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* improve 24-bit Z to 32-bit Z conversionBrian2007-11-271-2/+3
* i915tex: Fix some minor batchbuffer errors.Keith Whitwell2007-11-261-1/+5
* i915tex: Catch cases where not all state is emitted for a new batchbuffer.Keith Whitwell2007-11-266-2/+57
* i915tex: Some additional blit fixes and assertions.Michel Dänzer2007-11-261-8/+24
* i915tex: Actually wait for previous commands to complete for glFinish().Michel Dänzer2007-11-261-1/+1
* Consolidate texture fetch code and use partial derivatives when possible.Brian2007-11-233-75/+79
* Fix parsing of gl_FrontLightModelProduct.sceneColor, don't segfault on variableBrian2007-11-232-5/+15
* need to check border width in sample_linear_2d() - fixes failed assertion in ...Brian2007-11-231-0/+1
* Bump version numbers to 7.0.3 for next releaseBrian2007-11-221-3/+3
* Recompute ctx->Point._Size if GL_POINT_SIZE_MIN/MAX changes.Brian2007-11-222-3/+12
* fix z buffer read/write issue with rv100-like chips and old ddxRoland Scheidegger2007-11-221-1/+5
* bring over Fortran fixes from masterBrian2007-11-202-26/+30
* ObsoleteBrian2007-11-201-164/+0
* Rename glut_fbc.c -> glut_fcb.c (cb=callback)Brian2007-11-202-0/+165
* clamp lambda to Min/MaxLodBrian2007-11-191-3/+6
* fix some texture format assertions, etcBrian2007-11-191-23/+11
* fix out-of-bounds array index (ix=-1)Brian2007-11-191-2/+3
* added gl_dispatch_stub_772()Brian2007-11-161-0/+1
* fix position invariant vertex programs for sw-tnlRoland Scheidegger2007-11-151-52/+151
* fix bogus assumption if ddx has set up surface reg for z bufferRoland Scheidegger2007-11-151-2/+1
* code clean-ups, reformattingBenno Schulenberg2007-11-091-11/+8
* remove commented-out codeBenno Schulenberg2007-11-091-110/+7
* fix Unichrome/Blender crash, bug 13142Benno Schulenberg2007-11-081-2/+4
* r200: Fix SetTexOffset format for 16 bit pixmaps/textures.Michel Dänzer2007-11-061-6/+6
* r200: Implement SetTexOffset hook.Chris Rankin2007-11-065-32/+76
* Check for NULL VB->EdgeFlag array.Brian2007-11-051-8/+10
* fix mmx code (bug 12614)Brian2007-11-051-8/+8
* Fix mem leak in SSE code generation path (Michel Dänzer) and don't crash if ...Brian2007-11-033-13/+31
* check for count==0 in _mesa_validate_DrawArrays()Brian2007-10-311-2/+3
* Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian2007-10-3013-283/+168
* Finish up ATI_separate_stencilBrian2007-10-3014-1066/+1250
* add missing _mesa_StencilFuncSeparateATI functionRoland Scheidegger2007-10-302-0/+77
* driFenceType: Really return fence type, not flags.Michel Dänzer2007-10-291-1/+1
* Only set R_MODE with NV_point_spriteAlan Hourihane2007-10-281-1/+2
* use grep -qBrian2007-10-251-2/+2
* simplify/fix the ASM_FLAGS tests (bug 12931)Brian2007-10-251-2/+2
* don't build x86, x86-64 dirs if not neededBrian2007-10-241-2/+7
* properly init dst reg's CondMask/Swizzle fieldsBrian2007-10-232-5/+5
* bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...Brian2007-10-231-4/+7
* don't apply ColorMask to main gcBrian2007-10-221-7/+6
* i915tex: Don't emit 'empty' blit rectangles.Michel Dänzer2007-10-171-0/+3
* fix fog, rescale_normals bugs (from gallium branch)Brian2007-10-151-3/+5
* faster write_rgba_span_front()Andreas Micheler2007-10-151-17/+78
* fix force_s3tc_enable optionMrc Gran2007-10-101-1/+1
* Brian's fix for bug9829Xiang, Haihao2007-10-041-1/+1
* minor fog calc cleanupRoland Scheidegger2007-10-031-12/+8
* fog: fix issues with negative fog coords (may fix #10529)Roland Scheidegger2007-10-031-7/+22
* make sure optimized fog params get updatedRoland Scheidegger2007-10-031-0/+2
* unbreak 3d textures (typo when setting tex layout)Roland Scheidegger2007-10-031-1/+1
* i915tex: Work around texture pitch related performance drops on i915 at least.Michel Dänzer2007-10-031-1/+10