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* aub_viewer: show vertex buffer pitchEric Engestrom2018-10-301-1/+1
* vl: drop left-over variableEric Engestrom2018-10-301-1/+0
* vc4: Fix unused variable warning.Eric Anholt2018-10-301-1/+0
* v3d: Use nir_remove_unused_io_vars to handle binner shader output DCEEric Anholt2018-10-303-46/+14
* v3d: Only add output slot tracking for the current varying slot.Eric Anholt2018-10-301-1/+1
* v3d: Use nir_lower_io_to_scalar_early to DCE unused VS input components.Eric Anholt2018-10-302-1/+20
* v3d: Don't rely on sorting input vars for VPM read setup.Eric Anholt2018-10-301-28/+20
* v3d: Split out NIR input setup between FS and VPM.Eric Anholt2018-10-301-47/+80
* nir: Allow using nir_lower_io_to_scalar_early on VS input vars.Eric Anholt2018-10-301-1/+3
* anv: Bump the advertised patch version to 90Jason Ekstrand2018-10-301-1/+1
* vulkan/wsi: use the drmGetDevice2() APIEmil Velikov2018-10-301-1/+1
* spirv: Pass SSA values through functionsJason Ekstrand2018-10-301-41/+139
* android: i965/tiled_memcpy: fix build for x86 generic targetMauro Rossi2018-10-301-8/+9
* intel: tools: Add handling for video pipeToni Lönnberg2018-10-302-1/+30
* intel/decoder: Use 'DWord Length' and 'bias' fields for packet length.Toni Lönnberg2018-10-302-7/+25
* mesa: expose EXT_texture_compression_s3tc on GLESMarek Olšák2018-10-302-1/+12
* mesa: Add missing include guardsMichał Janiszewski2018-10-304-0/+20
* glx: Add missing include guardsMichał Janiszewski2018-10-303-0/+16
* svga: Add missing include guardsMichał Janiszewski2018-10-302-0/+6
* glsl: Add missing include guardsMichał Janiszewski2018-10-301-0/+5
* intel/batch-decoder: remove never-used functionEric Engestrom2018-10-302-42/+0
* st/dri: remove leftover local variableEric Engestrom2018-10-301-1/+0
* glsl/linker: Fix out variables linking during single stageVadym Shovkoplias2018-10-301-1/+2
* ac: fix ac_build_fdiv for f64Marek Olšák2018-10-291-1/+2
* nir: fix yet another MSVC build breakBrian Paul2018-10-291-1/+1
* vulkan/wsi: simplify meson file trackingEric Engestrom2018-10-291-18/+5
* clover: add missing meson build dependencyEric Engestrom2018-10-291-1/+1
* svga: add missing meson build dependencyEric Engestrom2018-10-291-1/+1
* radv: add missing meson build dependencyEric Engestrom2018-10-291-1/+1
* anv: add missing meson build dependencyEric Engestrom2018-10-291-1/+1
* radv: implement VK_EXT_transform_feedbackSamuel Pitoiset2018-10-299-16/+568
* radv: add multiple streams support for the GS copy shaderSamuel Pitoiset2018-10-291-26/+76
* radv: emit stream outputs for vertex and tessellation stagesSamuel Pitoiset2018-10-291-0/+137
* radv: declare streamout SGPRsSamuel Pitoiset2018-10-292-2/+56
* radv: gather stream output infoSamuel Pitoiset2018-10-293-0/+60
* radv: allow to emit a vertex to a specified streamSamuel Pitoiset2018-10-291-8/+14
* radv: allow to use up to 4 GSVS ring buffersSamuel Pitoiset2018-10-291-21/+57
* radv: adjust the number of output components per streamSamuel Pitoiset2018-10-291-5/+4
* radv: adjust the GSVS ring sizes based on the number of componentsSamuel Pitoiset2018-10-291-6/+19
* radv: gather which GS stream is used for every outputsSamuel Pitoiset2018-10-292-0/+3
* radv: gather the number of output components per streamSamuel Pitoiset2018-10-292-0/+3
* radv: gather the number of streams used by geometry shadersSamuel Pitoiset2018-10-292-0/+15
* nir: Add a pass for gathering transform feedback infoJason Ekstrand2018-10-294-1/+214
* vulkan: Update the XML and headers to 1.1.90Jason Ekstrand2018-10-291-6/+30
* radv: remove wrong comment in calculate_gs_ring_sizes() about streamsSamuel Pitoiset2018-10-291-1/+1
* freedreno: don't flush when new and old pfb is identicalRob Clark2018-10-281-0/+3
* freedreno: dependency tracking for z/s depends on ZSA stateRob Clark2018-10-281-1/+3
* freedreno: mark all state dirty after switching batchRob Clark2018-10-282-0/+3
* anv: Use absolute timeouts in wait_for_bo_fencesJason Ekstrand2018-10-271-42/+30
* anv: Flag semaphore BOs as externalJason Ekstrand2018-10-271-2/+3