summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
...
* anv/pipeline: Unify 3DSTATE_GS emissionJason Ekstrand2016-11-163-109/+75
* anv/pipeline/gen8: Set 3DSTATE_GS::InstanceControlJason Ekstrand2016-11-161-0/+1
* intel/genxml: Make some 3DSTATE_GS fields more consistentJason Ekstrand2016-11-167-14/+14
* anv/pipeline: Unify 3DSTATE_VS emissionJason Ekstrand2016-11-163-82/+89
* anv/pipeline/gen8: Enable VS statisticsJason Ekstrand2016-11-161-1/+1
* anv/pipeline: Stop claiming to support running without a vertex shaderJason Ekstrand2016-11-162-83/+69
* intel/genxml: Make some VS/GS fields consistent across gensJason Ekstrand2016-11-164-12/+12
* anv/pipeline: Get rid of the kernel pointer fieldsJason Ekstrand2016-11-167-56/+27
* anv/pipeline: Set correct binding table and sampler countsJason Ekstrand2016-11-163-8/+49
* mesa: if MESA_DEBUG=context, create a debug contextBrian Paul2016-11-164-2/+27
* u_simple_shaders: try to un-break the Windows buildNicolai Hähnle2016-11-161-2/+3
* radeonsi: fix a subtle bounds checking corner case with 3-component attributesNicolai Hähnle2016-11-163-2/+39
* radeonsi: reject some 3-component formats as buffer texturesNicolai Hähnle2016-11-161-8/+35
* st/mesa: swap bytes in the fallback format translation path of GetTexImageNicolai Hähnle2016-11-161-0/+6
* st/mesa: simplify and fix st_GetTexSubImageNicolai Hähnle2016-11-161-49/+24
* st/mesa: fix SINT <-> UINT conversion during PBO upload / downloadNicolai Hähnle2016-11-165-22/+89
* st/mesa: change st_pbo_create_upload_fs to st_pbo_get_upload_fsNicolai Hähnle2016-11-163-10/+11
* st/mesa: fix ReadPixels into packed formats with PBONicolai Hähnle2016-11-161-2/+1
* util/blitter: add clamping during SINT <-> UINT blitsNicolai Hähnle2016-11-166-43/+125
* util/blitter: index texfetch_col shaders by typeNicolai Hähnle2016-11-161-35/+19
* i965: miptree: prevent potential NULL pointer accessLionel Landwerlin2016-11-161-2/+8
* intel/blorp: Use designated initializers in surf_convert_to_single_sliceJordan Justen2016-11-151-16/+13
* EGL/android: pbuffer implementationLiu Zhiquan2016-11-162-23/+78
* egl: add missing error-checking to eglReleaseTexImage()Eric Engestrom2016-11-161-3/+40
* i965: Consolidate GEN9 LP definitionBen Widawsky2016-11-151-80/+42
* i965/glk: Add basic Geminilake supportBen Widawsky2016-11-151-0/+46
* util: Fix Clang trivial destructor check.Vinson Lee2016-11-151-4/+4
* swr: mark color clamping as unsupportedIlia Mirkin2016-11-151-2/+3
* swr: always enable adding start/base vertex to gl_VertexIdIlia Mirkin2016-11-151-0/+1
* swr: add support for upper-left fragcoord positionIlia Mirkin2016-11-151-2/+8
* swr: make sure that all rendering is finished on shader destroyIlia Mirkin2016-11-151-0/+8
* swr: disable blending for integer formatsIlia Mirkin2016-11-151-0/+3
* swr: mark rgb9_e5 as unrenderableIlia Mirkin2016-11-151-1/+1
* swr: no support for shader stencil exportIlia Mirkin2016-11-151-1/+1
* swr: mark both frag and vert textures read, don't forget about cbsIlia Mirkin2016-11-151-5/+15
* swr: fix texture layout for compressed formatsIlia Mirkin2016-11-152-4/+6
* swr: add archrast generated files to gitignoreIlia Mirkin2016-11-151-0/+4
* swr: [rasterizer jitter] don't bother quantizing unused channelsIlia Mirkin2016-11-151-1/+1
* swr: [rasterizer memory] fix store tile for 128-bit ymajor tilingIlia Mirkin2016-11-151-1/+1
* swr: [rasterizer memory] add support for R32_FLOAT_X8X24 formatsIlia Mirkin2016-11-152-0/+2
* ac/nir/llvm: fix channel in texture gather lowering code.Dave Airlie2016-11-161-1/+1
* radv: don't crash on null swapchain destroy.Dave Airlie2016-11-161-0/+3
* wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHRDave Airlie2016-11-162-10/+22
* isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_saJordan Justen2016-11-151-1/+1
* amd: automake: android: rename sources lists to foo_FILESEmil Velikov2016-11-153-5/+5
* amd: flatten amd/common makefile structureMauro Rossi2016-11-154-42/+14
* radeonsi: set IF_THRESHOLD to 3Marek Olšák2016-11-151-1/+2
* glsl_to_tgsi: lower small branches based on the CAPMarek Olšák2016-11-151-1/+4
* gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLDMarek Olšák2016-11-1514-0/+21
* glsl/lower_if: conditionally lower if-branches based on their sizeMarek Olšák2016-11-152-7/+50