Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: begin some texstore code refactoring | Brian Paul | 2009-09-16 | 1 | -28/+25 |
| | | | | | Next step will be to move the calls to ctx->Driver.ChooseTextureFormat() into the teximage.c functions so drivers don't have to do it. | ||||
* | mesa: meta driver functions for glCopyTex[Sub]Image() | Brian Paul | 2009-09-16 | 2 | -23/+335 |
| | | | | | Implement in terms of glReadPixels + glTex[Sub]Image(). This will allow us to get rid of some swrast texture code. | ||||
* | swrast: remove mipmap generation checks (done in core Mesa now) | Brian Paul | 2009-09-16 | 1 | -25/+0 |
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* | s3v: remove unneeded initializations | Brian Paul | 2009-09-16 | 1 | -11/+0 |
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* | ffb: remove disabled code | Brian Paul | 2009-09-16 | 1 | -18/+0 |
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* | llvmpipe: Don't assert due to unsupported texture wrap modes. | José Fonseca | 2009-09-16 | 1 | -0/+5 |
| | | | | Issue a warning and fallback to clamping. | ||||
* | Merge branch 'mesa_7_6_branch' | Ian Romanick | 2009-09-16 | 3 | -0/+668 |
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| * | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Ian Romanick | 2009-09-16 | 2 | -0/+667 |
| |\ | | | | | | | | | | | | | Conflicts: src/mesa/main/dlist.c | ||||
| | * | intel: Deassociated drawables from private context struct in intelUnbindContext | Ian Romanick | 2009-09-16 | 1 | -0/+8 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a context. However, the intel_context structure keeps cached copies of these pointers. If these cached pointers are not NULLed and the drawable is actually destroyed after unbinding the context (typically by way of glXDestroyWindow), freed memory will be dereferenced in intelDestroyContext. This should fix bug #23418. | ||||
| | * | mesa: compile glUniformMatrix() functions into display lists | Brian Paul | 2009-09-15 | 1 | -0/+242 |
| | | | | | | | | | | | | | | | I believe this is the last of the shader-related functions that needed display list treatment. | ||||
| | * | mesa: implement more glUniform display list functions | Brian Paul | 2009-09-15 | 1 | -1/+365 |
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| | * | mesa: compile glUniform4f() into display lists | Brian Paul | 2009-09-15 | 1 | -0/+26 |
| | | | | | | | | | | | | Note: there are more glUniform functions to compile... | ||||
| | * | mesa: compile glUseProgram/glUseProgramObjectARB into display lists | Brian Paul | 2009-09-15 | 1 | -0/+28 |
| | | | | | | | | | | | | Fixes bug 23746 | ||||
| * | | i965: do a flush in clear, fix openarena render issue, | Zou Nan hai | 2009-09-16 | 1 | -0/+1 |
| | | | | | | | | | | | | fd.o bug# 23857 | ||||
* | | | gallium: remove incorrect 'return' stmt | Brian Paul | 2009-09-16 | 1 | -1/+1 |
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* | | | gallium: Deprecate PIPE_CAP_S3TC. | José Fonseca | 2009-09-16 | 13 | -25/+1 |
| | | | | | | | | | | | | | | | No longer used. S3TC support is queried via pipe_screen::is_format_supported. | ||||
* | | | softpipe: Do not advertise Z32_UNORM as a supported format. | Michal Krol | 2009-09-16 | 1 | -0/+1 |
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* | | | gdi: Integrate with llvmpipe where available. | José Fonseca | 2009-09-16 | 2 | -28/+316 |
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* | | | llvmpipe: Make the code portable for MinGW. | José Fonseca | 2009-09-16 | 5 | -16/+16 |
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* | | | radeon: cleanup compile defines mess. | Dave Airlie | 2009-09-16 | 9 | -88/+67 |
| | | | | | | | | | | | | | | | I inherited this and really it stayed around far too long, make it nice and simple. | ||||
* | | | radeon: oops remove debugging left on in previous patch | Dave Airlie | 2009-09-16 | 1 | -2/+0 |
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* | | | radeon: use txformat to decide to emit rect tex state. | Dave Airlie | 2009-09-16 | 1 | -4/+8 |
| | | | | | | | | | | | | This is more logical, and fixes a TFP issue. | ||||
* | | | mesa: move generate mipmap calls | Brian Paul | 2009-09-15 | 10 | -177/+112 |
| | | | | | | | | | | | | | | | | | | Per the suggestion in the Intel driver, move the calls to ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't have to worry about it. | ||||
* | | | mesa: minor clean-up | Brian Paul | 2009-09-15 | 1 | -3/+3 |
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* | | | mesa: remove last of gotos | Brian Paul | 2009-09-15 | 1 | -62/+62 |
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* | | | mesa: more goto removal | Brian Paul | 2009-09-15 | 1 | -142/+129 |
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* | | | mesa: remove some gotos | Brian Paul | 2009-09-15 | 1 | -105/+96 |
| | | | | | | | | | | | | This will make some subsequent changes easier... | ||||
* | | | mesa: clean-up fbo debug code | Brian Paul | 2009-09-15 | 1 | -16/+23 |
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* | | | st/xorg: fixing copies and composite shaders | Zack Rusin | 2009-09-15 | 3 | -11/+78 |
| | | | | | | | | | | | | | | | copies were busted when src == dst. also the composite shaders were incorrectly using the fragments instead of the texture coordinate. | ||||
* | | | st/xorg: lots of fixes | Zack Rusin | 2009-09-15 | 2 | -13/+32 |
| | | | | | | | | | | | | fixes blending binding and copy coordinates | ||||
* | | | mesa: added GL_ARB_provoking_vertex (same as EXT version) | Brian Paul | 2009-09-15 | 1 | -0/+1 |
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* | | | radeon: don't build non-r600 span code on r600 | Alex Deucher | 2009-09-15 | 1 | -1/+5 |
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* | | | r600: minor span cleanups | Alex Deucher | 2009-09-15 | 1 | -4/+3 |
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* | | | Merge branch 'mesa_7_6_branch' | Ian Romanick | 2009-09-15 | 1 | -0/+28 |
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| * | | Merge commit 'origin/mesa_7_5_branch' into mesa_7_6_branch | Ian Romanick | 2009-09-15 | 1 | -0/+28 |
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| | * | GLX: Complain when buggy applications call GLX 1.3 functions. | Ian Romanick | 2009-09-15 | 1 | -0/+28 |
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* | | | st/xorg: Brian suggested that those could be mad's | Zack Rusin | 2009-09-15 | 1 | -4/+2 |
| | | | | | | | | | | | | optimizes the common paths | ||||
* | | | mesa: remove incorrect texture state check | Brian Paul | 2009-09-15 | 1 | -6/+0 |
| | | | | | | | | | | | | | | | | | | | | | Fixes incorrectly textured bitmap text in engine demo. It's incorrect to test the texture enable bits here since they may have been changed by disabling the shader above. Optimization is still possible but will have to be reexamined. | ||||
* | | | nv50: avoid excessive FIRE_RING | Maarten Maathuis | 2009-09-15 | 1 | -2/+3 |
| | | | | | | | | | | | | - And reduce RING_SPACE to 2, instead of 3. | ||||
* | | | nv50: use flush_notify to reduce number of relocs | Maarten Maathuis | 2009-09-15 | 3 | -0/+10 |
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* | | | st/xorg: Only unreference texture on pixmap destruction, don't destroy it. | Michel Dänzer | 2009-09-15 | 1 | -4/+1 |
| | | | | | | | | | | | | Fixes memory corruption if e.g. the driver still has references to the texture. | ||||
* | | | st/xorg: Explicitly check whether the driver supports the pixmap formats. | Michel Dänzer | 2009-09-15 | 1 | -6/+13 |
| | | | | | | | | | | | | Rather than arbitrarily checking for pixmap depth < 15. | ||||
* | | | st/xorg: Use A8 format for depth 8 pixmaps. | Michel Dänzer | 2009-09-15 | 1 | -0/+3 |
| | | | | | | | | | | | | The inconsistent bpp caused issues with UploadTo/DownloadFromScreen. | ||||
* | | | st/mesa: disable accidentally committed _mesa_print_program() call | Brian Paul | 2009-09-15 | 1 | -1/+1 |
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* | | | Merge branch 'mesa_7_6_branch' | Brian Paul | 2009-09-15 | 8 | -9/+58 |
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| * | | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Brian Paul | 2009-09-15 | 3 | -3/+46 |
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| | * | glsl: added some link debug code (disabled) | Brian Paul | 2009-09-14 | 1 | -0/+15 |
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| | * | glsl: remove extra #version directives from concatenated shader sources | Brian Paul | 2009-09-14 | 1 | -0/+28 |
| | | | | | | | | | | | | | | | | | | | | | | | | When we concatenate shaders to do our form of poor-man linking, if there's multiple #version directives, preprocessing fails. This change disables the extra #version directives by changing the first two chars to //. This should help with some Wine issues such as bug 23946. | ||||
| | * | mesa: raise GL_INVALID_ENUM not GL_INVALID_VALUE for glTexParamter errors | Vinson Lee | 2009-09-11 | 1 | -3/+3 |
| | | | | | | | | | | | | Signed-off-by: Brian Paul <[email protected]> | ||||
| * | | gallium: Add Mac OS to pipe/p_thread.h. | Vinson Lee | 2009-09-14 | 1 | -5/+5 |
| | | | | | | | | | | | | Mac OS also has POSIX threads. |