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Author
Age
Files
Lines
*
r300g: fix texturing with sizes > 2048 on r500
Marek Olšák
2011-04-08
7
-8
/
+52
*
r300g: add 'radeon: ' prefix to error messages in winsys
Marek Olšák
2011-04-08
2
-5
/
+5
*
mesa: fix dstRowDiff computation in RGTC texstore functions
Marek Olšák
2011-04-08
1
-4
/
+4
*
egl_dri2.c: Open drm device with O_CLOEXEC
Kristian Høgsberg
2011-04-07
1
-1
/
+1
*
r600g: Unreference framebuffer state on context destruction.
Henri Verbeet
2011-04-07
1
-0
/
+1
*
r600g: Use symbolic names for NUMBER_TYPE.
Henri Verbeet
2011-04-07
2
-5
/
+5
*
docs: replace llvmpipe/README with docs/llvmpipe.html
Brian Paul
2011-04-07
1
-138
/
+0
*
llvmpipe: document issue with LLVM 2.8 and earlier with AVX
Brian Paul
2011-04-07
1
-0
/
+4
*
util: add cpu detection for sse 4.2 and avx
Brian Paul
2011-04-07
2
-0
/
+6
*
util: simplify bit shifting in util_cpu_detect()
Brian Paul
2011-04-07
1
-11
/
+11
*
svga: another tweak to adjust_x term (use -0.5)
Brian Paul
2011-04-07
1
-1
/
+1
*
mesa: Update _ElementSize in a few more places.
José Fonseca
2011-04-07
3
-0
/
+5
*
mesa/st: Fix user buffer size computation when stride is zero.
José Fonseca
2011-04-07
3
-41
/
+54
*
mesa: Update _ElementSize.
Brian Paul
2011-04-07
5
-0
/
+7
*
mesa/st: Prevent 'end' < 'start' in vbo_exec_DrawRangeElementsBaseVertex()
José Fonseca
2011-04-07
1
-1
/
+6
*
mesa/st: Handle feedback draw when VBO offsets are not sorted in ascending or...
José Fonseca
2011-04-07
1
-2
/
+13
*
i965: clear global offset to zero in m0.2 for VS DP read.
Zou Nan hai
2011-04-07
1
-0
/
+9
*
mesa: Fix allocation size of extension_indices array.
Vinson Lee
2011-04-06
1
-1
/
+1
*
mesa: fix error message text
Brian Paul
2011-04-06
1
-1
/
+1
*
mesa: consolidate code in _mesa_update_array_max_element()
Brian Paul
2011-04-06
3
-63
/
+35
*
r600g: Fix non-independent blend state.
Julian Adams
2011-04-06
2
-14
/
+20
*
mesa: init/release the default texture buffer object
Brian Paul
2011-04-06
1
-0
/
+8
*
mesa: fix popping of texture state for GL_TEXTURE_BUFFER
Brian Paul
2011-04-06
1
-0
/
+2
*
mesa: TEXTURE_BUFFER fix-up
Brian Paul
2011-04-06
1
-0
/
+1
*
r300/compiler: Don't try to convert RGB to Alpha in full instructions
Tom Stellard
2011-04-06
1
-1
/
+2
*
mesa: Recognize MESA_VERBOSE=all as shortcut for all debug options.
José Fonseca
2011-04-06
1
-1
/
+1
*
draw: Fix thinko in debug warnings.
José Fonseca
2011-04-06
1
-3
/
+3
*
trace: Correct/cleanup.
José Fonseca
2011-04-06
6
-74
/
+114
*
Revert "trace: Dump blend state as a binary blob."
José Fonseca
2011-04-06
1
-1
/
+37
*
st/python: Remove bindings, and all its dependencies.
José Fonseca
2011-04-06
100
-7329
/
+8
*
swrast: simplify assertion to silence warning
Brian Paul
2011-04-05
1
-6
/
+1
*
mesa: core support for GL_ARB_texture_buffer_object
Brian Paul
2011-04-05
12
-6
/
+357
*
mesa: regenerated API entrypoints for GL_ARB_texture_buffer_object
Brian Paul
2011-04-05
10
-8648
/
+8735
*
mesa: API spec for GL_ARB_texture_buffer_object
Brian Paul
2011-04-05
3
-0
/
+25
*
scons: Generate empty git_sha1.h for all platforms.
Vinson Lee
2011-04-05
1
-9
/
+9
*
ir_to_mesa: Use gl_register_file enum type rather than 'int'.
Kenneth Graunke
2011-04-05
1
-5
/
+5
*
ir_to_mesa: Unprefix ir_to_mesa_undef* and ir_to_mesa_address_reg.
Kenneth Graunke
2011-04-05
1
-17
/
+13
*
ir_to_mesa: Use emit overloads to avoid passing undef registers.
Kenneth Graunke
2011-04-05
1
-4
/
+3
*
ir_to_mesa: Rename ir_to_mesa_emit_*_opX methods to emit_*.
Kenneth Graunke
2011-04-05
1
-211
/
+147
*
ir_to_mesa: Use constructors to convert between src_reg and dst_reg.
Kenneth Graunke
2011-04-05
1
-51
/
+66
*
ir_to_mesa: Remove the "ir_to_mesa_" prefix on src_reg/dst_reg types.
Kenneth Graunke
2011-04-05
1
-121
/
+121
*
ir_to_mesa: Rename src_reg and dst_reg variables to src and dst.
Kenneth Graunke
2011-04-05
1
-104
/
+101
*
scons: generate empty git_sha1.h file for now
Brian Paul
2011-04-05
1
-0
/
+12
*
mesa: Include GIT SHA1 in GL version string
Ian Romanick
2011-04-05
1
-1
/
+6
*
dri: Remove driver date from renderer string
Ian Romanick
2011-04-05
16
-50
/
+14
*
ir_to_mesa: Handle shadow compare w/projection and LOD bias correctly
Ian Romanick
2011-04-05
1
-2
/
+26
*
r300g: postpone fragment shader state validation until draw_vbo
Marek Olšák
2011-04-05
4
-22
/
+52
*
r300/compiler: Fix vertex shader MAD instructions with constant swizzles
Tom Stellard
2011-04-05
1
-0
/
+18
*
st/mesa: Apply LOD from texture object
Fabian Bieler
2011-04-05
1
-1
/
+2
*
st/mesa: Apply LOD bias from correct texture unit
Fabian Bieler
2011-04-05
1
-1
/
+1
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