| Commit message (Collapse) | Author | Age | Files | Lines |
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emit time, not codegen time.
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and expression temporarires. Much better register utilization now.
Lots of other fixes.
The OpenGL GLSL "orange book" brick shader demo works now.
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temporaries.
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Users can set explicit binding with glBindAttribLocation(), otherwise the
linker will allocate generic attribute slots.
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they can now apply to vertex programs.
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the T&L vertex program interpreter).
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return black (0,0,0,1) when sampled.
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properly.
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textures nowadays
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