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* glapi: Resync generated files with 7.0 branchDan Nicholson2008-03-105-39/+82
* glapi: Generate xserver glapi sources in the mesa treeDan Nicholson2008-03-109-18/+16857
* glapi: Correct prerequisites for gl_and_glX_API.xmlDan Nicholson2008-03-101-2/+2
* glapi: Use make automatic variables to clean up the commandsDan Nicholson2008-03-101-46/+50
* glapi: Use variable for indent and flagsDan Nicholson2008-03-101-9/+7
* fix parsing of state.texenv.color (bug 14931)Brian2008-03-102-2/+4
* Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV()Markus Amsler2008-03-091-1/+2
* init vertex weight attrib to (1,0,0,0)Markus Amsler2008-03-091-1/+1
* fix __builtin_expect() definition test for IBM XLC (sf bug 1909832)Brian2008-03-091-1/+1
* state.depth.range alpha value should be 1, not 0 (bug #14733)Roland Scheidegger2008-03-011-1/+1
* Don't Swap buffer if a DRIDrawable is entirely obscured by another window.Xiang, Haihao2008-02-281-0/+3
* prep for 7.0.3 rc-2Brian2008-02-211-1/+1
* Fix point rasterization regression caused by commit 95a2eb97673fa3139218347a8...Brian2008-02-201-4/+4
* raise GL_INVALID_OPERATION if glProgramString compilation failsBrian2008-02-201-1/+1
* Fix glBegin-time test for invalid programs/shaders.Brian2008-02-203-8/+41
* Added <size name="Get" mode="get"/> lines for point parameter tokens.Brian2008-02-191-0/+4
* i965: new integrated graphics chipset supportXiang, Haihao2008-02-1922-60/+185
* Fix potential glDrawPixels(GL_DEPTH_COMPONENT) crashes (bug 13915)Brian2008-02-161-88/+168
* Fix glBindTexture crash (bug 14514)Brian2008-02-151-1/+3
* fix bug with generated fragment programs if vertex shader is activeRoland Scheidegger2008-02-151-2/+2
* _mesa_swizzle_ubyt_image: Don't use single swizzle_copy callXiang, Haihao2008-02-131-0/+1
* Fix bug 9871: enable user-defined clip planes for R300Brian2008-02-065-8/+103
* [965] Fix memory leak when deleting buffers with backing store.Tony DeFeo2008-02-051-0/+3
* regenerate glsl library functionsRoland Scheidegger2008-01-311-41/+42
* fix w component of glsl vec4 asinRoland Scheidegger2008-01-311-0/+1
* check if fb->Delete is null (bugs 13507,14293)Brian2008-01-301-1/+6
* Add new RV380 pci idAlex Deucher2008-01-292-0/+2
* Merge branch 'mesa_7_0_branch' of git+ssh://[email protected]/git/mes...Alex Deucher2008-01-297-11/+44
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| * pull some more fixes for pbo access from trunkAlan Hourihane2008-01-282-10/+9
| * fix some pbo path problemsAlan Hourihane2008-01-282-2/+4
| * i965: valid message length includes message header.Xiang, Haihao2008-01-251-1/+1
| * i965: re-define the type of reg.loopcount.Xiang, Haihao2008-01-251-1/+1
| * Assorted patches for miniglx/linux-solo (Gavin Li <[email protected]>)Brian2008-01-233-0/+32
* | R300: RV410 SE chips have half the pipes of regular RV410Alex Deucher2008-01-291-2/+7
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* fix pc vs. gc->ps usage (bug 14197)Brian2008-01-221-4/+4
* prep for 7.0.3 releaseBrian2008-01-211-2/+2
* i965: Fix byte vs. pixel unit mixup for aligned texture pitch.Michel Dänzer2008-01-141-1/+1
* i965: Fix unresolved symbol intel_miptree_pitch_align.Michel Dänzer2008-01-112-0/+27
* i915tex: Centralize mipmap pitch computations.Keith Packard2008-01-088-36/+64
* fix depth/1 typo in glTexImage3D proxy codeBrian2008-01-051-4/+4
* additional stub functionsBrian2008-01-021-0/+4
* additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)Brian2008-01-021-0/+8
* fix vbo display list memleak upon context destructionBrian2008-01-012-0/+16
* additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)Brian2008-01-011-0/+8
* Convert to 0/1 when setting boolean uniformsBruce Merry2008-01-011-0/+7
* Make use of count in _mesa_uniform_matrixBruce Merry2008-01-011-13/+25
* More fixes to shader_apiBruce Merry2008-01-011-7/+16
* Fix several bugs relating to uniforms and attributes in GLSL APIBruce Merry2008-01-011-11/+73
* added 'get' info for framebuffer object tokensBrian2008-01-012-8/+18
* add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811)Brian2008-01-011-1/+3