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* i915: Remove (mostly) unused IS_915 macroIan Romanick2015-03-091-5/+3
| | | | | | | | Inspired by Damien's recent libdrm changes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Damien Lespiau <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i915: Remove (mostly) unused IS_PNV, IS_PNVG, and IS_PNVGM macrosIan Romanick2015-03-091-5/+3
| | | | | | | | Inspired by Damien's recent libdrm changes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Damien Lespiau <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i915: Remove IS_9XX macroIan Romanick2015-03-092-5/+2
| | | | | | | | | Since the i915 / i965 split, IS_9XX just means IS_GEN3. Inspired by Damien's recent libdrm changes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Damien Lespiau <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i915: Remove unused IS_MOBILE macroIan Romanick2015-03-091-10/+0
| | | | | | | | Inspired by Damien's recent libdrm changes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Damien Lespiau <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965: Don't write past the end of the application supplied bufferIan Romanick2015-03-091-7/+12
| | | | | | | | | | | | | | | | | | | | | | Both the AMD and Intel APIs provide a dataSize parameter, and this function would merrily ignore it. Neither API specifies what to do when the buffer isn't big enough. I take the easy route of writing all the complete bits of data that will fit. With more complete specs, we could probably do something different. I noticed this while looking into an unused parameter warning. The warning was actually useful! brw_performance_monitor.c: In function 'brw_get_perf_monitor_result': brw_performance_monitor.c:1261:37: warning: unused parameter 'data_size' [-Wunused-parameter] GLsizei data_size, ^ v2: Fix checks to include offset in the calculation. Noticed by Jan. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jan Vesely <[email protected]>
* i965: Silence unused parameter warningIan Romanick2015-03-091-0/+1
| | | | | | | | | | | | | | All dd functions take a gl_context as the first parameter. Instead of removing it, just silence the warning. brw_performance_monitor.c: In function 'brw_new_perf_monitor': brw_performance_monitor.c:1354:41: warning: unused parameter 'ctx' [-Wunused-parameter] brw_new_perf_monitor(struct gl_context *ctx) ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Carl Worth <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965: Silence many 'static' is not at beginning of declaration warningsIan Romanick2015-03-091-13/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | What a useful warning. #ThanksGCC brw_performance_monitor.c:153:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_counter gen5_raw_chaps_counters[] = { ^ brw_performance_monitor.c:185:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static int gen5_oa_snapshot_layout[] = ^ brw_performance_monitor.c:221:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_group gen5_groups[] = { ^ brw_performance_monitor.c:240:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_counter gen6_raw_oa_counters[] = { ^ brw_performance_monitor.c:281:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static int gen6_oa_snapshot_layout[] = ^ brw_performance_monitor.c:317:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_counter gen6_statistics_counters[] = { ^ brw_performance_monitor.c:332:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static int gen6_statistics_register_addresses[] = { ^ brw_performance_monitor.c:346:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_group gen6_groups[] = { ^ brw_performance_monitor.c:356:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_counter gen7_raw_oa_counters[] = { ^ brw_performance_monitor.c:402:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static int gen7_oa_snapshot_layout[] = ^ brw_performance_monitor.c:470:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_counter gen7_statistics_counters[] = { ^ brw_performance_monitor.c:493:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static int gen7_statistics_register_addresses[] = { ^ brw_performance_monitor.c:515:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration] const static struct gl_perf_monitor_group gen7_groups[] = { ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Carl Worth <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965/fs: Silence unused parameter warningIan Romanick2015-03-091-2/+2
| | | | | | | | | | | | I don't this opt_cmod_propagation_local ever used the fs_visitor. brw_fs_cmod_propagation.cpp:52:40: warning: unused parameter 'v' [-Wunused-parameter] opt_cmod_propagation_local(fs_visitor *v, bblock_t *block) ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965/fs: Silence unused parameter warningIan Romanick2015-03-091-8/+4
| | | | | | | | | | | | Unused since b18fd23. brw_fs.cpp:2878:44: warning: unused parameter 'dispatch_width' [-Wunused-parameter] clear_deps_for_inst_src(fs_inst *inst, int dispatch_width, bool *deps, ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965/fs: Silence unused parameter warningIan Romanick2015-03-094-7/+5
| | | | | | | | | brw_fs_visitor.cpp:2162:56: warning: unused parameter 'offset_components' [-Wunused-parameter] fs_reg offset_value, unsigned offset_components, ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* main: Add entry point for TextureBufferRange.Laura Ekstrand2015-03-094-0/+59
| | | | | | | | v2: Review by Martin Peres - Get rid of difficult-to-follow code copied and pasted from the original TexBufferRange Reviewed-by: Anuj Phogat <[email protected]>
* main: Add check_texture_buffer_target.Laura Ekstrand2015-03-091-11/+28
| | | | | | | | | | Creates a shared function to ensure that texture buffer target is GL_TEXTURE_BUFFER. Helps to clean up the Tex[ture]Buffer[Range] functions. v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] Reviewed-by: Anuj Phogat <[email protected]>
* main: Add check_texture_buffer_range.Laura Ekstrand2015-03-091-15/+58
| | | | | | | | | | Creates a shared function that TexBufferRange and TextureBufferRange can use to check the buffer range. This cleans up TexBufferRange considerably. v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] Reviewed-by: Anuj Phogat <[email protected]>
* main: Cosmetic changes for Texture Buffers.Laura Ekstrand2015-03-091-2/+9
| | | | | | | | | Adds a useful comment and some whitespace. Fixes an error message. v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] Reviewed-by: Anuj Phogat <[email protected]>
* main: Refactor _mesa_texture_buffer_range.Laura Ekstrand2015-03-092-39/+25
| | | | | | | | | | | Changes how the caller is identified in error messages, moves a check for ARB_texture_buffer_object from the entry points to the shared code in _mesa_texture_buffer_range, and removes an unused argument (GLenum target). v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] Reviewed-by: Anuj Phogat <[email protected]>
* main: Use _mesa_lookup_bufferobj_err to simplify Tex[ture]Buffer[Range].Laura Ekstrand2015-03-091-11/+12
| | | | | | | | v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] - Closing curly brace on the same line as else Reviewed-by: Anuj Phogat <[email protected]>
* main: Add utility function _mesa_lookup_bufferobj_err.Laura Ekstrand2015-03-092-0/+23
| | | | | | | This function is exposed to mesa driver internals so that texture buffer objects and array objects can use it. Reviewed-by: Anuj Phogat <[email protected]>
* main: Checking for cube completeness in GetCompressedTextureImage.Laura Ekstrand2015-03-091-1/+10
| | | | | | | | | v2: Review from Anuj Phogat - Remove redundant copies of the cube map block comment - Replace redundant "if (!texImage) return;" statements with assert(texImage) Reviewed-by: Anuj Phogat <[email protected]>
* main: Add TEXTURE_CUBE_MAP support for glCompressedTextureSubImage3D.Laura Ekstrand2015-03-092-28/+133
| | | | | | | | | v2: Review from Anuj Phogat - Remove redundant copies of the cube map block comment - Replace redundant "if (!texImage) return;" statements with assert(texImage) Reviewed-by: Anuj Phogat <[email protected]>
* main: assert(texImage) in ARB_DSA texture cube map functions.Laura Ekstrand2015-03-092-4/+6
| | | | | | | | | | | | | ARB_direct_state_access functions that deal with texture cube maps need to make sure that texture images are not NULL before operating on them. In the following cases, the error check functions already throw an error if texImage == NULL, so an assert can be raised instead. v2: Review from Anuj Phogat - Replace redundant "if (!texImage) return;" statements with assert(texImage) Reviewed-by: Anuj Phogat <[email protected]>
* main: Remove redundant copy of cube map block comment in GetTextureImage.Laura Ekstrand2015-03-091-29/+3
| | | | | | | | | | | | The comment describing why ARB_direct_state_access texture cube map functions use _mesa_cube_level_complete is very long. To save room in the files, readers are now referred to one central comment on texturesubimage in teximage.c. v2: Review from Anuj Phogat - Remove redundant copies of the cube map block comment Reviewed-by: Anuj Phogat <[email protected]>
* main: Remove redundant NumLayers checks.Laura Ekstrand2015-03-092-27/+0
| | | | | | | | ARB_direct_state_access texture functions that operate on cube maps no longer need to verify that cube map texture objects contain six texture images because _mesa_cube_level_complete now does that for them. Reviewed-by: Anuj Phogat <[email protected]>
* main: _mesa_cube_level_complete checks NumLayers.Laura Ekstrand2015-03-091-0/+4
| | | | | | | _mesa_cube_level_complete now verifies that a cube map texture object actually has six texture images before proceeding. Reviewed-by: Anuj Phogat <[email protected]>
* r300g: fix sRGB->sRGB blitsMarek Olšák2015-03-091-0/+9
| | | | Cc: 10.5 10.4 <[email protected]>
* r300g: fix a crash when resolving into an sRGB textureMarek Olšák2015-03-091-3/+5
| | | | Cc: 10.5 10.4 <[email protected]>
* r300g: use memset for clearing the shader keyMarek Olšák2015-03-091-1/+2
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* r300g: remove the broken SNORM->UNORM shader lowering passMarek Olšák2015-03-093-54/+0
| | | | Not used anymore.
* r300g: fix RGTC1 and LATC1 SNORM formatsMarek Olšák2015-03-092-31/+17
| | | | Cc: 10.5 10.4 <[email protected]>
* r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)Stefan Dösinger2015-03-091-1/+3
| | | | | | | | | | | | | | | | | | | | | This fixes the GL_COMPRESSED_RED_RGTC1 part of piglit's rgtc-teximage-01 test as well as the precision part of Wine's 3dc format test (fd.o bug 89156). The Z component seems to contain a lower precision version of the result, probably a temporary value from the decompression computation. The Y and W component contain different data that depends on the input values as well, but I could not make sense of them (Not that I tried very hard). GL_COMPRESSED_SIGNED_RED_RGTC1 still seems to have precision problems in piglit, and both formats are affected by a compiler bug if they're sampled by the shader with a swizzle other than .xyzw. Wine uses .xxxx, which returns random garbage. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89156 Signed-off-by: Marek Olšák <[email protected]> Cc: 10.5 10.4 <[email protected]>
* radeonsi: Add additional information to shader dumpsTom Stellard2015-03-091-6/+12
| | | | | | | This adds SGPR count, VGPR count, shader size, LDS size, and scratch usage to shader dumps. Reviewed-by: Marek Olšák <[email protected]>
* radeonsi/compute: Use value from compiler for COMPUTE_PGM_RSRC1.FLOAT_MODETom Stellard2015-03-093-1/+4
| | | | Reviewed-by: Marek Olšák <[email protected]>
* clover: Return the minimum required value for CL_DEVICE_SINGLE_FP_CONFIG v2Tom Stellard2015-03-091-1/+4
| | | | | | | | | | This means dropping CL_FP_DENORM from the current return value. v2: - Add comments about minimum values for OpenCL 1.2. Reviewed-by: Francisco Jerez <[email protected]> Reviewed-by: Jan Vesely <[email protected]>
* freedreno/ir3: get the # of miplevels from getinfoIlia Mirkin2015-03-091-0/+20
| | | | | | | | | This fixes ARB_texture_query_levels to actually return the desired value. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Rob Clark <[email protected]> Cc: "10.4 10.5" <[email protected]>
* freedreno/ir3: fix array count returned by TXQIlia Mirkin2015-03-091-2/+42
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Rob Clark <[email protected]> Cc: "10.4 10.5" <[email protected]>
* freedreno: move fb state copy after checking for size changeIlia Mirkin2015-03-091-2/+2
| | | | | | | Fixes: 1f3ca56b ("freedreno: use util_copy_framebuffer_state()") Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Rob Clark <[email protected]> Cc: "10.4 10.5" <[email protected]>
* nir: Make the printer include nir_variable::location too.Kenneth Graunke2015-03-091-1/+1
| | | | | | | | | Being able to see both location and driver_location can be useful when debugging IO mistakes. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Connor Abbott <[email protected]>
* i965/fs: Implement SIMD16 dual source blending.Iago Toral Quiroga2015-03-095-19/+83
| | | | | | | | | | | | From the SNB PRM, volume 4, part 1, page 193: "The dual source render target messages only have SIMD8 forms due to maximum message length limitations. SIMD16 pixel shaders must send two of these messages to cover all of the pixels. Each message contains two colors (4 channels each) for each pixel in the message payload." Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82831 Reviewed-by: Jason Ekstrand <[email protected]>
* nir: Only do gl_FrontFacing workaround in glsl_to_nir for the FS.Kenneth Graunke2015-03-081-1/+2
| | | | | | | | | | | | Vertex shaders can have shader inputs where location happens to be VARYING_SLOT_FACE. Without predicating this on the shader stage, we suddenly end up with load_front_face intrinsics in vertex shaders, which is nonsensical. Fixes spec/arb_vertex_buffer_object/pos-array when using NIR for VS. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* nir: Plumb the shader stage into glsl_to_nir().Kenneth Graunke2015-03-083-8/+10
| | | | | | | | | The next commit needs to know the shader stage in glsl_to_nir(). To facilitate that, we pass the gl_shader rather than the raw exec_list of instructions. This has both the exec_list and the stage. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* nir: Add native_integers to nir_shader_compiler_options.Kenneth Graunke2015-03-085-9/+16
| | | | | | | | | | | glsl_to_nir, tgsi_to_nir, and prog_to_nir all want to know whether the driver supports native integers. Presumably other passes may as well. Adding this to nir_shader_compiler_options is an easy way to provide that information, as it's accessible via nir_shader::options. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* nir: Try to make sense of the nir_shader_compiler_options code.Kenneth Graunke2015-03-085-30/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | The code in glsl_to_nir is entirely dead, as we translate from GLSL to NIR at link time, when there isn't a _mesa_glsl_parse_state to pass, so every caller passes NULL. glsl_to_nir seems like the wrong place to try and create the shader compiler options structure anyway - tgsi_to_nir, prog_to_nir, and other translators all would have to duplicate that code. The driver should set this up once with whatever settings it wants, and pass it in. Eric also added a NirOptions field to ctx->Const.ShaderCompilerOptions[] and left a comment saying: "The memory for the options is expected to be kept in a single static copy by the driver." This suggests the plan was to do exactly that. That pointer was not marked const, however, and the dead code used a mix of static structures and ralloced ones. This patch deletes the dead code in glsl_to_nir, instead making it take the shader compiler options as a mandatory argument. It creates an (empty) options struct in the i965 driver, and makes NirOptions point to that. It marks the pointer const so that we can actually do so without generating "discards const qualifier" compiler warnings. Signed-off-by: Kenneth Graunke <[email protected]> Acked-by: Jason Ekstrand <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* nir: Delete nir_shader::user_structures and num_user_structures.Kenneth Graunke2015-03-084-22/+0
| | | | | | | | | | | Nothing actually uses these, and the only caller of glsl_to_nir() (brw_fs_nir.cpp) always passes NULL for the _mesa_glsl_parse_state pointer, meaning they'll always be NULL and 0, respectively. Just delete them. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* glsl: Mark array access when copying to a temporary for the ?: operator.Kenneth Graunke2015-03-081-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Piglit's spec/glsl-1.20/compiler/structure-and-array-operations/ array-selection.vert test contains the following code: gl_Position = (pick_from_a_or_b ? a : b)[i]; where "a" and "b" are uniform vec4[2] variables. ast_to_hir creates a temporary vec4[2] variable, conditional_tmp, and generates an if-block to copy one or the other: (declare (temporary) (array vec4 2) conditional_tmp) (if (var_ref pick_from_a_or_b) ((assign () (var_ref conditional_tmp) (var_ref a))) ((assign () (var_ref conditional_tmp) (var_ref b)))) However, we failed to update max_array_access for "a" and "b", so it remained 0 - here, the whole array is being accessed. At link time, update_array_sizes() used this bogus information to change the types of "a" and "b" to vec4[1]. We then had assignments from a vec4[1] to a vec4[2], which is highly illegal. This tripped assertions in nir_split_var_copies with scalar VS. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Cc: [email protected]
* i965/nir: Resolve source modifiers on Gen8+ logic operations.Kenneth Graunke2015-03-083-0/+27
| | | | | | | | | | | On Gen8+, AND/OR/XOR/NOT don't support the abs() source modifier, and negate changes meaning to bitwise-not (~, not -). This isn't what NIR expects, so we should resolve the source modifers via a MOV. +30 Piglits (fs-op-bit{and,or,xor}-not-abs-*). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* st/mesa: drop unused texture functionDave Airlie2015-03-092-50/+0
| | | | | | | This has no users. Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa/st: remove unused TexDataDave Airlie2015-03-092-27/+0
| | | | | | | | | | this isn't hooked up to anything at all from what I can see. Seems like a left over from commit 5d67d4fbebb(st/mesa: remove st_TexImage(), use core Mesa code instead). Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* freedreno: replace glsl130 debug flag with glsl120Rob Clark2015-03-082-12/+10
| | | | | | | | | | | | | | Now that relative-dst works, we should never fall back to the old compiler. (Which is almost true, other than a couple edge case sched fails in piglit). So replace glsl130 flag to force GLSL 130 and integers on a3xx/a4xx with a glsl120 flag to force GLSL 120 and !integers. If this commit breaks any game/app/etc use FD_MESA_DEBUG=glsl120 as a workaround and please let me know. Signed-off-by: Rob Clark <[email protected]>
* gallium/docs: add some freedreno compiler docsRob Clark2015-03-086-1/+457
| | | | | | | | | | | | | | | Enable the 'sphinx.ext.graphviz' extension, and add in a section for driver specific docs, with freedreno compiler docs beneath. The goal is for more complete compiler docs, and hopefully some docs about other parts of the driver (such as how tiling works, etc). Note that there is also a Distribution -> Drivers section. Although that appears to be simply just a list of drivers. Not sure if that should move under the 'Drivers' section or left alone. I did add a one-line section for freedreno in the existing Distribution -> Drivers section. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: relative dstRob Clark2015-03-085-42/+244
| | | | | | | | | To simplify RA, assign arrays that are written to first. Since enough dependency information is in the graph to preserve order of reads and writes of array, so all SSA names for the array collapse into one, just assign the entire thing by array-id. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: split out array_fanin() helperRob Clark2015-03-081-17/+30
| | | | | | We'll need this too for relative dst.. Signed-off-by: Rob Clark <[email protected]>