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* Keep NumTemporaries uptodate.Keith Whitwell2005-09-081-0/+7
* Treat NegateBase as a bitfield, not a boolean.Keith Whitwell2005-09-081-1/+5
* be consistent in populating NegateBase fieldKeith Whitwell2005-09-083-30/+28
* check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul2005-09-083-11/+12
* fix precision problem in depth clearing (bug 4395)Brian Paul2005-09-081-4/+10
* fix incorrect swizzling handling. fix code so it can potentially handle imple...Roland Scheidegger2005-09-081-13/+18
* Committing in .Jouk Jansen2005-09-081-0/+3
* add a bunch of FLUSH_VERTICES to some of the ATI_fs functions, most notably w...Roland Scheidegger2005-09-081-0/+4
* some clean-up and re-org for renderbuffersBrian Paul2005-09-074-113/+132
* some updates, but code still out of dateBrian Paul2005-09-072-54/+8
* new commentBrian Paul2005-09-071-0/+1
* minor tweaks to _mesa_ResizeBuffersMESA()Brian Paul2005-09-071-5/+9
* fix bug with ATI_fragment_shader in swrast (need to copy all 4 values due to ...Roland Scheidegger2005-09-071-6/+4
* try to fix renderbuffer breakage, primarily in calculate_buffer_parameters()Brian Paul2005-09-071-11/+27
* minor formatting fixBrian Paul2005-09-061-2/+1
* added viaRenderbufferStorage() functionBrian Paul2005-09-061-2/+13
* just changes/updates to commentsBrian Paul2005-09-061-10/+11
* Use mklib script instead of ar. Make libmesa.a instead of mesa.aBrian Paul2005-09-063-8/+7
* remove DEFARRAY, CHECKARRAY stuffBrian Paul2005-09-062-78/+6
* minor clean-up of texture_combine()Brian Paul2005-09-061-12/+9
* don't use DEFARRAY/CHECKARRAY stuffBrian Paul2005-09-063-11/+3
* make some functions staticBrian Paul2005-09-052-8/+15
* make r128SpanRenderStart/Finish staticBrian Paul2005-09-051-2/+4
* remove obsolete CurrentBufferBitBrian Paul2005-09-052-6/+0
* remove unused varBrian Paul2005-09-051-1/+0
* Add support for memory contexts (Thomas Kaltofen). Cleanup compilation warni...Karl Schultz2005-09-053-33/+34
* remove _swrast_DrawBufferKarl Schultz2005-09-052-3/+1
* Windows mesa.def file had been moved to the drivers dir tree some time ago. ...Karl Schultz2005-09-051-491/+0
* fix var declaration so that a C compiler can build it.Karl Schultz2005-09-051-1/+2
* just formatting clean-upsBrian Paul2005-09-041-9/+13
* Simplify radeonSetCliprects(). Remove the 'mode' parameter.Brian Paul2005-09-043-21/+21
* Further clean-up and simplification of the span-related functions.Brian Paul2005-09-042-49/+44
* Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul2005-09-0420-249/+373
* Fix UpdatePageFlipping() function. Always call driFlipRenderbuffers()Brian Paul2005-09-043-10/+6
* minor clean-upsBrian Paul2005-09-043-6/+3
* replace GET_SRC_PTR, GET_DST_PTR with GET_PTRBrian Paul2005-09-046-42/+24
* Use InitPointers helperBrian Paul2005-09-047-124/+29
* Combine GET_DST_PTR and GET_SRC_PTR into just GET_PTR.Brian Paul2005-09-041-23/+29
* Added InitPointers helper functionBrian Paul2005-09-041-0/+10
* replace assertion with a conditional returnBrian Paul2005-09-041-2/+6
* fudge set_component_sizes() a bit, see commentsBrian Paul2005-09-031-1/+5
* Remove last remnants of pre-renderbuffer code.Brian Paul2005-09-0314-272/+15
* renderbuffer updatesBrian Paul2005-09-031-68/+14
* SetBuffer, renderbuffer changesBrian Paul2005-09-034-147/+32
* use new InitStencil/DepthPointer functionsBrian Paul2005-09-033-127/+16
* remove dead codeBrian Paul2005-09-032-107/+7
* remove SetBufferBrian Paul2005-09-032-26/+0
* SetBuffer, renderbuffer changesBrian Paul2005-09-0343-967/+380
* added flippedData field for page flipping, code to flip stereo color buffersBrian Paul2005-09-032-28/+54
* added SetStencil/DepthPointer functionsBrian Paul2005-09-032-0/+31