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* radeonsi: re-order debug state dumpingNicolai Hähnle2017-08-221-7/+8
* radeonsi: make si_shader_selector_reference globally visibleNicolai Hähnle2017-08-222-15/+16
* radeonsi: add reference count to si_computeNicolai Hähnle2017-08-222-10/+28
* radeonsi: implement pipe_context::set_log_contextNicolai Hähnle2017-08-222-0/+12
* amd/common: split out ac_parse_ib_chunk from ac_parse_ibNicolai Hähnle2017-08-222-8/+32
* ddebug: add driver log to record dumpsNicolai Hähnle2017-08-223-0/+30
* gallium: add pipe_context::set_log_contextNicolai Hähnle2017-08-221-0/+14
* util/log: add auto logger facilityNicolai Hähnle2017-08-222-2/+75
* util: add chunk logging moduleNicolai Hähnle2017-08-223-0/+263
* glsl/linker: Make several functions not staticIan Romanick2017-08-222-4/+4
* i965/clear: Quantize the depth clear value based on the formatJason Ekstrand2017-08-211-2/+12
* mesa/st: simplify some UBO index logicTimothy Arceri2017-08-221-3/+2
* i965: enable STD430 packing by default on IVB+Timothy Arceri2017-08-221-0/+16
* glsl: pass UseSTD430AsDefaultPacking to where it will be usedTimothy Arceri2017-08-229-44/+94
* glsl: add get_internal_ifc_packing() type helperTimothy Arceri2017-08-221-0/+21
* mesa: add UseSTD430AsDefaultPacking constantTimothy Arceri2017-08-221-0/+9
* clover/device: Calculate CL_DEVICE_MEM_BASE_ADDR_ALIGN in deviceAaron Watry2017-08-213-1/+9
* mesa: optimize _mesa_attr_zero_aliases_vertex()Brian Paul2017-08-213-12/+22
* vbo: use new _is_vertex_position() helper in vbo_attrib_tmp.hBrian Paul2017-08-211-36/+46
* vbo: make vbo_bind_arrays() staticBrian Paul2017-08-212-3/+1
* svga: replace gotos with conditionals in array drawing codeBrian Paul2017-08-212-32/+32
* llvmpipe: add some whitespace between functions in lp_texture.cBrian Paul2017-08-211-0/+3
* mesa: formatting clean-up in syncobj.cBrian Paul2017-08-211-10/+13
* svga: whitespace clean-up in svga_draw_private.hBrian Paul2017-08-211-29/+27
* gallium/docs: remove old llvmpipe TODOTimothy Arceri2017-08-221-14/+0
* mesa: fix ES only draw if we have vertex positionsTimothy Arceri2017-08-221-2/+2
* glsl: Add prototype for udivmod64()Matt Turner2017-08-211-0/+3
* glsl: Mark functions staticMatt Turner2017-08-2111-36/+36
* i965: Mark functions staticMatt Turner2017-08-213-20/+21
* i965/vec4: Use 'class' src_reg, rather than 'struct' src_regMatt Turner2017-08-211-1/+1
* i965/vec4: Return float from spill_cost_for_type()Matt Turner2017-08-211-1/+1
* anv: Move clamp_int64() inside the IVB checkMatt Turner2017-08-211-1/+1
* glsl: Remove unused private fieldsMatt Turner2017-08-212-5/+2
* mesa: Don't compare unsigned for < 0Matt Turner2017-08-211-1/+1
* egl: Fix inclusion of egl.h+mesa_glinterop.hMatt Turner2017-08-212-2/+2
* radeonsi: don't prefetch VBO descriptors if vertex elements == NULLMarek Olšák2017-08-212-1/+4
* r600g: don't set up and don't call the fetch shader if there are no VS inputsMarek Olšák2017-08-213-1/+7
* i965: Optimize reading the destination typeMatt Turner2017-08-211-1/+3
* i965: Mark brw_hw_type_to_reg_type() as a pure functionMatt Turner2017-08-211-1/+7
* i965: Hide the register type hardware encodingsMatt Turner2017-08-212-31/+31
* i965: Stop using hardware register types directlyMatt Turner2017-08-214-158/+113
* i965: Add brw_hw_reg_type_to_letters() and use it in brw_disasm.cMatt Turner2017-08-213-39/+45
* i965: Move brw_reg_type_letters() as wellMatt Turner2017-08-216-33/+37
* i965: Switch to using the logical register typesMatt Turner2017-08-212-21/+19
* i965: Add functions to abstract access to register typesMatt Turner2017-08-212-51/+79
* i965: Rename brw_inst's functions that access the register typeMatt Turner2017-08-217-99/+99
* i965: Index brw_hw_reg_type_to_size()'s table by logical typeMatt Turner2017-08-211-39/+19
* i965: Add a brw_hw_type_to_reg_type() functionMatt Turner2017-08-212-0/+29
* i965: Use a common table to translate logical to hardware typesMatt Turner2017-08-211-36/+29
* i965: Extract functions dealing with register types to separate fileMatt Turner2017-08-215-140/+209