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* mesa: disable debug codeBrian Paul2008-07-291-1/+1
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* mesa: regenerated filesBrian Paul2008-07-292-820/+800
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* mesa: Silence compiler warnings on Windows.Brian Paul2008-07-297-17/+19
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* mesa: cast to fix warningBrian Paul2008-07-291-1/+1
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* mesa: fix bug/failure in recursive function inliningBrian Paul2008-07-291-5/+27
| | | | | Fixes a failure for cases such as y = f(a, f(a, b)) All the usual tests still pass but regressions are possible...
* mesa: glsl: silence warning (s/int/GLuint)Brian Paul2008-07-291-1/+1
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* mesa: remove stray debug codeBrian Paul2008-07-291-1/+0
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* mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul2008-07-298-205/+393
| | | | | | | Plus, - fix some issues in casting function arguments to format param types. - fix some vec/mat constructor bugs - find/report more syntax/semantic errors
* mesa: glsl: re-order some constructorsBrian Paul2008-07-291-12/+12
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* mesa: glsl: remove unneeded operatorsBrian Paul2008-07-291-50/+0
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* mesa: glsl: added null ptr checkBrian Paul2008-07-291-1/+2
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* mesa: fix issues causing warnings on WindowsBrian Paul2008-07-292-3/+6
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* mesa: glsl: additional error detectionBrian Paul2008-07-293-10/+64
| | | | Plus begin some fixes for vec/matrix constructors.
* mesa: gls: fix broken else clause of conditional break/continueBrian Paul2008-07-292-13/+5
| | | | | | | | | | | | | In the following case: for () { if (cond) break; // or continue; else something; } The "something" block didn't get emitted.
* mesa: glsl: only try to link shaders defining main()Brian Paul2008-07-294-37/+31
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* mesa: Silence compiler warning on windows.Michal Krol2008-07-291-1/+1
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* mesa: glsl: fix/simplify array element handlingBrian Paul2008-07-291-39/+15
| | | | Also fix bug in comparing large structs/arrays.
* mesa: glsl: mark constructor params as constBrian Paul2008-07-291-1/+2
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* mesa: glsl: rework swizzle storage handlingBrian Paul2008-07-293-53/+40
| | | | Build on the heirarchal approach implemented for arrays/structs.
* mesa: fix uninitialized varBrian Paul2008-07-291-0/+1
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* mesa: glsl: implement constructor functions for user-defined typesBrian Paul2008-07-292-5/+174
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* mesa: remove stray debug assertionBrian Paul2008-07-291-1/+0
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* mesa: fix glUniform error checking for samplersBrian2008-07-291-0/+24
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* mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.cBrian Paul2008-07-294-226/+213
| | | | No API-level functions now in program.c.
* mesa: initial support for GLSL struct/array comparisonsBrian Paul2008-07-291-14/+57
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* mesa: added null ptr check (error handling case)Brian Paul2008-07-291-0/+3
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* mesa: fix +=, -=, etc. operatorsBrian Paul2008-07-291-4/+4
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* mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_pBrian Paul2008-07-291-5/+0
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* mesa: fix some issues in _mesa_validate_program()Brian Paul2008-07-291-5/+11
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* mesa: assorted glsl uniform/attribute fixesBrian Paul2008-07-295-43/+166
| | | | | | Fix incorrect uniform/attribute size query results. Add missing error checking for glUniform, glUniformMatrix params Fix an array size/allocation error.
* mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul2008-07-295-70/+81
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* mesa: rework array/struct addressing code.Brian Paul2008-07-297-138/+372
| | | | | | | The slang_ir_storage type now has a pointer to parent storage to represent storage of an array element within an array, or a field within a struct. This fixes some problems related to addressing of fields/elements in non- trivial cases. More work to follow.
* mesa: fix some GLSL /= int operatorsBrian Paul2008-07-291-7/+21
| | | | plus add a few more special constructors to improve code quality.
* mesa: fix set_program_uniform_matrix(): need to loop over matrix countBrian Paul2008-07-291-18/+24
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* mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul2008-07-295-10/+252
| | | | Plus, fix some issues with pre-defined preprocessor symbols and version checking.
* mesa: Silence compiler warnings on Windows.Brian Paul2008-07-291-7/+3
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* mesa: fix some function inlining bugsBrian Paul2008-07-294-1/+53
| | | | | | Need to add local vars of original function to the new scope's variable list (though the DECLs were already present). In slang_operation_copy() call slang_replace_scope() for SLANG_OPER_BLOCK_NEW_SCOPE opers.
* mesa: improved printingBrian Paul2008-07-291-4/+8
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* disable GL_ARB_shading_language_120 until 1.20 features are completeBrian Paul2008-07-291-2/+2
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* r300: Fix off-by-one error in calculation of scissor cliprect.Michel Dänzer2008-07-281-2/+2
| | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=16123 .
* r300: Fix a crash related to depth textures (triggered by Glest w/ shadowmaps)Nicolai Haehnle2008-07-271-0/+2
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* r300: Implement ARB_shadow_ambient; add STATE_SHADOW_AMBIENTNicolai Haehnle2008-07-275-26/+86
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* r300: Fix point minmax sizeNicolai Haehnle2008-07-271-2/+2
| | | | There are 6 subpixel units per pixel, not 16.
* r300: Implement hardware acceleration for ColorLogicOpNicolai Haehnle2008-07-275-4/+49
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* r500: Handle non-native swizzles in texture instructionsNicolai Haehnle2008-07-272-26/+79
| | | | This fixes piglit's fp-kil and fp-generic/kil-swizzle tests.
* r500: Redirect TEX writes to output registersNicolai Haehnle2008-07-271-0/+7
| | | | | | | | While R500 fragment program texture instructions appear to support writemasks, they cannot write to the output FIFO immediately, so we need to insert a MOV for these instructions. This fixes piglit's fp-fragment-position and fp-incomplete-tex tests.
* r200: Do not set second coordinate clamping for 1D texturesNicolai Haehnle2008-07-261-31/+33
| | | | Fixes piglit's tex1d-border test.
* r300: Always emit LOAD_VBPNTR immediately before index-based renderingNicolai Haehnle2008-07-261-1/+12
| | | | This fixes one type of lockup I've been seeing on my test system.
* i965: fixup format for TFP zero copyDave Airlie2008-07-251-2/+12
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* Revert "intel: disable zero-copy TFP."Dave Airlie2008-07-251-4/+0
| | | | | | This reverts commit 94979950e8991bd44899eb4067c3ae43449ce51e. I've fixed it instead