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* Initial work for supporting different renderbuffer color depths at runtime.Brian Paul2006-09-2510-495/+1028
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* Fix and re-enable swizzling paths for big endian platforms.Michel Dänzer2006-09-251-12/+10
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* bring in active_sz mechanism from i965 driver. Fixes bug 8410Keith Whitwell2006-09-252-7/+17
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* Fixup one place where attrsz was being used instead of active_szKeith Whitwell2006-09-251-1/+1
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* Change logicop, blend, masking functions to use the colors/indexes in theBrian Paul2006-09-249-37/+38
| | | | sw_span object, rather than an explicit parameter.
* Roll the multi_write_rgba_span() code into _swrast_write_rgba_span().Brian Paul2006-09-241-159/+131
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* use span.array->rgba instead of local var in accum_return()Brian Paul2006-09-241-15/+16
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* use span.arrays for color/indexes instead of a local var when doing masked ↵Brian Paul2006-09-241-20/+26
| | | | clears
* corrected cursor drawingSean D'Epagnier2006-09-245-82/+137
| | | | | | | added handling of SIGWINCH fixed input of recieving SIGIO while handling SIGIO corrected input code for return uncommented normal calculation to models
* fix the broken fallback string/debug stuffBrian Paul2006-09-221-19/+44
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* remove extra indentationBrian Paul2006-09-221-98/+98
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* Get rid of _swrast_mask_rgba_array() and _swrast_mask_index_array().Brian Paul2006-09-224-91/+36
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* fix up access to vertex attrib components which don't really exist but are ↵Roland Scheidegger2006-09-221-1/+39
| | | | defined to some default value by the spec (fogcoord yzw, normal w, secondary color w), by replacing those components with zero/one respectively using swizzling.
* Explicit test for +ve pitches in intelEmitCopyBlit()Keith Whitwell2006-09-221-8/+4
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* don't skip user clip plane clipping when the current vertex program is ↵Roland Scheidegger2006-09-221-1/+2
| | | | position invariant.
* Use _Enabled rather than _Active when checking for fragment shadersKeith Whitwell2006-09-223-18/+18
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* Flush driver, not just tnl module.Keith Whitwell2006-09-221-0/+26
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* resize buffers in MakeCurrentKeith Whitwell2006-09-223-4/+14
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* Remove unused variable.Keith Whitwell2006-09-221-2/+0
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* remove rgb[] array from span_arrays_struct - was only used in a few placesBrian Paul2006-09-213-29/+29
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* new comments, indentation fixesBrian Paul2006-09-211-11/+25
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* bump version to 6.5.2Brian Paul2006-09-211-3/+3
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* move a conditional into an assertionBrian Paul2006-09-211-3/+6
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* replace assert(0) with error report, improved comments, etcBrian Paul2006-09-211-16/+27
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* Fix incorrect byteswap_mapping(). Disable swizzle path on bigEndianKeith Whitwell2006-09-211-24/+25
| | | | until someone can figure out whats wrong there.
* use new _mesa_little_endian() functionBrian Paul2006-09-211-22/+10
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* added _mesa_little_endian()Brian Paul2006-09-211-1/+12
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* GLUT_FORCE_VISUAL env var to force glut to use a particular visual (debug only)Brian Paul2006-09-211-0/+17
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* new code to init DirectColor colormapsBrian Paul2006-09-211-1/+22
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* Fix the dstMap for rgb888 and bgr888 texture formats, which are theKeith Whitwell2006-09-211-4/+4
| | | | opposite to what you'd naively expect.
* Do a better job of choosing texture formats to avoid image conversions.Keith Whitwell2006-09-211-5/+16
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* use the requested internal texture format where possibleKeith Whitwell2006-09-212-12/+32
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* Catch a couple of cases where we would have to delete and recreate theKeith Whitwell2006-09-211-3/+6
| | | | miptree object.
* Deal with the overloading of _mesa_texstore_rgba, which is actuallyKeith Whitwell2006-09-201-7/+33
| | | | | | | used to store all sorts of formats. Software mesa fails the glean pixelFormats test, but it appears to be failing even with the swizzle code disabled??
* Extend swizzle support to all remaining source formats and textureKeith Whitwell2006-09-201-76/+260
| | | | destination formats.
* try to use a 8888 texture format which will result in only a memcopy in ↵Roland Scheidegger2006-09-205-23/+171
| | | | mesa's texstore functions whenever possible for r200 and r300. r200 can use hw formats argb8888, rgba8888 and abgr8888 (or the opposite on big endian), r300 can use argb8888, bgra8888, rgba8888 and abgr8888 regardless of endian, as it supports free component swizzling.
* Support both big and little endian, more source types and moreKeith Whitwell2006-09-201-23/+98
| | | | | destination formats through the swizzle path. It would be great to see this tested on eg, PPC machines...
* reenable code in _mesa_texstore_rgba8888 to avoid the generic copy path if ↵Roland Scheidegger2006-09-201-11/+4
| | | | only swizzling is required as it works just fine (tested with glean pixelFormats test and a hacked up r200 driver which always uses that format).
* Fix various typos to pass glean pixelFormats test.Keith Whitwell2006-09-201-12/+28
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* Enhance compute_component_mapping() to convert to and from any of theKeith Whitwell2006-09-201-85/+119
| | | | color base formats.
* Add a comment about the interactions of negative pitches, overlappingKeith Whitwell2006-09-201-0/+8
| | | | blits and the different ways of specifying a blit on this hardware.
* remove some dead codeKeith Whitwell2006-09-203-39/+0
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* Fix some warningsKeith Whitwell2006-09-201-1/+2
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* fix mixed texgen/non-texgen with texgen modes requiring plane parameters ↵Roland Scheidegger2006-09-201-4/+89
| | | | (GL_OBJECT_LINEAR, GL_EYE_LINEAR). This is a chip limitation, try to hack it up regardless or use a tcl fallback in some cases. Might still produce wrong results if fixed up, but so far this corrects celestia ring shadows (in multitexture mode), doom3 (arb renderer), quake4 (arb renderer and some less visible bugs in r200 renderer), and even the remaining texgenmix broken case (this is pure luck though, it is easy to construct artifical cases where it will break).
* Support ARB_texture_rectangle.Keith Whitwell2006-09-205-4/+49
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* 1) Add a new flag in the sarea (coopting the unused texAge value) toKeith Whitwell2006-09-205-8/+39
| | | | | | | | | | identify context switches between members of a share group - ie. multiple contexts in a single application, possibly on different threads. In this case the contexts share a bufmgr instance and there is no need to evict textures - so don't. 2) Use a new flag 'need_flush' to ensure hardware rendering is flushed prior to starting a software fallback.
* Broadwater seems to prefer this style of blitting.Keith Whitwell2006-09-201-4/+1
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* make current GLX context per-threadBrian Paul2006-09-201-4/+33
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* fix a memleak in DestroyContext()Brian Paul2006-09-201-5/+6
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* add accelerated glCopyPixels pathKeith Whitwell2006-09-204-23/+256
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