match the Mesa BUFFER_x values. Added some assertions to prevent future mix-ups. (cherry picked from commit 13cbb5fff68ef8831230638e9f0b29a217750e9d)
* mesa/st: Make ST_SURFACE_DEPTH index consistent with mesa's BUFFER_DEPTH.Brian Paul2010-02-221-1/+1
| | | | | | Some st functions assume that they are identical. (cherry picked from commit 9d17ad2891b58de9e33e943ff918a678c6a3c2bd)
* intel: assert that we do not overflow the batch buffer.Chris Wilson2010-02-221-1/+2
| | | | Signed-off-by: Chris Wilson <[email protected]>
* i915: Fix logic !gen >= 3Chris Wilson2010-02-221-1/+1
| | | | | | | The effect of this was that all objects were aligned to 128 bytes on all generations, rather than just gen2. Signed-off-by: Chris Wilson <[email protected]>
* i915: Remove superfluous MI_NOOP from vertex emissionChris Wilson2010-02-221-2/+1
| | | | Signed-off-by: Chris Wilson <[email protected]>
* intel: Check that we have a bufmgr or bail out when initializing the context.Chris Wilson2010-02-221-0/+4
| | | | Signed-off-by: Chris Wilson <[email protected]>
* Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie2010-02-2223-1247/+347
| | | | | | | | | | This reverts commit fff5be8e7b4557c221f2425dcafc2e7cbbba76ba. Probably went too soon with this, dileX reported OA not working for him it works here fine, but the optimisations I wanted aren't working properly yet so I'll fix that now. Signed-off-by: Dave Airlie <[email protected]>
* r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie2010-02-2223-347/+1247
| | | | | | | | | | | | | This creates a cleaner winsys and drop the simple screen stuff. It makes r300g use pb_bufmgr structs and adds usage of the cached bufmgr for vertex/index buffers. It also avoids mapping too often. I'm not 100% sure this is perfect but it won't find its own bugs. Signed-off-by: Dave Airlie <[email protected]>
* r3OOg: support rendering of more than 65535 vertices per draw call (almost)Marek Olšák2010-02-222-29/+83
| | | | | | | | | | The path for VAP_ALT_NUM_VERTICES is also in place (and tested) but not enabled by default due to the missing support of this reg in the upstream kernel. Also, a non-zero BUFFER_BASE in the INDX_BUFFER packet3 hangs the machine. Am I missing something? Because of this, only draw_arrays can render more than 65535 vertices without the use of VAP_ALT_NUM_VERTICES.
* i965g: Fix memory leak.Vinson Lee2010-02-211-1/+2
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* st/mesa: Fix memory leak on out-of-memory error path.Vinson Lee2010-02-211-1/+3
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* r300g: Remove unnecessary header.Vinson Lee2010-02-211-1/+0
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* r300g: precompute framebuffer register valuesMarek Olšák2010-02-216-220/+250
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* r300g: add all missing colorbuffer formatsMarek Olšák2010-02-212-83/+165
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* r300g: make r300_translate_texformat privateMarek Olšák2010-02-213-235/+246
| | | | | | Unlikely to increase performance from inlining. And partially expose it through r300_is_sampler_format_supported.
* r300g: re-enable SRGB formatsMarek Olšák2010-02-211-1/+2
| | | | Ouch.
* mesa: Add assert to check for null pointer dereference.Vinson Lee2010-02-211-2/+6
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* draw: Remove dead code.Vinson Lee2010-02-211-7/+1
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* i965g: Remove dead code.Vinson Lee2010-02-211-2/+0
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* i965g: Fix assertions that were always true.Vinson Lee2010-02-211-4/+10
| | | | | | | | | The surface_format field is 9 bits wide which has a maximum value of 511. BRW_SURFACEFORMAT_INVALID has a value of 4095 which exceeds the width of the surface_format field. This patch asserts that the format is not BRW_SURFACEFORMAT_INVALID before assignment to the surface_format field.
* glsl/cl: Prevent possible buffer overflow.Vinson Lee2010-02-211-1/+2
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* i965g: Fix use of out-of-scope variable.Vinson Lee2010-02-211-8/+7
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* st/egl: Disable SHM in ximage backend.Chia-I Wu2010-02-211-3/+10
| | | | | | With pipe_screen::update_buffer being called in st_validate_state, it is likely that softpipe will flush tile caches to a detached SHM segment. Disable SHM for now until a better solution is found.
* radeon: Silence compiler format warning.Vinson Lee2010-02-201-1/+1
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* glsl/cl: Prevent possible string overflow.Vinson Lee2010-02-201-1/+2
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* st/egl: Properly convert vrefresh to refresh rate.Chia-I Wu2010-02-211-1/+4
| | | | | Some kernels have vrefresh = (refresh rate * 1000) while others don't. Use some heuristics here.
* st/egl: Enable extensions before adding configs.Chia-I Wu2010-02-211-6/+6
| | | | | | | Configs are validated before added. The validation depends on the extensions available. If configs are added before enabling extensions, configs with EGL_SCREEN_SURFACE_MESA bit set will never pass the validation for example.
* st/egl: Do not force validate when update_buffer is called.Chia-I Wu2010-02-211-6/+0
| | | | | st/mesa was changed to call pipe_screen::update_buffer in st_validate_state. In most cases there is no need to validate.
* st/egl: Clean up DRI2 surface.Chia-I Wu2010-02-211-130/+182
| | | | | Mainly to move the call to DRI2GetBuffers from dri2_surface_validate to the new dri2_surface_update_buffers.
* st/egl: Clean up ximage surface.Chia-I Wu2010-02-211-61/+109
| | | | | Mainly to move buffer allocation code from ximage_surface_validate to the new ximage_surface_update_buffers.
* st/xlib: Add assert to check for null pointer dereference.Vinson Lee2010-02-201-0/+1
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* gamma: Silence uninitialized variable warnings.Vinson Lee2010-02-201-1/+1
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* gamma: Add missing headers.Vinson Lee2010-02-2010-5/+12
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* gamma: Remove unnecessary header.Vinson Lee2010-02-201-1/+0
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* intel: Silence compiler format warnings.Vinson Lee2010-02-202-2/+2
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* tgsi: ifdef out unused function micro_sqrt.Vinson Lee2010-02-201-0/+2
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* mesa: Silence compiler format warning.Vinson Lee2010-02-191-1/+1
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* mesa: fix snprintf() typoBrian Paul2010-02-192-4/+4
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* mesa: restore _mesa_snprintf() - it's needed for WindowsBrian Paul2010-02-1912-29/+45
| | | | This reverts part of commit 298be2b028263b2c343a707662c6fbfa18293cb2
* mesa: casts to silence new warnings from printf()Brian Paul2010-02-192-3/+3
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* mesa: remove abs/negate from fetch_vector1ui()Brian Paul2010-02-191-14/+1
| | | | | | This function is only used for the NV unpack instructions. Negate/abs make no sense and removing the code fixes Windows compiler warnings. Found by Karl Schultz.
* intel: Set buffer stamp before getting new buffersKristian Høgsberg2010-02-191-1/+5
| | | | | | | This way, if we get an invalidate as we update the buffers, we don't clobber the drawable stamp and ignore the invalidate. Pointed-out-by: Francisco Jerez
* r300g: fix rendering into the L8 and A8 texture formatsMarek Olšák2010-02-191-2/+2
| | | | RB3D_COLORPITCH.COLORFORMAT.I8 stores the C2 component.
* Drop macro wrappers for the aligned memory functionsKristian Høgsberg2010-02-1918-48/+37
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* tgsi: Make more exec opcodes look pretty.Michal Krol2010-02-191-64/+20
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* tgsi: Change prototypes of micro opcodes to explicitly indicates number of args.Michal Krol2010-02-191-164/+206
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* tgsi: Rewrite exec implementations of NRM and NRM4.Michal Krol2010-02-191-61/+70
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* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-1999-1032/+951
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* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-19132-691/+624
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* mesa: replace _mesa_bzero() with memset()Brian Paul2010-02-1917-42/+27
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