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* meta: Plug memory leakBen Widawsky2015-03-091-1/+3
* i965/fs: Don't issue FB writes for bound but unwritten color targets.Kenneth Graunke2015-03-091-3/+9
* i965/fs: Make emit_shader_time_end() insert before EOT.Kenneth Graunke2015-03-092-23/+18
* i965/fs: Make get_timestamp() pass back the MOV rather than emitting it.Kenneth Graunke2015-03-092-5/+16
* i965/fs: Make emit_shader_time_write return rather than emit.Kenneth Graunke2015-03-092-10/+8
* i965/fs: Set smear on shader_time diff register.Kenneth Graunke2015-03-091-0/+1
* i965/fs: Set force_writemask_all on shader_time instructions.Kenneth Graunke2015-03-091-2/+7
* r600g: Use R600_MAX_VIEWPORTS instead of 16Alexandre Demers2015-03-095-12/+14
* i915: Remove unused IS_GEN2 macroIan Romanick2015-03-091-5/+0
* i915: Remove (mostly) unused IS_915 macroIan Romanick2015-03-091-5/+3
* i915: Remove (mostly) unused IS_PNV, IS_PNVG, and IS_PNVGM macrosIan Romanick2015-03-091-5/+3
* i915: Remove IS_9XX macroIan Romanick2015-03-092-5/+2
* i915: Remove unused IS_MOBILE macroIan Romanick2015-03-091-10/+0
* i965: Don't write past the end of the application supplied bufferIan Romanick2015-03-091-7/+12
* i965: Silence unused parameter warningIan Romanick2015-03-091-0/+1
* i965: Silence many 'static' is not at beginning of declaration warningsIan Romanick2015-03-091-13/+13
* i965/fs: Silence unused parameter warningIan Romanick2015-03-091-2/+2
* i965/fs: Silence unused parameter warningIan Romanick2015-03-091-8/+4
* i965/fs: Silence unused parameter warningIan Romanick2015-03-094-7/+5
* main: Add entry point for TextureBufferRange.Laura Ekstrand2015-03-094-0/+59
* main: Add check_texture_buffer_target.Laura Ekstrand2015-03-091-11/+28
* main: Add check_texture_buffer_range.Laura Ekstrand2015-03-091-15/+58
* main: Cosmetic changes for Texture Buffers.Laura Ekstrand2015-03-091-2/+9
* main: Refactor _mesa_texture_buffer_range.Laura Ekstrand2015-03-092-39/+25
* main: Use _mesa_lookup_bufferobj_err to simplify Tex[ture]Buffer[Range].Laura Ekstrand2015-03-091-11/+12
* main: Add utility function _mesa_lookup_bufferobj_err.Laura Ekstrand2015-03-092-0/+23
* main: Checking for cube completeness in GetCompressedTextureImage.Laura Ekstrand2015-03-091-1/+10
* main: Add TEXTURE_CUBE_MAP support for glCompressedTextureSubImage3D.Laura Ekstrand2015-03-092-28/+133
* main: assert(texImage) in ARB_DSA texture cube map functions.Laura Ekstrand2015-03-092-4/+6
* main: Remove redundant copy of cube map block comment in GetTextureImage.Laura Ekstrand2015-03-091-29/+3
* main: Remove redundant NumLayers checks.Laura Ekstrand2015-03-092-27/+0
* main: _mesa_cube_level_complete checks NumLayers.Laura Ekstrand2015-03-091-0/+4
* r300g: fix sRGB->sRGB blitsMarek Olšák2015-03-091-0/+9
* r300g: fix a crash when resolving into an sRGB textureMarek Olšák2015-03-091-3/+5
* r300g: use memset for clearing the shader keyMarek Olšák2015-03-091-1/+2
* r300g: remove the broken SNORM->UNORM shader lowering passMarek Olšák2015-03-093-54/+0
* r300g: fix RGTC1 and LATC1 SNORM formatsMarek Olšák2015-03-092-31/+17
* r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)Stefan Dösinger2015-03-091-1/+3
* radeonsi: Add additional information to shader dumpsTom Stellard2015-03-091-6/+12
* radeonsi/compute: Use value from compiler for COMPUTE_PGM_RSRC1.FLOAT_MODETom Stellard2015-03-093-1/+4
* clover: Return the minimum required value for CL_DEVICE_SINGLE_FP_CONFIG v2Tom Stellard2015-03-091-1/+4
* freedreno/ir3: get the # of miplevels from getinfoIlia Mirkin2015-03-091-0/+20
* freedreno/ir3: fix array count returned by TXQIlia Mirkin2015-03-091-2/+42
* freedreno: move fb state copy after checking for size changeIlia Mirkin2015-03-091-2/+2
* nir: Make the printer include nir_variable::location too.Kenneth Graunke2015-03-091-1/+1
* i965/fs: Implement SIMD16 dual source blending.Iago Toral Quiroga2015-03-095-19/+83
* nir: Only do gl_FrontFacing workaround in glsl_to_nir for the FS.Kenneth Graunke2015-03-081-1/+2
* nir: Plumb the shader stage into glsl_to_nir().Kenneth Graunke2015-03-083-8/+10
* nir: Add native_integers to nir_shader_compiler_options.Kenneth Graunke2015-03-085-9/+16
* nir: Try to make sense of the nir_shader_compiler_options code.Kenneth Graunke2015-03-085-30/+14