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* | r600: fix scissor also.Dave Airlie2009-08-281-2/+2
* | radeon: fix scissors harder.Dave Airlie2009-08-283-6/+6
* | intel: Add support for ARB_copy_buffer.Eric Anholt2009-08-272-2/+93
* | r300: Fix emit prediction to account scissor emitting correctly.Pauli Nieminen2009-08-281-1/+1
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-273-15/+17
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| * swrast: fix incorrect tri culling in selection/feedback mode.Brian Paul2009-08-272-7/+9
| * mesa: direct program debug output to stderr instead of stdoutmarvin242009-08-271-9/+9
* | i915: Fix undefined symbol as of eabe12df44a41e97fb5736959e8864ddbd01be14Eric Anholt2009-08-271-0/+1
* | st/xorg: set vertex and fragment shader for the current opZack Rusin2009-08-271-2/+21
* | st/xorg: bind rasterizer stateZack Rusin2009-08-271-2/+6
* | st/xorg: set blend state for exaZack Rusin2009-08-271-2/+40
* | st/xorg: bind framebuffer and viewport for exaZack Rusin2009-08-275-103/+226
* | st/xorg: create and destroy shader cacheZack Rusin2009-08-272-0/+8
* | st/xorg: Set shared usage of pixmaps for use via DRI2.Michel Dänzer2009-08-273-13/+10
* | st/dri: Make sure the front left renderbuffer is there for texture-from-pixmap.Michel Dänzer2009-08-271-0/+8
* | st/xorg: Don't hardcode ExaPrepareCopy to fall back to software.Michel Dänzer2009-08-271-3/+0
* | st/xorg: Flush context if necessary in ExaPrepareAccess.Michel Dänzer2009-08-271-0/+4
* | st/dri: Only ask for fake front buffer for single buffer visuals by default.Michel Dänzer2009-08-271-1/+2
* | st/xorg/dri: Pass texture formats via the DRI2 protocol flags.Michel Dänzer2009-08-272-11/+7
* | r300: Cleanup reported native program limitsNicolai Hähnle2009-08-271-6/+3
* | r300: Debug messages are written to stderr, so fflush thatNicolai Hähnle2009-08-275-10/+10
* | radeon/r200/r300: Fix swtcl prediction to work after primitie change.Pauli Nieminen2009-08-274-41/+86
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-272-0/+206
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| * gallium/util: added support for SRGB formatsBrian Paul2009-08-271-0/+196
| * gallium/util: added cases for SRGB formatsBrian Paul2009-08-271-0/+10
* | mesa: move decls before codeVinson Lee2009-08-271-2/+4
* | r300g: Correct scissor setting, subtract 1 from window's width and heightCooper Yuan2009-08-272-7/+7
* | radeon: fix scissor calcs.Dave Airlie2009-08-271-15/+20
* | i965: Increase assmebly shader program parameter limitsIan Romanick2009-08-261-2/+2
* | ARB prog: Change handling of program parameter limitsIan Romanick2009-08-264-28/+80
* | radeon: fix max indx/vertex emission due to state checkerDave Airlie2009-08-272-2/+4
* | nv04: Handle more Z formats.Younes Manton2009-08-261-0/+4
* | r300/compiler: Fix vertex program MAD emitNicolai Hähnle2009-08-271-6/+46
* | r300/compiler: Fix bug in rc_find_free_temporaryNicolai Hähnle2009-08-271-2/+8
* | egl: Remove Xdpy from EGLDisplay.Chia-I Wu2009-08-262-11/+0
* | egl_glx: Make fbconfigs and visuals per display.Chia-I Wu2009-08-261-114/+135
* | egl_softpipe: Make winsys and pipe screen per display.Chia-I Wu2009-08-262-27/+77
* | EGL_i915: Make struct drm_device per display.Chia-I Wu2009-08-264-43/+55
* | Merge branch 'fix_r300_swtcl' into push_masterPauli Nieminen2009-08-276-26/+84
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| * | radeon: Fix loop en condition so debug output doesn't flood meaningless values.Pauli Nieminen2009-08-271-1/+1
| * | radeon: Make RADEON_CMDBUF more fine grained.Pauli Nieminen2009-08-271-2/+8
| * | radeon/r200/r300: Fix swtcl flushing not to invalidate dma region.Pauli Nieminen2009-08-275-23/+75
* | | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-261-4/+15
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| * | glsl: signal that the program needs to be re-translated when samplers changeBrian Paul2009-08-261-4/+15
* | | i965: init the tex_units_used fieldBrian Paul2009-08-261-0/+1
* | | i965: fix incorrect tex unit in emit_tex() and emit_txb()Brian Paul2009-08-261-2/+4
* | | i965: clean-up tex target switchesBrian Paul2009-08-261-2/+10
* | | glsl: asst. clean-ups in set_program_uniform()Brian Paul2009-08-261-14/+7
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* | i965: added texture unit sanity checkBrian Paul2009-08-261-0/+13
* | i965: keep track of which texture units the fragment shader accessesBrian Paul2009-08-262-3/+18