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* shader-packingEric Anholt2018-12-071-1/+2
* tfuEric Anholt2018-12-071-1/+1
* v3d: Fix a leak of the disassembled instruction string during debug dumps.Eric Anholt2018-12-071-0/+1
* vc4: Fix a leak of the transfer helper on screen destroy.Eric Anholt2018-12-071-0/+3
* v3d: Fix a leak of the transfer helper on screen destroy.Eric Anholt2018-12-071-0/+2
* v3d: Add VIR dumping of TMU config p0/p1.Eric Anholt2018-12-073-14/+33
* v3d: Simplify VIR uniform dumping using a temporary.Eric Anholt2018-12-071-19/+10
* v3d: Garbage collect unused uniforms code.Eric Anholt2018-12-072-90/+0
* v3d: Split most of TEXTURE_SHADER_STATE setup out of sampler views.Eric Anholt2018-12-071-58/+69
* v3d: Avoid confusing auto-indenting in TEXTURE_SHADER_STATE packingEric Anholt2018-12-071-4/+4
* v3d: Fix handling of texture first_layer offsets for 3D textures.Eric Anholt2018-12-071-5/+5
* v3d: Return the right gl_SampleMaskIn[] value.Eric Anholt2018-12-073-11/+1
* v3d: Fix a comment typoEric Anholt2018-12-071-1/+1
* v3d: Convert to using nir_src_as_uint() from const_value derefs.Eric Anholt2018-12-071-14/+10
* v3d: Don't forget to flush writes to UBOs.Eric Anholt2018-12-072-5/+16
* v3d: Make an array for frag/vert texture state in the context.Eric Anholt2018-12-077-42/+21
* v3d: Re-use the wrap mode uniform on V3D 3.3.Eric Anholt2018-12-071-24/+4
* v3d: Put default vertex attribute values into the state uploader as well.Eric Anholt2018-12-073-8/+12
* v3d: Create a state uploader for packing our shaders together.Eric Anholt2018-12-074-13/+35
* v3d: Update simulator cache flushing code to match the kernel better.Eric Anholt2018-12-071-13/+19
* v3d: Use the TFU to do generatemipmap.Eric Anholt2018-12-077-1/+175
* v3d: Add the V3D TFU submit interface to the simulator.Eric Anholt2018-12-073-20/+90
* v3d: Use combined input/output segments.Eric Anholt2018-12-074-5/+41
* v3d: Add missing OES_half_float_linear support.Eric Anholt2018-12-071-0/+1
* v3d: Add support for RGBA_SRGB along with BGRA_SRGB.Eric Anholt2018-12-071-0/+2
* intel/blorp: Expand blorp_address::offset to be 64 bits.Kenneth Graunke2018-12-074-4/+4
* freedreno/drm: fix memory leakRob Clark2018-12-071-0/+3
* freedreno/ir3: track max flow control depth for a5xx/a6xxRob Clark2018-12-075-4/+37
* freedreno/ir3: code-motionRob Clark2018-12-076-838/+942
* freedreno/ir3: sync instr/disasmRob Clark2018-12-074-25/+132
* freedreno/ir3: don't fetch unused tex componentsRob Clark2018-12-072-0/+29
* freedreno/a6xx: blitter fixesRob Clark2018-12-072-3/+80
* freedreno: update generated headersRob Clark2018-12-077-35/+56
* freedreno/drm: fix relocs in nested stateobjsRob Clark2018-12-071-3/+15
* freedreno/a5xx+a6xx: remove unused fs/vs pvt memRob Clark2018-12-074-20/+0
* gallium: fix typoRob Clark2018-12-071-1/+1
* freedreno: remove unused fd_surface fieldsRob Clark2018-12-071-5/+0
* nir: Fixup algebraic test for variable-sized conversionsConnor Abbott2018-12-071-1/+1
* gallium: add missing PIPE_CAP_SURFACE_SAMPLE_COUNT default valueSamuel Pitoiset2018-12-071-0/+3
* freedreno: Add support for EXT_multisampled_render_to_textureKristian H. Kristensen2018-12-063-1/+7
* freedreno/a6xx: MSAARob Clark2018-12-0610-24/+74
* st/mesa: Add support for EXT_multisampled_render_to_textureKristian H. Kristensen2018-12-063-0/+5
* gallium: Add new PIPE_CAP_SURFACE_SAMPLE_COUNTKristian H. Kristensen2018-12-064-2/+19
* mesa: Add core support for EXT_multisampled_render_to_texture{,2}Kristian H. Kristensen2018-12-0610-16/+96
* nir/algebraic: Make algebraic_parser_test.sh executable.Vinson Lee2018-12-061-0/+0
* amd: remove support for LLVM 6.0Samuel Pitoiset2018-12-0621-520/+85
* gallium: Android build fixesKristian H. Kristensen2018-12-052-1/+2
* nir: Make boolean conversions sized just like the othersJason Ekstrand2018-12-0520-74/+121
* nir/opt_algebraic: Add 32-bit specifiers to a bunch of booleansJason Ekstrand2018-12-051-56/+56
* nir/opt_algebraic: Drop bit-size suffixes from conversionsJason Ekstrand2018-12-051-29/+29