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* egl: link libEGL w/ additional libsBrian Paul2008-07-091-1/+3
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* egl: misc updates/fixesBrian Paul2008-07-091-17/+76
| | | | | | Set surface size when created. Implement dri_find_dri_screen(). Look for "egl_xxx_dri.so" library before regular DRI driver.
* gallium: fix logic in pb_check_usage()Brian Paul2008-07-091-1/+1
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* mesa: check for OpenBSD (bug 15604)Brian Paul2008-07-091-1/+11
| | | | cherry-picked from master
* mesa: fix state.clip[n].plane parsing bug (bug 16611)Brian Paul2008-07-091-3/+6
| | | | cherry-picked from master
* egl: plug a small memleakZack Rusin2008-07-091-0/+1
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* draw: remove some debug outputZack Rusin2008-07-091-2/+0
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* mesa: remove debug codeBrian Paul2008-07-081-1/+0
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* mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-07-083-9/+45
| | | | The old implementation could overwrite the caller's param buffer.
* mesa: fix bug/failure in recursive function inliningBrian Paul2008-07-081-6/+56
| | | | | Fixes a failure for cases such as y = f(a, f(a, b)) All the usual tests still pass but regressions are possible...
* gallium: tweak printing of generic declarationsBrian Paul2008-07-081-1/+2
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* mesa: more debug outputBrian Paul2008-07-081-20/+60
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* mesa: compute global var size before doing codegenBrian Paul2008-07-081-9/+9
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* mesa: add missing VARYING case to storage_string()Brian Paul2008-07-081-0/+2
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* i915: Takedown EGL screenJakob Bornecrantz2008-07-081-10/+71
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* i915: Use deviceID in EGL device createJakob Bornecrantz2008-07-081-1/+1
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* i915: Complete the screen -> device renamingJakob Bornecrantz2008-07-084-10/+10
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* i915: Renamed intel_screen to intel_deviceJakob Bornecrantz2008-07-086-23/+23
| | | | | | The renameing makes more sense, why because: In egl you have a display/driver/device as the basis, and you have screens as outputs.
* mesa: added GLAPIENTRY keywordsJonathan White2008-07-072-10/+10
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* egl: bump up MAX_ATTRIBS, added assertionBrian Paul2008-07-071-2/+6
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* gallium: move assertion (though not really significant)Brian Paul2008-07-071-1/+2
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* gallium: simplify/fix buffer_offset, src_offset computation for VBO arraysBrian Paul2008-07-071-2/+21
| | | | Things broke when vertex position wasn't the first attribute.
* i915: Fix wrong pointer to cleanupJakob Bornecrantz2008-07-071-1/+1
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* i915: Fix EGL make currentJakob Bornecrantz2008-07-071-5/+8
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* i915: More cleanup of displayJakob Bornecrantz2008-07-071-0/+2
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* i915: Fetch the real deviceID for EGLJakob Bornecrantz2008-07-073-4/+34
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* i915: Destruction of surface, context and device in EGLJakob Bornecrantz2008-07-074-9/+65
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* i915: Fix EGL version and nameJakob Bornecrantz2008-07-051-1/+2
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* i915: Added a intel be function to wrap a drm bo handleJakob Bornecrantz2008-07-053-16/+52
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* i915: Fix haveDepth and haveStencil for visual in EGLJakob Bornecrantz2008-07-051-0/+2
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* softpipe: Prevent NULL ptr derreference on takedown.José Fonseca2008-07-051-2/+2
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* softpipe: Compute block size for display targets.José Fonseca2008-07-051-1/+3
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* i915: Added debug filling code of texture, not activeJakob Bornecrantz2008-07-041-2/+11
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* i915: Clean up intel_egl.c a bitJakob Bornecrantz2008-07-041-21/+3
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* mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian Paul2008-07-045-297/+154
| | | | | | Simplification in colortab.c too. cherry-picked from master (fe469007037d9d5cdbe1677d8ff7368b276e9e7c)
* gallium: fix st_choose_format(internalFormat=GL_RGBA16)Brian Paul2008-07-041-1/+4
| | | | Need to check if we're choosing a surface or texture format.
* mesa: Implement mutex/locking around texture object reference counting.Brian Paul2008-07-048-213/+194
| | | | | | | | Use new _mesa_reference_texobj() function for referencing/unreferencing textures. Add new assertions/tests to try to detect invalid usage of deleted textures. cherry-picked from master (9e01b915f1243a3f551cb795b7124bd1e52ca15f)
* gallium: replace assertion with conditionalBrian Paul2008-07-041-1/+2
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* gallium: fix trim() function bug when count < firstBrian Paul2008-07-041-0/+2
| | | | | If the user called glDrawArrays(GL_TRIANGLES, count=1), trim() returned a very large integer because of the unsigned arithmetic.
* mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if ↵Brian Paul2008-07-041-0/+5
| | | | program isn't linked
* mesa: move assertionBrian Paul2008-07-041-2/+2
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* psb: Fill all texture fields when creating texture blanket.José Fonseca2008-07-051-0/+2
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* softpipe: Implement texture blankets.José Fonseca2008-07-051-0/+34
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* mesa: added _vbo_VertexAttrib4f()Brian Paul2008-07-032-0/+9
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* mesa: fix incorrect array size, added assertionBrian Paul2008-07-031-1/+2
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* mesa: fix array storage allocation bugBrian Paul2008-07-031-0/+8
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* mesa: regenerated fileBrian Paul2008-07-031-761/+763
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* mesa: additional vec4 constructorBrian Paul2008-07-031-0/+8
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* mesa: fix various error codesBrian Paul2008-07-031-94/+144
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* mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul2008-07-031-4/+4
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