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* r300: Correct bug introduced by fragprog rework.Jerome Glisse2007-01-041-4/+5
| | | | Thx for Tilman who spoted the bugs.
* s/unsigned/size_t/ (Matthias Hopf)Brian2007-01-041-3/+3
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* Update spot light paramsPatrice Mandin2007-01-023-36/+45
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* nouveau: bump drm patchlevel.Ben Skeggs2007-01-021-1/+1
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* fix issue with i915tex advertising visuals it can't supportDave Airlie2006-12-311-0/+3
| | | | This may not be the proper way to fix this but it does work easily.
* Use the tiled flag in the sarea to determine region tiling.Haihao Xiang2006-12-303-4/+9
| | | | | | This fixes mis-rendering if back/depth fail to get set up as tiled. While it probably won't ever be the case now that the pitch limits are loosened, this is still the right thing to do.
* nouveau: Use bufferobj interface for fragment program uploadsBen Skeggs2006-12-272-21/+20
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* nouveau: Initial buffer object supportBen Skeggs2006-12-275-0/+303
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* nouveau: We'll need syncNotifier for NV_MEMORY_TO_MEMORY_FORMAT too.Ben Skeggs2006-12-271-0/+5
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* nouveau: add nouveau_mem_alloc/free debuggingBen Skeggs2006-12-273-3/+20
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* nouveau: record *actual* type of memory that was alloc'd, not the requested ↵Ben Skeggs2006-12-272-3/+6
| | | | types.
* nouveau: TypoBen Skeggs2006-12-271-1/+1
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* nouveau: Add simple wrapper for NV_MEMORY_TO_MEMORY_FORMAT.Ben Skeggs2006-12-274-1/+75
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* Deleted unused file which likely have be reintroduced during git move.Jerome Glisse2006-12-261-1328/+0
| | | | | This file was deleted longtime ago, guess that git migration created it again.
* nouveau: Make use of NOUVEAU_DEBUG for shader disasmBen Skeggs2006-12-263-15/+24
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* nouveau: Make the notifier stuff actually work..Ben Skeggs2006-12-261-4/+8
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* nouveau: Wait on notifier to check for completion of previous commands.Ben Skeggs2006-12-264-35/+23
| | | | | We can't wait on NV_PGRAPH_STATUS. We don't have the regs mapped, and there's no guarantee that we'll catch PGRAPH idle when multiple channels are active.
* nouveau: Add notifier support functionsBen Skeggs2006-12-267-8/+179
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* Rework r300 fragprog avoid using bitfield structure.Jerome Glisse2006-12-252-290/+466
| | | | | | | | It seems that bitfield structure lead to some strange problem on 64bits arch, don't want to waste time debugging strange things like that so converted pfs_reg_t structure to a GLuint and use good old masking and shifting spell. (cherry picked from 2a7de9d095d8e60da12b11aaa1efe664b87b11d3 commit)
* nouveau: Kill some compile warnings.Ben Skeggs2006-12-2410-21/+13
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* nouveau: Modify span routines to use nouveau_renderbuffer instead of ↵Ben Skeggs2006-12-243-8/+30
| | | | driRenderbuffer
* nouveau: maintain numClipRects/pClipRects in context.Ben Skeggs2006-12-234-57/+46
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* nouveau: Don't fill nrb->dPriv for private buffersBen Skeggs2006-12-234-9/+9
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* nouveau: get 16bpp workingBen Skeggs2006-12-234-5/+13
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* Drop mesa wrappers for XFree86.George Sapountzis2006-12-213-208/+45
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* Updated keyboard input so that glut programs can read from stdin withoutSean D'Epagnier2006-12-211-42/+44
| | | | problems if tty input is used. Also corrected a few stdin keycodes.
* Merge branch 'nouveau-import'Dave Airlie2006-12-2050-0/+13423
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| * Don't build passthrough shader on <NV40Ben Skeggs2006-12-171-1/+2
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| * Get nv10_swtcl.c working enough for glxgears on NV40.Ben Skeggs2006-12-165-6/+96
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| * NV1x/2x hw_func stubs.Ben Skeggs2006-12-152-6/+62
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| * Improve SwapBuffers a bit.Ben Skeggs2006-12-141-13/+26
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| * 0x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLEBen Skeggs2006-12-141-2/+4
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| * Some more voodoo to get 3D going with a minimal initial context.Ben Skeggs2006-12-142-0/+21
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| * Update spot light params also for nv20 and nv30Patrice Mandin2006-12-083-54/+124
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| * grr, always check twice before commitPatrice Mandin2006-12-081-1/+1
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| * Resend spot light parameters when part of it changesPatrice Mandin2006-12-081-26/+61
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| * Skeletal extension handling across chipsets.Ben Skeggs2006-12-083-3/+55
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| * NV_44 uses nv30InitStateFuncs tooBen Skeggs2006-12-081-0/+1
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| * state cache is automagically flushed on a normal BEGIN_RING_SIZEBen Skeggs2006-12-081-1/+0
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| * Implement a simple nv30Clear, and make sure we get a nouveau_renderbufferBen Skeggs2006-12-082-1/+22
| | | | | | | | for the depth buffer and not a Mesa renderbuffer adaptor
| * oops, typoBen Skeggs2006-12-081-2/+2
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| * Create visuals for modes the ddx providesBen Skeggs2006-12-081-44/+38
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| * oops, we don't want this by default just yet...Ben Skeggs2006-12-081-1/+1
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| * Some work on buffer handling, most likely not entirely correct andBen Skeggs2006-12-0819-150/+784
| | | | | | | | | | incomplete. But, it works well enough that windows can be moved/resized.
| * Fix the swtcl module.Stephane Marchesin2006-12-031-6/+4
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| * Remove duplicate nv10 tcl definesPatrice Mandin2006-12-031-220/+5
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| * Merge the pciid work. Use lock step versioning with the drm.Stephane Marchesin2006-12-0310-59/+253
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| * Fix a copy+paste'o that caused some *very* strange bugs..Ben Skeggs2006-12-031-1/+1
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| * - Add InitInstruction to hw shader backend, and remove SetUnusedSource.Ben Skeggs2006-11-275-55/+109
| | | | | | | | | | | | | | - NV30FP/NV40VP: Clear any fields before we OR new values into them - NV40VP: It seems that it might be possible to write a result reg at the same time a temp is written. In InitInstruction, initialise OUT_DEST to OUT_DEST_TEMP so result regs don't get clobbered by default.
| * Fix RSQ emulationBen Skeggs2006-11-261-3/+19
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