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Age
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*
i915g: hw can't fastclear both depth and color when bbp doesn't match
Daniel Vetter
2011-10-07
1
-29
/
+93
*
i915g: disable scissor in fast clear
Daniel Vetter
2011-10-07
1
-4
/
+6
*
i915g: add some obscure sampler formats
Daniel Vetter
2011-10-07
1
-1
/
+3
*
i915g: fixup clear params emission
Daniel Vetter
2011-10-07
1
-1
/
+8
*
i915g: make fixup swizzle into a real hw state
Daniel Vetter
2011-10-07
3
-41
/
+45
*
glsl: Remove version check when looking for identifiers containing "__".
Jason Wood
2011-10-06
1
-2
/
+1
*
i915g: Announce GL 2.0.
Stéphane Marchesin
2011-10-06
1
-1
/
+1
*
i965 Gen6+: De-compact clip planes.
Paul Berry
2011-10-06
7
-68
/
+56
*
i965 VS: Change nr_userclip to nr_userclip_planes.
Paul Berry
2011-10-06
4
-13
/
+16
*
i965: Make brw_compute_vue_map's userclip dependency a boolean.
Paul Berry
2011-10-06
13
-25
/
+32
*
i965: Move ClipPlanesEnabled state to VS cache key.
Paul Berry
2011-10-06
3
-1
/
+9
*
i965: Rearrange VS cache key struct.
Paul Berry
2011-10-06
1
-1
/
+11
*
mesa: Create _mesa_bitcount_64() to replace i965's brw_count_bits()
Paul Berry
2011-10-06
13
-21
/
+30
*
mesa/es: Allow GL_CLIP_PLANE0+6 and GL_CLIP_PLANE0+7.
Kenneth Graunke
2011-10-06
1
-8
/
+6
*
mesa/get: Move MAX_LIGHTS from GL/ES2 to GL/ES1.
Kenneth Graunke
2011-10-06
1
-2
/
+1
*
meta: Don't enable TEXTURE_RECTANGLE when it's unsupported.
Kenneth Graunke
2011-10-06
1
-1
/
+2
*
i915g: Silence warning.
Stéphane Marchesin
2011-10-06
1
-1
/
+1
*
i915g: Fix comment.
Stéphane Marchesin
2011-10-05
1
-1
/
+1
*
mesa: remove some unneeded forward struct declarations
Brian Paul
2011-10-05
1
-3
/
+0
*
st/mesa: fix comment
Brian Paul
2011-10-05
1
-1
/
+1
*
mesa: remove unused _mesa_rescale_teximage2d() function
Brian Paul
2011-10-05
2
-84
/
+0
*
mesa: remove unused gl_texture_image::DriverData field
Brian Paul
2011-10-05
2
-8
/
+0
*
st/mesa: don't use gl_texture_image::RowStride
Brian Paul
2011-10-05
1
-5
/
+7
*
st/mesa: completely stop using gl_texture_image::Data
Brian Paul
2011-10-05
2
-14
/
+19
*
st/mesa: stop using gl_texture_image::Data when mapping/unmapping textures
Brian Paul
2011-10-05
2
-33
/
+35
*
mesa: get rid of imageOffsets arrays in texstore code
Brian Paul
2011-10-05
10
-380
/
+232
*
st/glx: remove the duplicated Drawable member.
Stéphane Marchesin
2011-10-05
3
-7
/
+6
*
glsl: Consider "__" in identifers as reserved.
Eric Anholt
2011-10-05
1
-0
/
+13
*
swrast: update texfetch_funcs table for new int/uint formats
Brian Paul
2011-10-05
1
-0
/
+325
*
i965 Gen6: Implement gl_ClipVertex.
Paul Berry
2011-10-05
6
-10
/
+75
*
mesa: Add a gl_vert_result for gl_ClipVertex.
Paul Berry
2011-10-05
2
-22
/
+23
*
llvmpipe: Fix the 4 planes (lines) case properly.
José Fonseca
2011-10-05
2
-16
/
+33
*
llvmpipe: Ensure the 16x16 special rasterization path does not touch outside ...
José Fonseca
2011-10-05
4
-5
/
+31
*
mesa: update fbo format tablet for integer types.
Dave Airlie
2011-10-05
1
-1
/
+61
*
mesa/texstore: add texstore paths for all the integer types.
Dave Airlie
2011-10-05
1
-12
/
+104
*
mesa/texformat: update choose_tex_format for integer types.
Dave Airlie
2011-10-05
1
-4
/
+79
*
mesa/formats: add rest of integer formats.
Dave Airlie
2011-10-05
2
-2
/
+562
*
texstore: create texstore table on first access.
Dave Airlie
2011-10-05
1
-149
/
+120
*
glsl: Remove unneeded headers.
Stéphane Marchesin
2011-10-04
2
-2
/
+0
*
egl: restore missing \ in Makefile
Brian Paul
2011-10-04
1
-1
/
+1
*
r200/r300/r600: remove dangling radeon_tex_getimage.c symlinks.
Paul Berry
2011-10-04
3
-3
/
+0
*
glapi: Enclose glapi.h in an extern "C" block when included by C++.
Kenneth Graunke
2011-10-04
1
-0
/
+6
*
scons: add new files to src/mesa/SConscript
Brian Paul
2011-10-04
1
-0
/
+2
*
softpipe: fix Z interpolation invariance bug
Brian Paul
2011-10-04
1
-1
/
+10
*
softpipe: add check for DO_PSTIPPLE_IN_HELPER_MODULE
Brian Paul
2011-10-04
1
-0
/
+2
*
mesa: Remove unused gl_program::Attributes
Ian Romanick
2011-10-04
5
-34
/
+0
*
mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walking the GLSL IR.
Ian Romanick
2011-10-04
5
-33
/
+32
*
mesa: Determine GL_ACTIVE_ATTRIBUTES by walking the GLSL IR.
Ian Romanick
2011-10-04
3
-1
/
+30
*
mesa: Remove unused gl_shader_program::Attributes
Ian Romanick
2011-10-04
3
-14
/
+2
*
mesa: Make _mesa_GetActiveAttribARB use the attributes in the shader IR
Ian Romanick
2011-10-04
1
-13
/
+38
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