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* comment changesBrian Paul2002-12-182-5/+5
* improved error messageBrian Paul2002-12-181-2/+2
* Add mechanism to destroy mutexes. Important on OS's where mutex initializationKeith Whitwell2002-12-124-4/+20
* let _mesa_problem() take variable argumentsBrian Paul2002-12-062-8/+15
* Don't crash if End received without a Begin...Keith Whitwell2002-12-051-4/+7
* added _mesa_print_texunit_state() for debuggingBrian Paul2002-12-052-4/+37
* properly handle very wide imagesBrian Paul2002-12-053-163/+213
* clean-ups, commentsBrian Paul2002-12-051-24/+36
* fix bad _mesa_printf() calls (mesa bug 646753)Brian Paul2002-12-044-71/+71
* added GL_DEPTH_COMPONENT to two assertionsBrian Paul2002-12-031-3/+5
* declar vsnprintf for OS/2 and VMS (Evgeny Kotsuba)Brian Paul2002-12-011-2/+4
* added const to castsBrian Paul2002-11-302-433/+433
* remove GLUTAPIENTRY from __glutCloseDownGameModeBrian Paul2002-11-302-2/+2
* mask is always non-null in write_rgba_pixels and write_monorgba_pixelsBrian Paul2002-11-281-15/+13
* added missing call to _mesa_write_mono_alpha_span()Brian Paul2002-11-261-3/+7
* fixed bad clear valueBrian Paul2002-11-261-3/+6
* added missing ctx parameter to _tnl_flush_immediate() callsBrian Paul2002-11-251-3/+3
* set default texcoords for glBitmap/glDrawPixelsBrian Paul2002-11-252-4/+10
* Flush IM if very small number of verts left -- prevent copy errorsKeith Whitwell2002-11-251-1/+15
* fixed cube texture auto-mipmap generation bug (641363)Brian Paul2002-11-201-3/+3
* put FEATURE_NV_vertex_program around vpstate.h includeBrian Paul2002-11-191-2/+4
* bring in a few AGP-related bits from 4.0.4Brian Paul2002-11-182-7/+37
* enable 1.4 extensionsBrian Paul2002-11-181-1/+1
* more clean-upsBrian Paul2002-11-151-25/+16
* bump version to 5.1Brian Paul2002-11-142-8/+8
* Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul2002-11-144-1371/+412
* fix compilation problem (Philippe Houdoin)Brian Paul2002-11-131-7/+4
* Add _mesa_enable_1_4_extensions and _mesa_problemKarl Schultz2002-11-131-0/+2
* Lots of clean-ups.Brian Paul2002-11-131-1512/+843
* template code for span functions for flat, memory-based frame buffersBrian Paul2002-11-131-0/+366
* moved function declaration into the template, define the NAME to specify the ...Brian Paul2002-11-134-599/+301
* check for NULL span argumentBrian Paul2002-11-131-4/+4
* added comments about NULL mask parameter to span-write functionsBrian Paul2002-11-131-2/+8
* optimized color buffer clear fallback (use mono-color span functionsBrian Paul2002-11-131-28/+11
* init facing to zeroBrian Paul2002-11-131-4/+4
* include imports.hBrian Paul2002-11-131-3/+4
* apply scale factor before clapping for DOT3Brian Paul2002-11-121-5/+6
* compilation fixesBrian Paul2002-11-1110-37/+38
* changes to vishandle usage to prevent segfault in some circumstancesBrian Paul2002-11-103-41/+73
* fix float->int Z calculation in _mesa_span_default_z()Brian Paul2002-11-091-5/+5
* fix one-bit error in float->int Z calculationBrian Paul2002-11-092-10/+11
* fix 3dnow misdetection on new p4'sKeith Whitwell2002-11-091-1/+6
* declare tempI as Int, not Real (Jon Perry)Brian Paul2002-11-081-9/+9
* fixed active stencil face query bugBrian Paul2002-11-081-5/+5
* fixed a few category linesBrian Paul2002-11-081-4/+4
* added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul2002-11-075-204/+333
* added missing 1.4 glFogCoord functionsBrian Paul2002-11-075-1/+206
* surround fixedEdges decl by #ifndef NDEBUG / #endifBrian Paul2002-11-071-2/+4
* restored fixedEdges var (for VMS)Brian Paul2002-11-061-2/+3
* a few dispatch pointers weren't set (glGenTexturesEXT for example)Brian Paul2002-11-062-5/+36