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* gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointersRoland Scheidegger2012-11-1214-63/+131
* llvmpipe: always allocate whole miptrees not individual levelsRoland Scheidegger2012-11-122-60/+81
* i965: Add comments for each of the surface state table's columns.Kenneth Graunke2012-11-121-0/+11
* glapi: Stop handling XML annotation exec="{es,check,loopback}".Paul Berry2012-11-121-3/+0
* glapi: Remove handling of mesa_name XML attribute.Paul Berry2012-11-123-53/+4
* mesa: Fix const correctness of API implementation functions.Paul Berry2012-11-124-4/+6
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-1287-3259/+3176
* radeonsi: Implement alpha testing in pixel shader.Michel Dänzer2012-11-126-38/+52
* radeonsi: Initialize uses_kill boolean from TGSI info.Michel Dänzer2012-11-121-0/+1
* glsl: store read vector in a temp in vec_index_to_condVincent Lejeune2012-11-111-4/+12
* gallium/u_blitter: handle PIPE_TEXTURE_CUBE_ARRAY in is_box_inside_resourceMarek Olšák2012-11-111-0/+6
* i965: Fix AA Line Distance Mode in 3DSTATE_SF on Ivybridge.Kenneth Graunke2012-11-101-3/+1
* dri_util: Fix prologue comment for driCreateConfigsIan Romanick2012-11-091-17/+5
* swrast: swrastFillInModes doesn't do 8-bit modes, so don't tryIan Romanick2012-11-091-3/+1
* Fix use of glsl_parser.{cc,h} where source dir != build dir.Darren Salt2012-11-091-1/+2
* Revert "mesa: assert that key->fragprog_inputs_read value isn't too large"Brian Paul2012-11-091-2/+0
* glcpp: wire up glcpp-test to make checkMatt Turner2012-11-092-4/+14
* glcpp/tests: Add tests for multiline #elifMatt Turner2012-11-092-0/+15
* glcpp/tests: Add test for multiline #ifMatt Turner2012-11-092-0/+13
* glcpp/tests: Add test for multiline #lineMatt Turner2012-11-092-0/+11
* glcpp/tests: Add test to check #line followed by codeMatt Turner2012-11-092-0/+5
* glcpp: don't push #line directives into next lineFabian Bieler2012-11-092-9/+9
* glcpp: Reject garbage after #else and #endif tokensMatt Turner2012-11-095-4/+15
* r600g: fix printk warningsDave Airlie2012-11-101-4/+4
* softpipe: fix unused variable warning.Dave Airlie2012-11-101-1/+1
* gallium: fix unused cap warnings in drivers for cube map array cap.Dave Airlie2012-11-103-0/+3
* r600g: add initial cube map array support (v2)Dave Airlie2012-11-109-15/+238
* u_blitter: fix cube array checkDave Airlie2012-11-101-1/+1
* util/u_surface: Support 3D/array textures in util_resource_copy_region().José Fonseca2012-11-091-26/+44
* draw: Remove redundant draw_geometry_shader_delete().José Fonseca2012-11-092-8/+2
* trace: Support geometry shaders.José Fonseca2012-11-091-115/+71
* util/u_surface: Fix util_clear_depth_stencil for Z32_FLOAT_S8X24_UINT.José Fonseca2012-11-091-12/+6
* galahad: Support geometry shader / stream-output methods.José Fonseca2012-11-091-82/+110
* softpipe,util: Fix blending of R and RG formats.José Fonseca2012-11-091-25/+1
* softpipe: Fix rgb_dst_factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE.José Fonseca2012-11-091-3/+3
* tgsi: Lift the requirement of indirection being done by ADDR register.José Fonseca2012-11-091-1/+0
* util: Fix reduction of line adjacency primitives.José Fonseca2012-11-091-0/+2
* softpipe: Handle adjacency primitives.José Fonseca2012-11-091-0/+46
* util/u_rect: Make it C++ safe.José Fonseca2012-11-091-0/+15
* u_blitter: don't create fragment program for cube maps unless supported.Dave Airlie2012-11-091-1/+6
* mesa: Don't glPopAttrib() GL_POINT_SPRITE_COORD_ORIGIN on < OpenGL-2.0Mario Kleiner2012-11-081-2/+5
* mesa: Fix glGetVertexAttribI[u]iv now that we have real integer attribs.Kenneth Graunke2012-11-081-12/+4
* mesa: Fix typo in glDeleteQueriesARB debug message.Kenneth Graunke2012-11-081-1/+1
* svga: Fix memory leak in svga_buffer_transfer_map.Vinson Lee2012-11-081-0/+2
* u_blitter: add cube map array support.Dave Airlie2012-11-091-2/+3
* softpipe: add ARB_texture_cube_map_array support (v1.1)Dave Airlie2012-11-096-44/+274
* st/mesa: add support for ARB_texture_cube_map_array (v2)Dave Airlie2012-11-095-23/+64
* gallium: add defines/shader opcode for texture cube map arrayDave Airlie2012-11-096-6/+25
* mesa: arb_texture_cube_map_array: fix attrib push/popDave Airlie2012-11-091-2/+4
* glsl: add ARB_texture_cube_map_array support (v2)Dave Airlie2012-11-0912-7/+114